User Pass
Home Sign Up Contact Log In
Page:
 
Parab00n
offline
Link
 
I interpret the blocking interaction like this...I assume that all plays start with the DL rushing the QB then the OL engages into a block whether it be Pass Block or Rush Block and gets his block score and then the defender rolls either Pass or Rush block score determined by the type of block the OL engages with. As far as Blitz Awareness the DL/LB/CB is rushing towards the QB or in GLB2 a spot determined behind the QB and doesn't turn away from that target until he passes his Blitz Awareness roll.
 
Parab00n
offline
Link
 
http://glb2.warriorgeneral.com/game/replay/116756/2266619


Another Missed tackle and even with a Death Grip fire
 
. Ninja
offline
Link
 
Originally posted by Parab00n
http://glb2.warriorgeneral.com/game/replay/116756/2266619


Another Missed tackle and even with a Death Grip fire


There's not much else you can ask for except maybe for him to hold on for the ride. The DT does a nice job separating from the Guard. At the time of initial contact of the HB, the HB is in full south momentum while your DT is turning. As he is turning I am guessing his balance and strength is not the greatest due to the previous engagement with the Guard and the fact you are grabbing the side/back of the power HB.

The grip is definitely a very important skill, but I am sure it also works with energy, strength, balance, angle of the attack + momentum, etc. Let's not forget, the HB is a power back. If it were a speed back, the DT would have had a higher chance of a tackle or holding on.

None the less, you held on to him for a brief tick, after separation, the SS was already in the HB's face for a good stick. I would take this outcome every time.
 
o The Boss x
offline
Link
 
Is bronze death grip suddenly supposed to be enough to tackle a ball carrier while shedding a block? Mr. Reliable fires, which would just cancel out the 1* death grip anyway even if the HB only has one star in it.
 
Aeir
offline
Link
 
Max out death grip and tackle grip and strip tech and let em drag you all over the yard. They're bound to fumble eventually with all those fumble rolls
 
Parab00n
offline
Link
 
Originally posted by o The Boss x
Is bronze death grip suddenly supposed to be enough to tackle a ball carrier while shedding a block? Mr. Reliable fires, which would just cancel out the 1* death grip anyway even if the HB only has one star in it.


Yea, guess I'll have to wait for that long over due nerf to Mr. Reliable.
 
Corndog
Admin
offline
Link
 
Well, this thread blew up in the past couple days.
 
Absolut Zero
offline
Link
 
Originally posted by Galithor
You won't make a play on a HB until you pass a blitz awareness check. Unless he runs right into you, in which case you have the ability to auto-pass and attempt a tackle.

You use your pass rush skills until you pass that check. If you're being run-blocked though, you'll pass the check as soon as the HB gets the ball in their hands. There can be a pretty big delay on that though on some plays, so you'll see some spin cycles or tunnel vision fire sometimes early in a run play until the HB gets the ball.


I've seen a DE disengage from a block after the handoff, practically high five the RB with the ball, and he'll still make a beeline to the QB.

So are there two different blitz awareness checks? One for switching from PRT to BRB quicker than the handoff, and the other to actually go after the RB instead of the QB?
 
Parab00n
offline
Link
 
Originally posted by Absolut Zero
I've seen a DE disengage from a block after the handoff, practically high five the RB with the ball, and he'll still make a beeline to the QB.

So are there two different blitz awareness checks? One for switching from PRT to BRB quicker than the handoff, and the other to actually go after the RB instead of the QB?


I don't think there is a Awareness check to switch from Pass Rush to Run Rush, your player reacts to what type of block he is engaged with by the OL. If the OL is Run Blocking the DL isn't rolling Pass Rush Tech to get off it. The reason you see DL fire with Tunnel Vision right off the bat is because all DL start the play by rushing the QB and don't stop rushing him until they pass a Blitz Awareness check.
 
DeeVee8
Bucc'd Up
offline
Link
 
Originally posted by Corndog
Well, this thread blew up in the past couple days.


http://m.quickmeme.com/img/5b/5b7e0fdd39178dc8d4148618607fc96fb8908a1ea62c04119630f50f349c4ce1.jpg
 
o The Boss x
offline
Link
 
Originally posted by Parab00n
Yea, guess I'll have to wait for that long over due nerf to Mr. Reliable.


I think there already was a stealth nerf
 
Parab00n
offline
Link
 
Originally posted by o The Boss x
I think there already was a stealth nerf


On the firing rate or the Balance/Grip boost it gives you?
 
o The Boss x
offline
Link
 
Originally posted by Parab00n
On the firing rate or the Balance/Grip boost it gives you?


Balance boost, been rarely getting out of tackles around the los now.

http://glb2.warriorgeneral.com/game/replay/127477/2378483
 
Corndog
Admin
offline
Link
 
Originally posted by o The Boss x
Balance boost, been rarely getting out of tackles around the los now.

http://glb2.warriorgeneral.com/game/replay/127477/2378483


Looks like a 10 yard gain?
 
AirMcMVP
Mod
offline
Link
 
Originally posted by Corndog
Looks like a 10 yard gain?


No TD so obvious nerf.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.