Looks like West is going to end with 3 teams tied for #1. The sim bumped the Mustangs from #3 to #2 which should help seeding for us.
Originally posted by Couchduck
Looks like West is going to end with 3 teams tied for #1. The sim bumped the Mustangs from #3 to #2 which should help seeding for us.
Iron Mountain has to hold Arizona to a FG or less. Free Soft Drinks really isn't that big of a deal, but even without that it's not likely you hold them to 3 points of less. You have the toughest Game #16.
Prague is going to shut out their team.
We have to hold our opponent to 17 points or less, which seems very likely.
I'm predicting (which this isn't going out on a limb)
1. Hot Springs
2. Prague
3. Iron Mountain
I'm not boosting until Day 48, unless I somehow make it to the Conference Championship game, so it looks like Prague will be representing our Conference in the Title game. No offense Iron Mountain, but you beat them early in the season when you were boosted, and they weren't. Once you're at a level playing field, I don't think you'll have what it takes to beat them. I know their build stlye, and they are always extremely tough to beat the 1st 3 or 4 seasons. They most likely will win the League title unless Reaper Dots boost before Day 48, and I don't think they will do that.
Looks like West is going to end with 3 teams tied for #1. The sim bumped the Mustangs from #3 to #2 which should help seeding for us.
Iron Mountain has to hold Arizona to a FG or less. Free Soft Drinks really isn't that big of a deal, but even without that it's not likely you hold them to 3 points of less. You have the toughest Game #16.
Prague is going to shut out their team.
We have to hold our opponent to 17 points or less, which seems very likely.
I'm predicting (which this isn't going out on a limb)
1. Hot Springs
2. Prague
3. Iron Mountain
I'm not boosting until Day 48, unless I somehow make it to the Conference Championship game, so it looks like Prague will be representing our Conference in the Title game. No offense Iron Mountain, but you beat them early in the season when you were boosted, and they weren't. Once you're at a level playing field, I don't think you'll have what it takes to beat them. I know their build stlye, and they are always extremely tough to beat the 1st 3 or 4 seasons. They most likely will win the League title unless Reaper Dots boost before Day 48, and I don't think they will do that.
Originally posted by DavyJonesLocker
Iron Mountain has to hold Arizona to a FG or less. Free Soft Drinks really isn't that big of a deal, but even without that it's not likely you hold them to 3 points of less. You have the toughest Game #16.
Prague is going to shut out their team.
We have to hold our opponent to 17 points or less, which seems very likely.
I'm predicting (which this isn't going out on a limb)
1. Hot Springs
2. Prague
3. Iron Mountain
I'm not boosting until Day 48, unless I somehow make it to the Conference Championship game, so it looks like Prague will be representing our Conference in the Title game. No offense Iron Mountain, but you beat them early in the season when you were boosted, and they weren't. Once you're at a level playing field, I don't think you'll have what it takes to beat them. I know their build stlye, and they are always extremely tough to beat the 1st 3 or 4 seasons. They most likely will win the League title unless Reaper Dots boost before Day 48, and I don't think they will do that.
Davey, I just LOVE your personal Quote at the bottom, love it! Touche! No monopoly money used here either brother!
Iron Mountain has to hold Arizona to a FG or less. Free Soft Drinks really isn't that big of a deal, but even without that it's not likely you hold them to 3 points of less. You have the toughest Game #16.
Prague is going to shut out their team.
We have to hold our opponent to 17 points or less, which seems very likely.
I'm predicting (which this isn't going out on a limb)
1. Hot Springs
2. Prague
3. Iron Mountain
I'm not boosting until Day 48, unless I somehow make it to the Conference Championship game, so it looks like Prague will be representing our Conference in the Title game. No offense Iron Mountain, but you beat them early in the season when you were boosted, and they weren't. Once you're at a level playing field, I don't think you'll have what it takes to beat them. I know their build stlye, and they are always extremely tough to beat the 1st 3 or 4 seasons. They most likely will win the League title unless Reaper Dots boost before Day 48, and I don't think they will do that.
Davey, I just LOVE your personal Quote at the bottom, love it! Touche! No monopoly money used here either brother!
Originally posted by The Avenger
Davey, I just LOVE your personal Quote at the bottom, love it! Touche! No monopoly money used here either brother!
Yeah, I don't know why Catch22 won't make any tweaks to the Casual AI to make it a little more interactive. Trust me when I say, I have no desire....no desire what so ever to turn Casual into Advanced Light, but some things are stupid. Either you go all Power HB and run all Inside, or you go all Elusive and run all outside. Blitzing? Which player on which play is blitzing? Red Zone offense is the same as whether your on their 20 or your own. There should be just a few more options, just use generic percentages like we have now so it doesn't become Input Output based. If I run 80% of the time outside, maybe in the red zone I'd like to run 50/50? I also noticed that almost every single time there is a Safety, it's because the SIM calls a QB outside run, running out of his own endzone. I have had my QB run percentage set at 1% and the SIM called a QB Roll Out Rush from my own 1 yard line.
