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Originally posted by BoDiddley
"- Adjusted balance loss to have more of an effect on movement" ~ Bort

General movement shifts seem to rely on balance more. Makes sense in theory, but does look a bit wonky right now.


But he is running in a straight line. I could understand if he was cutting or juking, but running in a straight line uses balance?
 
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Originally posted by Myrik_Justiciar
Go over to the S29 Wishlist thread so you can see my glorious post where my HB fell the fuck over mid run with no one fucking touching him.


I saw that...
 
dlcurt
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meh, my HB's looked fine today in game. However, my HB has 35 balance, back up has 50. Both backs looked to speed on all plays.. except one I saw my HB look a little sluggish on a counter play.
 
JokersChaos
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Sweet, so ComiConz is starting this year ladder matches facing Pro's #1,#4,#5,#6 teams.

Yes, that's correct. First 4 Ladder Matches have been against 4 of Pro's Top 6 Teams!
 
rackhound
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Originally posted by JokersChaos
Sweet, so ComiConz is starting this year ladder matches facing Pro's #1,#4,#5,#6 teams.

Yes, that's correct. First 4 Ladder Matches have been against 4 of Pro's Top 6 Teams!


Hasnt been quite that bad for us but we will have faced #3 and #5 pro teams plus Southside after our next ladder.
 
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Originally posted by DeeVee8
Looks like he only used ~40 of it tho.


He used all 94 carry awareness on this run though

https://glb2.warriorgeneral.com/game/replay/518863/649406

And same game

https://glb2.warriorgeneral.com/game/replay/518863/649516

Gotta show this one too...really liking the awareness bit. Nothing fancy...no elusive running or juke or spin move...just high carry awareness, speed and occasional stiff arm.

https://glb2.warriorgeneral.com/game/replay/518863/649557
Edited by Galactic Empire on Dec 22, 2017 20:01:21
Edited by Galactic Empire on Dec 22, 2017 19:56:36
 
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Originally posted by Galactic Empire
He used all 94 carry awareness on this run though

https://glb2.warriorgeneral.com/game/replay/518863/649406

And same game

https://glb2.warriorgeneral.com/game/replay/518863/649516

Gotta show this one too...really liking the awareness bit. Nothing fancy...no elusive running or juke or spin move...just high carry awareness, speed and occasional stiff arm.

https://glb2.warriorgeneral.com/game/replay/518863/649557


Yeah, that's pretty nice...it makes me wish I'd invested more in Bob when I was averaging 11pyc with him last run in vet with KYM
 
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Originally posted by Myrik_Justiciar
Yeah, that's pretty nice...it makes me wish I'd invested more in Bob when I was averaging 11pyc with him last run in vet with KYM


11YPC
 
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Originally posted by Galactic Empire
11YPC


Yep, had I known about awareness working so well at extreme levels, I'd taken it higher than 70 and who knows what he'd done:

https://glb2.warriorgeneral.com/game/player/234757
Edited by Myrik_Justiciar on Dec 22, 2017 22:59:03
 
DeeVee8
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So, in a way, Carry Awareness is the new Elusive Running? Or more like, "It has been all along"?
 
TyDavis315
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Originally posted by DeeVee8
So, in a way, Carry Awareness is the new Elusive Running? Or more like, "It has been all along"?


always been important
 
whoiscandi
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DeeVee8



When you were running your mouth about a team a tier ahead of Hustlers being able to beat them.....

.....you didn't mean like 68-7 like The Hustlers beat Passive Electronic Warfare today?



As you were,


WC
 
rackhound
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Cant believe it but we actually won that game against the #5 pro team today

https://glb2.warriorgeneral.com/game/game/518625
Edited by rackhound on Dec 23, 2017 14:53:00
Edited by rackhound on Dec 23, 2017 14:17:34
 
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Journeyman >>> Pro.
 
rackhound
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Originally posted by Galactic Empire
Rainbow...

https://glb2.warriorgeneral.com/game/replay/517098/285962


I like this one better

https://glb2.warriorgeneral.com/game/replay/518818/639950
 
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