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zero
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Originally posted by kurieg
(offensive tagging, basically). If an LB I've marked as a "Blitzer" is at ROLB1, then use the package w/ the TE blockign on the left (or whatever).


Not a bad idea, but that kinda kills gameplanning don't you think? In the end, DCs will be forced to go with a basic DAI.... although that's what people should be doing anyways.
 
bhall43
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Originally posted by zero
Not a bad idea, but that kinda kills gameplanning don't you think? In the end, DCs will be forced to go with a basic DAI.... although that's what people should be doing anyways.


But what if you kept in TE Block Left because of ROLB1 and he blitzed the CB instead?
 
kurieg
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Originally posted by zero
Not a bad idea, but that kinda kills gameplanning don't you think? In the end, DCs will be forced to go with a basic DAI.... although that's what people should be doing anyways.


Think the gp'ing would still matter. I mean, if you think you have the advantage on D forcing the O to keep the TE in to block, then you still blitz, right?


But I would rather see the LB blitzing vs. a team not quite so set on sending everyone out.


Also, would be nice if chip blocking -> turbo boosts didn't make blitzing MORE effective instead of less.
 
kurieg
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Originally posted by bhall43
But what if you kept in TE Block Left because of ROLB1 and he blitzed the CB instead?


Ya, this, too.

 
zero
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Originally posted by kurieg
Originally posted by bhall43

But what if you kept in TE Block Left because of ROLB1 and he blitzed the CB instead?


Ya, this, too.



Ok so it just adds more work
 
Dpride59
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What's funny about this score is- if a defense leaves a cb in single coverage vs a great wr, and that cb has a bad streaky day and the wr has a good streaky day, that wr goes for about 400 yards and every random noob screams fix the sim, but the mindset of we sent 6vs 5 so that's why we won 157-0 is fix your game plan.

Not to mention the fact the defense only has to run1 play to get this kind of result, and the offense has to disect that same play 10-15 different times, at only 5x per play.
 
bhall43
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Originally posted by kurieg


Also, would be nice if chip blocking -> turbo boosts didn't make blitzing MORE effective instead of less.


stop it
 
StoutOne
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Originally posted by Dpride59
but the mindset of we sent 6vs 5


Well that was the topic, exploit blitzing is too strong according to some, although I've yet to see a instasack against a TE held in on the weakside. Not saying it's never happened, but very very rare if at all.

As far as the 157-0 score, our CB's owned and didn't have +5%.
Edited by StoutOne DTD on Sep 20, 2010 09:09:23
 
zero
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Originally posted by everyone
exploit


Just in my opinion, it's not an exploit if:
there are more blitzers than blockers
something can be done to stop it

Sooooo most teams aren't exploit blitzing right now, and that also explains why I was ok doing all those blitzes towards the end of last season. Everyone seems to have caught on this season I definitely didn't come up with those blitzes, but everyone's whining about me using them seems to have struck a chord with a number of teams.
 
NiborRis
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Originally posted by zero
Just in my opinion, it's not an exploit if:
there are more blitzers than blockers
something can be done to stop it


And especially if:
the build of the blitzers and blockers matters towards the success of the blitz. And tactics, of course.
 
NiborRis
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Originally posted by Dpride59
Not to mention the fact the defense only has to run1 play to get this kind of result, and the offense has to disect that same play 10-15 different times, at only 5x per play.


You ran 85 plays. 75 of them (15 x5) have to be this offensive formation?
 
Dpride59
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Originally posted by NiborRis
You ran 85 plays. 75 of them (15 x5) have to be this offensive formation?


If they are am I going to lose 157-0 to a team I've knocked out of the playoffs the last two seasons?
 
taurran
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Originally posted by StoutOne DTD
Well that was the topic, exploit blitzing is too strong according to some, although I've yet to see a instasack against a TE held in on the weakside. Not saying it's never happened, but very very rare if at all.

As far as the 157-0 score, our CB's owned and didn't have +5%.


No kidding. Who really puts Streaky on their CBs?
 
taurran
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Originally posted by Dpride59
If they are am I going to lose 157-0 to a team I've knocked out of the playoffs the last two seasons?




You did happen to win those games, but don't pretend it was due to your own gameplanning. You had good luck with the sim those days. Proof that karma doesn't exist.
Edited by taurran on Sep 20, 2010 11:11:18
 
zero
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Originally posted by taurran
You had good luck with the sim those days. Proof that karma doesn't exist.


lol'd
 
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