Originally posted by foofighter24
Plenty of good games have walkthroughs and tutorials...
In fact, GLB is literally the only one I have ever heard of to literally give you no instructions. If Bort stopped doing this and started manufacturing model rockets, I would invest heavily in a company that builds prosthetic hands.
Tutorials are much different from walk through's. Bort with open builds and trying isn't a tutorial at all.
Walk Through's are created for games but not by the developers. Seriously where is the fun in that? Bort creates a defense based on Fire Up SA. Ok generally speaking that seems like a lame idea. But Bort shows you it works well. What happens next? Everyone invests in a full defense of Fire Up SA. I am not looking for a game of follow the leader. Lord knows that already exists heavily in GLB1, but that's ok because those are just successful things in which we don't truly understand in a way that Bort may (or may not).
Plenty of good games have walkthroughs and tutorials...
In fact, GLB is literally the only one I have ever heard of to literally give you no instructions. If Bort stopped doing this and started manufacturing model rockets, I would invest heavily in a company that builds prosthetic hands.
Tutorials are much different from walk through's. Bort with open builds and trying isn't a tutorial at all.
Walk Through's are created for games but not by the developers. Seriously where is the fun in that? Bort creates a defense based on Fire Up SA. Ok generally speaking that seems like a lame idea. But Bort shows you it works well. What happens next? Everyone invests in a full defense of Fire Up SA. I am not looking for a game of follow the leader. Lord knows that already exists heavily in GLB1, but that's ok because those are just successful things in which we don't truly understand in a way that Bort may (or may not).






