Davey, I just LOVE your personal Quote at the bottom, love it! Touche! No monopoly money used here either brother!
Yeah, I don't know why Catch22 won't make any tweaks to the Casual AI to make it a little more interactive. Trust me when I say, I have no desire....no desire what so ever to turn Casual into Advanced Light, but some things are stupid. Either you go all Power HB and run all Inside, or you go all Elusive and run all outside. Blitzing? Which player on which play is blitzing? Red Zone offense is the same as whether your on their 20 or your own. There should be just a few more options, just use generic percentages like we have now so it doesn't become Input Output based. If I run 80% of the time outside, maybe in the red zone I'd like to run 50/50? I also noticed that almost every single time there is a Safety, it's because the SIM calls a QB outside run, running out of his own endzone. I have had my QB run percentage set at 1% and the SIM called a QB Roll Out Rush from my own 1 yard line.
Originally posted by DavyJonesLocker
Yeah, I don't know why Catch22 won't make any tweaks to the Casual AI to make it a little more interactive. Trust me when I say, I have no desire....no desire what so ever to turn Casual into Advanced Light, but some things are stupid. Either you go all Power HB and run all Inside, or you go all Elusive and run all outside. Blitzing? Which player on which play is blitzing? Red Zone offense is the same as whether your on their 20 or your own. There should be just a few more options, just use generic percentages like we have now so it doesn't become Input Output based. If I run 80% of the time outside, maybe in the red zone I'd like to run 50/50? I also noticed that almost every single time there is a Safety, it's because the SIM calls a QB outside run, running out of his own endzone. I have had my QB run percentage set at 1% and the SIM called a QB Roll Out Rush from my own 1 yard line.
BTW, Reapers re-starting. Only my free QB build will be boosting at playoff time. Every other build will most likely be boosting day 48 or retiring.
as for the casual sim, its so frickin random, i just can't wrap my head around it. I've dabbled in Regular Pro now and its done "nothing" for me as far as excitement or less random tbh. I will be dropping the Reg Pro team and sticking to classic leagues
Yeah, I don't know why Catch22 won't make any tweaks to the Casual AI to make it a little more interactive. Trust me when I say, I have no desire....no desire what so ever to turn Casual into Advanced Light, but some things are stupid. Either you go all Power HB and run all Inside, or you go all Elusive and run all outside. Blitzing? Which player on which play is blitzing? Red Zone offense is the same as whether your on their 20 or your own. There should be just a few more options, just use generic percentages like we have now so it doesn't become Input Output based. If I run 80% of the time outside, maybe in the red zone I'd like to run 50/50? I also noticed that almost every single time there is a Safety, it's because the SIM calls a QB outside run, running out of his own endzone. I have had my QB run percentage set at 1% and the SIM called a QB Roll Out Rush from my own 1 yard line.
BTW, Reapers re-starting. Only my free QB build will be boosting at playoff time. Every other build will most likely be boosting day 48 or retiring.
as for the casual sim, its so frickin random, i just can't wrap my head around it. I've dabbled in Regular Pro now and its done "nothing" for me as far as excitement or less random tbh. I will be dropping the Reg Pro team and sticking to classic leagues
Originally posted by The Avenger
I will be dropping the Reg Pro team
Tell SS I could use a bunch of his players from that team.
I will be dropping the Reg Pro team
Tell SS I could use a bunch of his players from that team.
prob
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Originally posted by DavyJonesLocker
Yeah, I don't know why Catch22 won't make any tweaks to the Casual AI to make it a little more interactive. Trust me when I say, I have no desire....no desire what so ever to turn Casual into Advanced Light, but some things are stupid. Either you go all Power HB and run all Inside, or you go all Elusive and run all outside. Blitzing? Which player on which play is blitzing? Red Zone offense is the same as whether your on their 20 or your own. There should be just a few more options, just use generic percentages like we have now so it doesn't become Input Output based. If I run 80% of the time outside, maybe in the red zone I'd like to run 50/50? I also noticed that almost every single time there is a Safety, it's because the SIM calls a QB outside run, running out of his own endzone. I have had my QB run percentage set at 1% and the SIM called a QB Roll Out Rush from my own 1 yard line.
I agree 100% and that is the only percentage in casual I can count on.
