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ND Roughneck
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Originally posted by theinfamous
Originally posted by Catch22

Originally posted by theinfamous


Can someone please explain why day 1-80 dots are getting a 100% retirement refund? If they are getting rolled back just like everyone else and league ages are being adjusted whats the problem?


Just giving users the option to start the young dots over if they wish.


So these current dots wont be at a disadvantage level wise, traning wise or be behind in the future league structure?

This S23 rookies and S24 rookies will both hit 5th plateau season same season, but S23 will start decline on day 29 while S24 rookies will not hit decline until after the season. Pretty sure this is correct

 
theinfamous
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Originally posted by Barman.
Originally posted by theinfamous

Originally posted by Catch22


Originally posted by theinfamous



Can someone please explain why day 1-80 dots are getting a 100% retirement refund? If they are getting rolled back just like everyone else and league ages are being adjusted whats the problem?


Just giving users the option to start the young dots over if they wish.


So these current dots wont be at a disadvantage level wise, traning wise or be behind in the future league structure?


This S23 rookies and S24 rookies will both hit 5th plateau season same season, but S23 will start decline on day 29 while S24 rookies will not hit decline until after the season. Pretty sure this is correct



Well that sucks, seems like theres a better way than to start decline during the season.
 
Catch22
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Added the following for leftover XP that is to be converted:

Any XP saved for conversion will be multiplied by 1.25.
 
RyanCane26
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Day 400 players that just traded in XP for TP.. whats the deal?
 
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Assuming the following. Player gets max xp and rules don't change. Planets/Schedules are align (and depending when the player boosts during the season).

Player created before s24 and not boosted. Boosts 3 times each in s1-s7 and 3 times in s8 (or later).

Possible for player to get to level 77

Edited by cheese sandwich on Jul 21, 2011 04:57:09
 
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Originally posted by cheese sandwich
Assuming the following. Player gets max xp and rules don't change. Planets/Schedules are align (and depending when the player boosts during the season).

Player created before s24 and not boosted. Boosts 3 times each in s1-s7 and 3 times in s8 (or later).

Possible for player to get to level 77.



Boosting 3 times in S0, I see the player getting to level 78.

 
reedric
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Originally posted by Catch22
Added the following regarding training points:

Important Note - Existing training points will be divided by 1.6 and rounded to the next highest 2 value (so for example if you had 30 TP, that value would be reduced to 20). This is to prevent teams/players from taking advantage of the increased training gains by storing training points


Shouldn't this be effective only if you have over 10 TP, people could have 6 or 8 and saving for multi-training, not trying to game the system.
 
tragula
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Originally posted by reedric
Originally posted by Catch22

Added the following regarding training points:

Important Note - Existing training points will be divided by 1.6 and rounded to the next highest 2 value (so for example if you had 30 TP, that value would be reduced to 20). This is to prevent teams/players from taking advantage of the increased training gains by storing training points


Shouldn't this be effective only if you have over 10 TP, people could have 6 or 8 and saving for multi-training, not trying to game the system.


You don't lose by the conversion. These TPs are not gone, and when you use them the training bar will be multiplied by 1.6.
 
tautology
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Originally posted by cheese sandwich
Assuming the following. Player gets max xp and rules don't change. Planets/Schedules are align (and depending when the player boosts during the season).

Player created before s24 and not boosted. Boosts 3 times each in s1-s7 and 3 times in s8 (or later).

Possible for player to get to level 77



+ the plateau boosts

That's why we have the level 79 limit.
 
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Originally posted by Catch22
Added the following regarding training points:

Important Note - Existing training points will be divided by 1.6 and rounded to the next highest 2 value (so for example if you had 30 TP, that value would be reduced to 20). This is to prevent teams/players from taking advantage of the increased training gains by storing training points


This is interesting.. So when did the MAX TP change? http://goallineblitz.com/training_faq.html -- Is there a training point maximum? you can stockpile up to 14 training points.
Edited by ken-in-rockwall on Jul 21, 2011 09:01:28
 
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Originally posted by tautology
Originally posted by cheese sandwich

Assuming the following. Player gets max xp and rules don't change. Planets/Schedules are align (and depending when the player boosts during the season).

Player created before s24 and not boosted. Boosts 3 times each in s1-s7 and 3 times in s8 (or later).

Possible for player to get to level 77



+ the plateau boosts

That's why we have the level 79 limit.


isn't 3 times in s8 (or later), the plateau boosts? That is what I came with (to 77). Maybe off a little somewhere. I only seed boosting 3 times in S0 giving you one extra level (like it basically does today)
 
Catch22
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Originally posted by ken-in-rockwall
This is interesting.. So when did the MAX TP change? http://goallineblitz.com/training_faq.html -- Is there a training point maximum? you can stockpile up to 14 training points.


That's an old, outdated FAQ (where did you access it from, need to have that link removed).

http://goallineblitz.com/game/faq.pl?cat=Training%20FAQ#32
 
Catch22
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Originally posted by RyanCane26
Day 400 players that just traded in XP for TP.. whats the deal?


There is no deal. Their XP has been traded in.
 
tautology
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Originally posted by cheese sandwich
isn't 3 times in s8 (or later), the plateau boosts? That is what I came with (to 77). Maybe off a little somewhere. I only seed boosting 3 times in S0 giving you one extra level (like it basically does today)



If you build on day 41, you will be day 279 in season 8 day zero, take your normal 3 boosts, then hit plateau on day 281, take your 3 plateau boosts. It's those last three that you are missing i think...
 
tautology
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Originally posted by Catch22
Added the following for leftover XP that is to be converted:

Any XP saved for conversion will be multiplied by 1.25.


I don't see this affecting a whole ton of folks, but this seems backwards to me?

If I have 400 XP right now, I could trade that for 16 TPs which would be reduced to 10 during conversion.

If I save the XP, it will become 500 XP which I could then trade for 14 TPs + bonus for leftovers so likely 16 (of the new, more valuable TPs)?

It's really not a big enough deal to worry about, maybe let the few folks with extra XP just have the bonus

On the other hand, what if someone has 900 XP, do they end up with 1125XP or does that level them up?

 
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