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bhall43
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Originally posted by Bluehaze
How so? I believe my comparison is spot on. Prove me wrong.

GLB = Coke. The original, fully functional, tried, true and loved by many (well at least 20 according to Jampy )

GLB2 = New Coke. A diluted, lesser version of the original, with new flashy packaging, that does not appear to be catching on as well as everyone had hoped. There is no way GLB2 makes it to 40 seasons, and turns a profit.



GLB2 isn't being branded as the new GLB1. It is more like Coke and Cherry Coke.
 
drake262
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Originally posted by o The Boss x
People who are here won't go to glb1 because it's much more complex. They won't understand how great the complexity in AIs are until they have actually made one their self and watched it in action.

Problem with glb1 is that it's too hard to understand for new players anyway, and nobody in the current userbase dares to help out newbies despite begging for them.

That's what GLB2 has going for them, it's easy and more friendly toward newbies, only problem is the lack of advertisement.



 
Jampy2.0
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btw guys, don't be silly with the advertisement thing,
only in the GLB community can a 20% finished game be released to the public.

If Bort were to advertise for this game, the new users would come here and find this place as an absolute joke.
The upload now fix later style glb has adopted (sorta because the userbase allowed it) would not survive with the expectations of users coming from other more organized, structured, and serious MMOs.

I've seen many games succeed and die in the last 10 years since i started playing online games as a little kid,
and the most common thing of the games that succeeded were constant updates and fresh content, and the most common thing in the games that failed were horrible customer service.

Edited by Jampy2.0 on May 14, 2014 13:41:11
Edited by Jampy2.0 on May 14, 2014 13:39:20
 
Merik
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well jampy that's not true seen many of the steam greenlight stuff that was less then 20%
 
Thunderoo
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Originally posted by bhall43
GLB2 isn't being branded as the new GLB1. It is more like Coke and Cherry Coke.


Shit I hate Cherry Coke, does that mean I should quit?
 
jfbueno
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Originally posted by Thunderoo
Shit I hate Cherry Coke, does that mean I should quit?


It means you need to wait for GLB3 which will be like Vanilla Coke.
 
bhall43
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Damn I am really gonna hate GLB3.
 
IotB
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Not that I care. But why not just give everyone a free team next season to soak up all the free agents and try to disperse the new teams by ranks. What's the worse that happen? Nobody actually actives the team so it enters the league system?

/shrug
 
bhall43
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Originally posted by IotB
What's the worse that happen?


Well besides not making them any money, it would make for a lot of mostly CPU teams shitting up the league structure.
 
Mordaloch
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You know they could fix some of this problem if they "temporarily" allowed people to create new teams at a higher tier level instead of starting at rookie and promoting your team. The game is still in infancy stage we need and increase of owners at the Journeyman, Seasoned, Sophomore levels. There are too many players without teams out there, and nobody wants to really play for a CPU team it's pretty lame honestly.

I have about 7 players on CPU teams myself cause i had trouble finding teams for them. About 6 players i had to settle for average teams which i am not sure if the owner will go awol halfway through the season, just so i could play on a human owned team.

Allowing us to buy teams at a higher tier now wouldn't be a bad idea, again this would be a temporary thing until all the tiers had an ample amount of owners.
 
IotB
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Originally posted by bhall43
Well besides not making them any money, it would make for a lot of mostly CPU teams shitting up the league structure.


I inferred an activation process to put the team in the league system, and if you truly fear that (which I think is kind of absurd) just lock out CPU players from the free team. But I guess it's better to just let all those free agents sit out there with nothing to do. I'm sure their conversations with others about this game will be how great it is to not find a team and miss an entire season.

This isn't even a discussion really. It's supply and demand economics 101.



 
Jampy2.0
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Originally posted by IotB
Not that I care. But why not just give everyone a free team next season to soak up all the free agents and try to disperse the new teams by ranks. What's the worse that happen? Nobody actually actives the team so it enters the league system?

/shrug


...

If owners may only own 1 team, and glb gives every owner 1 team........ no money is made from buying and extending teams. Not to mention the influx of hundreds of teams on the server.
 
Jampy2.0
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This isn't even a discussion really. It's supply and demand economics 101.





What do you know about supply and demand lol? You just suggested flooding the market
 
bhall43
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Originally posted by IotB
I inferred an activation process to put the team in the league system, and if you truly fear that (which I think is kind of absurd) just lock out CPU players from the free team. But I guess it's better to just let all those free agents sit out there with nothing to do. I'm sure their conversations with others about this game will be how great it is to not find a team and miss an entire season.

This isn't even a discussion really. It's supply and demand economics 101.





I didn't know what you meant by activating the team. In that case we kinda have the same idea. My idea was that once a team fills up with 36 human players, anyone can buy it.

Though the more I think about it. You could do something like a temporary ownership that costs less flex. You have no control over cutting players but once a team hits 36 human players you are free to buy temp ownership for the season and run the tactics/depth chart. That way there is more incentive to sign your players to any team even CPU teams.
 
Corndog
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Originally posted by IotB
This isn't even a discussion really. It's supply and demand economics 101.


Well, once you get further along, you'll learn about oversaturation.

Teams can only come as a bundle. The demand for offensive linemen positions is a LOT lower than the demand for QB/HB/etc spots. Selling teams will help meet the demand for QB/HBs, but it would flood an already flooded market for Offensive Linemen spots.

The more you try to meet the highest demand of the bundle, the more saturated the lower demand parts become, until eventually you just have teams all over the place with a couple human players and tons of CPU players, which destroys league structure since a large portion of teams won't be competitive at all.

And the teams with 5 human players aren't going to create this highly active team forum that everyone is dreaming of, at which point you may as well just be on a CPU team.
Edited by Corndog on May 14, 2014 18:14:36
Edited by Corndog on May 14, 2014 18:14:05
 
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