Yeah, I don't know why Catch22 won't make any tweaks to the Casual AI to make it a little more interactive. Trust me when I say, I have no desire....no desire what so ever to turn Casual into Advanced Light, but some things are stupid. Either you go all Power HB and run all Inside, or you go all Elusive and run all outside. Blitzing? Which player on which play is blitzing? Red Zone offense is the same as whether your on their 20 or your own. There should be just a few more options, just use generic percentages like we have now so it doesn't become Input Output based. If I run 80% of the time outside, maybe in the red zone I'd like to run 50/50? I also noticed that almost every single time there is a Safety, it's because the SIM calls a QB outside run, running out of his own endzone. I have had my QB run percentage set at 1% and the SIM called a QB Roll Out Rush from my own 1 yard line.
I agree 100% and that is the only percentage in casual I can count on.
edwardwscollins
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Sorry I will own every player on my team next season. But at least that way I have no excuses for losing. Anybody still going to be in this league?
MeatBomb
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GG Blaze. We just don't have the defense or special teams to compete with you guys. We've had luck against you guys offensively but not enough horses to make it count. And honestly, you guys put this thing away early and we made it look more competitive in garbage time. Best of luck throughout the remainder of the playoffs.
rileyx4
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Originally posted by MeatBomb
GG Blaze. We just don't have the defense or special teams to compete with you guys. We've had luck against you guys offensively but not enough horses to make it count. And honestly, you guys put this thing away early and we made it look more competitive in garbage time. Best of luck throughout the remainder of the playoffs.
Thanks...GG indeed....we jumped out too damn strong in first half then got too damn tired in 4'th to let you back into the game....at this rookie level stamina is a non training attribute so assume we are all in the same boat
GG Blaze. We just don't have the defense or special teams to compete with you guys. We've had luck against you guys offensively but not enough horses to make it count. And honestly, you guys put this thing away early and we made it look more competitive in garbage time. Best of luck throughout the remainder of the playoffs.
Thanks...GG indeed....we jumped out too damn strong in first half then got too damn tired in 4'th to let you back into the game....at this rookie level stamina is a non training attribute so assume we are all in the same boat
Originally posted by rileyx4
Thanks...GG indeed....we jumped out too damn strong in first half then got too damn tired in 4'th to let you back into the game....at this rookie level stamina is a non training attribute so assume we are all in the same boat
Not all. There is one team that I know used to train Stamina and win a bunch of Rookie, Sophomore and Prep titles, then suck and reboot. I don't know if they still do that, but judging by their results, I think so. If they boost I think they will be tough to beat.
Thanks...GG indeed....we jumped out too damn strong in first half then got too damn tired in 4'th to let you back into the game....at this rookie level stamina is a non training attribute so assume we are all in the same boat
Not all. There is one team that I know used to train Stamina and win a bunch of Rookie, Sophomore and Prep titles, then suck and reboot. I don't know if they still do that, but judging by their results, I think so. If they boost I think they will be tough to beat.
MeatBomb
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Originally posted by DavyJonesLocker
Not all. There is one team that I know used to train Stamina and win a bunch of Rookie, Sophomore and Prep titles, then suck and reboot. I don't know if they still do that, but judging by their results, I think so. If they boost I think they will be tough to beat.
They aren't in Cas Rookie 2, are they?
Not all. There is one team that I know used to train Stamina and win a bunch of Rookie, Sophomore and Prep titles, then suck and reboot. I don't know if they still do that, but judging by their results, I think so. If they boost I think they will be tough to beat.
They aren't in Cas Rookie 2, are they?
Originally posted by MeatBomb
They aren't in Cas Rookie 2, are they?
Cas #3
They aren't in Cas Rookie 2, are they?
Cas #3
MeatBomb
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Originally posted by DavyJonesLocker
Cas #3
I was actually thinking about BADD Family when you mentioned it. Seems like they are doing the lather, rinse repeat thing too....
Cas #3
I was actually thinking about BADD Family when you mentioned it. Seems like they are doing the lather, rinse repeat thing too....
Lt.snake
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Originally posted by rileyx4
Thanks...GG indeed....we jumped out too damn strong in first half then got too damn tired in 4'th to let you back into the game....at this rookie level stamina is a non training attribute so assume we are all in the same boat
I think it might of been that blowout bug firing up. The game was over at halftime but ALMOST got interesting there at the end. Now to see if we can find any defensive or special teams help in the off-season.
Thanks...GG indeed....we jumped out too damn strong in first half then got too damn tired in 4'th to let you back into the game....at this rookie level stamina is a non training attribute so assume we are all in the same boat
I think it might of been that blowout bug firing up. The game was over at halftime but ALMOST got interesting there at the end. Now to see if we can find any defensive or special teams help in the off-season.
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