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Forum > Goal Line Blitz 2 > Bort, Please Fix RBs
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Time Trial
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Originally posted by bhall43
I am not really sure what games you are talking about against Vet teams. The only ones I see are Rain City Seahawks and Koga Shinobi...both of which defenses were really awful. Hence why they were in your ELO.


My last 8 ladder games from last season were against Vet teams.

Naturally I never got to see how my team would do at level 25 against your level 25s because the ELO was artificially inflated on vet teams.

Romo's team was a very close match to mine, and we would both end up scoring 50+ points against each other.
 
bhall43
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For one it is a hybrid of Casual and Regular GLB1. You can pick your plays and really build a down to down offense through them. You can customize your defensive depth charts via formation. That is more than you can do in casual GLB1. While it is a casual nature game, it doesn't mean the game takes no skill whatsoever. In what world would you continue to play a game like this if you built an all out pass block build and someone else built an all out run block build and the two were equally as good at both? Sounds like a pretty dumb game to me.
 
Time Trial
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Originally posted by E-A-G-L-E-S
but I thought GLB2 was "casual" gaming?

besides maybe the owner liked a players build and then the player took it in a different direction. Now there's the matter of the chemistry hit, the replacement, etc. I mean the owner could interview each and every person he wanted to put on his team, but....casual?


That was the buzz word the haters on GLB1 were using.

A different system doesn't mean there isn't a system.
 
bhall43
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Originally posted by Time Trial
My last 8 ladder games from last season were against Vet teams.

Naturally I never got to see how my team would do at level 25 against your level 25s because the ELO was artificially inflated on vet teams.

Romo's team was a very close match to mine, and we would both end up scoring 50+ points against each other.


I dunno it doesn't look like you really dominated any teams besides Koga Shinobi and Ohio State Buckeyes, both of which were constantly destroyed in their leagues.
 
NiborRis
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Originally posted by E-A-G-L-E-S
Seems like the only way to win in GLB2 is just to build a team yourself/with a couple of friends and build that entire team around one scheme. Not that there's anything wrong with that, but teams of randoms can't even begin to compete b/c of reduced individual player effectiveness and reduced playcaller control.


#1 ladder ranked team has 25+ agents on it. Sure the owner has several dots, but most of them are the O-line, probably because those were pretty damn hard to find.
http://glb2.warriorgeneral.com/game/team/41

So...no, not the only way to win.
 
bhall43
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fwiw this isn't to say its not a good strategy. I am just putting into light that I used these strategies (to an even higher degree as they were superstars) in Vet league and they were good but not much better than what you are currently doing and often times were snuffed out by a team like Corndogs.
 
E-A-G-L-E-S
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Originally posted by Time Trial
That was the buzz word the haters on GLB1 were using.

A different system doesn't mean there isn't a system.


Right...now (unless highly specialized, as if predetermined) (which, also conflicts with the "RPG" nature of this game) the system is designed to make everyone look the same, unless you and your boyfriend make a team for just you two that's heavily unbalanced in one way. The point is, if I see a team that's built to throw the ball (oline only pass blocks, 100% passing plays a game, etc) and my team isn't built to stop the pass, how do I win? I don't, it's impossible, unless they screw with their playbook/tactics and give the game away.
 
E-A-G-L-E-S
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Originally posted by NiborRis
#1 ladder ranked team has 25+ agents on it. Sure the owner has several dots, but most of them are the O-line, probably because those were pretty damn hard to find.
http://glb2.warriorgeneral.com/game/team/41

So...no, not the only way to win.


or else that team has the best, most in-sync oline (and 5 most important positions?) in the league
 
Corndog
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Originally posted by E-A-G-L-E-S
The point is, if I see a team that's built to throw the ball (oline only pass blocks, 100% passing plays a game, etc) and my team isn't built to stop the pass, how do I win? I don't, it's impossible, unless they screw with their playbook/tactics and give the game away.


Run a defense that is 100% designed to stop the pass.
 
E-A-G-L-E-S
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Originally posted by Corndog
Run a defense that is 100% designed to stop the pass.


lol pretty much theyd just roll on you one way or the other probs
 
Time Trial
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Originally posted by Corndog
Run a defense that is 100% designed to stop the pass.


For instance, a lot of people are probably spending a ton of SP on Man/Zone awareness + Coverage Tech + Deflecting in order to stop the pass, but that won't help against the run. I'm investing in Power Tackling to stop the pass, because I'm guessing that Receiving Grip and Carrying Grip are being largely ignored in the first season of GLB2.
 
Corndog
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Originally posted by E-A-G-L-E-S
lol pretty much theyd just roll on you one way or the other probs


Didn't realize you had mastered the game already.
 
NiborRis
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Originally posted by E-A-G-L-E-S
or else that team has the best, most in-sync oline (and 5 most important positions?) in the league


Now you're just being obstinate.
#2 ladder team, lots of agents, O-line spread across several agents:
http://glb2.warriorgeneral.com/game/roster/152

#3, one man team: http://glb2.warriorgeneral.com/game/roster/198
#4, lots of agents, 4 agents own o-line: http://glb2.warriorgeneral.com/game/roster/146
#5, lots of agents, 5 agents own o-line: http://glb2.warriorgeneral.com/game/roster/183

It is clearly possible to win without one or two agents owning the whole team, or even the whole o-line.

do teams that talk to their coordinator about their builds do better than teams who have players who just build randomly? Yes, I'm sure, and they should. But you don't have to own it all yourself, so stop claiming you do.
 
bhall43
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Originally posted by Corndog
Run a defense that is 100% designed to stop the pass.


Get that Bort monkey coding better pass defenses and won't be a problem come vet league.
 
bhall43
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Originally posted by NiborRis
Now you're just being obstinate.
#2 ladder team, lots of agents, O-line spread across several agents:
http://glb2.warriorgeneral.com/game/roster/152

#3, one man team: http://glb2.warriorgeneral.com/game/roster/198
#4, lots of agents, 4 agents own o-line: http://glb2.warriorgeneral.com/game/roster/146
#5, lots of agents, 5 agents own o-line: http://glb2.warriorgeneral.com/game/roster/183

It is clearly possible to win without one or two agents owning the whole team, or even the whole o-line.

do teams that talk to their coordinator about their builds do better than teams who have players who just build randomly? Yes, I'm sure, and they should. But you don't have to own it all yourself, so stop claiming you do.


my team has been doin pretty well despite not really talking over builds. with more than just a couple guys. Hell I am not even sure some of them are spending skill points they have been receiving.
 
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