Originally posted by PP
I'm about 1/4th of the way through reviewing my last test game (time crunch), but am trying to address this, also. Too many PDs are getting caught on my tests, IMO
Perhaps the ability for the sim to distinguish between a swatted ball and merely a tip, and change the pbp to reflect these changes. A 'deflection' can be anything that alters the course of the pass, no matter how small. Obviously, the goal is to swat the ball away from the receiver, but sometimes the defender can only get a finger on the ball, and just tips it, altering the course of the pass slightly and disrupting the quality of the pass.
Also, I'm not sure how this is coded, but is there a vision check for a player to adjust to a deflected ball. Having a pass coming toward you and catching it is simple enough, but having a pass get deflected causes you to have to locate the ball, adjust to it and attempt to catch it. Might reduce some of these deflections for catches if you severely reduce the pass quality and force a vision check on tipped/deflected passes.
The Swat Ball SA should increase the chances of getting your mitts on the ball and increase the changes of actually swatting the ball, not just tipping it. Tips are easy to adjust to compared to swats.
I'm about 1/4th of the way through reviewing my last test game (time crunch), but am trying to address this, also. Too many PDs are getting caught on my tests, IMO
Perhaps the ability for the sim to distinguish between a swatted ball and merely a tip, and change the pbp to reflect these changes. A 'deflection' can be anything that alters the course of the pass, no matter how small. Obviously, the goal is to swat the ball away from the receiver, but sometimes the defender can only get a finger on the ball, and just tips it, altering the course of the pass slightly and disrupting the quality of the pass.
Also, I'm not sure how this is coded, but is there a vision check for a player to adjust to a deflected ball. Having a pass coming toward you and catching it is simple enough, but having a pass get deflected causes you to have to locate the ball, adjust to it and attempt to catch it. Might reduce some of these deflections for catches if you severely reduce the pass quality and force a vision check on tipped/deflected passes.
The Swat Ball SA should increase the chances of getting your mitts on the ball and increase the changes of actually swatting the ball, not just tipping it. Tips are easy to adjust to compared to swats.