Might as well address this example too...
Originally posted by Gambler75
Robin Lester on an earlier game:
http://goallineblitz.com/game/replay.pl?game_id=2183104&pbp_id=4450487
Average Speed 19.55/19.66(sma5)
Maximum Speed 29.26/28.33(sma5)
Point of Max 8 ticks
Average Acceleration 2.12
Max Acceleration 4.27
Point of Max Accel 2 ticks
I'm just saying, it looks like they got outta whack adjusted.Maximum speed is indeed lower for the CPU-WR here. However, the human opponent here has an average level of 47, compared to the other human opponent which had an average level of 56. And if I recall correctly, CPU dots scale their attributes up and down game-to-game depending on the level of the opposing team. So, when a CPU team plays a 56-average human team and then plays a 47-average human team, the CPU dots are going to be quite a bit slower against the 47-average human team. Quite literally "working as intended."
So, why did the 56-team lose and the 47-team win? Could be RNG... upsets happen, and sometimes the superior team just gets some bad luck. Could be the 56-team has a terrible gameplan. Could be that the 47-team has an awesome gameplan but no clue how to build dots. Hell, maybe the 47-team specifically scouted the CPU team and gameplanned to steal an easy win, while the 56-team said, "Meh, whatever, it's just a CPU team."
I still don't see a reason to panic and declare that CPU teams are overpowered and need to be nerfed.