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Raid
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OTR fires even when the QB is just shifting left or right in the pocket - because all movement has a negative. Even pocket passers benefit from OTR immensely, which is why I've always rated it highest among QB skills.

TTN seems to be the missing link I've been wanting actually, my QB builds should be way more potent with the combo of those two. They may conflict to fire from time to time, but both impart good bonuses on to the passes they do activate for.


I might take some time to see how much balance can negate negatives without OTR - but it seems like that will be a bit difficult to measure.
Edited by Raid on Apr 18, 2021 15:02:50
 
eTHICCalBEEF
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https://glb2.warriorgeneral.com/game/replay/787622/908934

TTN does fire on terribly inaccurate passes.
 
BoDiddley
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Originally posted by Kvothe27
https://glb2.warriorgeneral.com/game/replay/787622/908934

TTN does fire on terribly inaccurate passes.


Ah! Well then I have no clue what a "quality pass" is then.
 
Raid
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Originally posted by BoDiddley
Ah! Well then I have no clue what a "quality pass" is then.


Probably just passing the roll for technique, but that's entirely a guess.
 
Butler053
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Originally posted by Kvothe27
https://glb2.warriorgeneral.com/game/replay/787622/908934

TTN does fire on terribly inaccurate passes.


That pass, while inaccurate, may have been the sweetest spiral ever and therefore a "quality pass"?
 
Cybertron
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Originally posted by Raid
Probably just passing the roll for technique, but that's entirely a guess.


That is exactly what is. Says it in the description "the ability to throw a nice spiral". The only thing that affects TTN is Pass Tech and probably Pass Awareness.
 
TyDavis315
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I think I’ve had a shit pass on TTN but I’m not sure.

Honestly i only remember when my dots do something good and noteworthy so I couldn’t even say for certain
 
TyDavis315
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Originally posted by Kvothe27
https://glb2.warriorgeneral.com/game/replay/787622/908934

TTN does fire on terribly inaccurate passes.


Ah yep.
 
Xars
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Originally posted by Raid
OTR fires even when the QB is just shifting left or right in the pocket - because all movement has a negative. Even pocket passers benefit from OTR immensely, which is why I've always rated it highest among QB skills.

TTN seems to be the missing link I've been wanting actually, my QB builds should be way more potent with the combo of those two. They may conflict to fire from time to time, but both impart good bonuses on to the passes they do activate for.


I might take some time to see how much balance can negate negatives without OTR - but it seems like that will be a bit difficult to measure.


Basically this.

OTR was always my favorite and first Gold SA on QB builds because Pocket Passers slide to avoid the rush. God knows they can't ever go backwards more than 7 yards (the invisible wall).

So now we have TTN, activated on a Skill that was usually a high value, if not the highest value, on a typical QB build. Hey if 100 Power Rushing is better on a HB, 100 Pass Tech must be better on a QB, right? Its just code and math equations....

Now whether OTR retains it's previous value is a bit of an unknown. OTR firing may conflict with TTN firing. We don't know. If I was only taking Pass Tech to 75 or 80, then maybe I'd do both. But in taking Pass Tech to 100 and building a CiT-based Receiving corps, I want TTN to fire as much as possible and don't want to take a chance on it conflicting with OTR.

In time, if it's proven not to conflict, then TTN + OTR will probably be the best choice. But that's to be determined.

That's why someone ( ) will probably build an all-pass team with a S* QB with CiT WRs and go to Vet.
Edited by Xars on Apr 19, 2021 02:18:25
Edited by Xars on Apr 19, 2021 02:18:09
 
eTHICCalBEEF
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https://glb2.warriorgeneral.com/game/player/348385

Have watched every snap in the last 10 games, and with silver TTN/84 tech and silver OTR/79 pocket awareness, I have never once seen OTR and TTN fire on the same play. They fire a significant amount overall, just only on separate plays.
 
Xars
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Originally posted by Kvothe27
https://glb2.warriorgeneral.com/game/player/348385

Have watched every snap in the last 10 games, and with silver TTN/84 tech and silver OTR/79 pocket awareness, I have never once seen OTR and TTN fire on the same play. They fire a significant amount overall, just only on separate plays.


Exactly what I was afraid of.

If they are both firing a lot, then there should definitely be some dual firing.

I'll live with 92 Pass Accuracy on a S* QB and have TTN fire 40% of the time and grab 2 other Gold SAs on a build like this. http://www.glb2scout.com/vpimages/44_6593_1618660362.png

If this (the data) changes in the future, then it's a debate.
 
TyDavis315
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Originally posted by Kvothe27
https://glb2.warriorgeneral.com/game/player/348385

Have watched every snap in the last 10 games, and with silver TTN/84 tech and silver OTR/79 pocket awareness, I have never once seen OTR and TTN fire on the same play. They fire a significant amount overall, just only on separate plays.


Damn, then we’ll have to go back to the drawing boards.

 
Detroit Leos
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The question really would be which has preference. If gold TTN activates at max 40% of the time, are you still getting 35% or whatever with 90-95 pass tech and OTR is firing a bit less than its 95% max when moving?

I have silver TTN and gold OTR on a QB right now and TTN still seemed to fire a decent amount in one game that I was loosely keeping track. Have not watched enough games and collected data to see how far off from 30% I am though.

Either way, may still be good to gold both or gold TTN while having silver OTR to have one of them firing on most pass attempts.

Somebody would have to collect and analyze data to speculate what is best for QBs.
 
Raid
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I'm doing a test now on TTN, but I'm not to the point of it firing much at the moment - so It'll be a bit.

The two skills definitely conflict as they have the exact same activation moment.

Problem is even if they both were firing, I'm pretty sure only one would show up above their head.



Then again, I've seen an active skill activate before another was done with its duration - which means there may be a bug that allows 2 actives to be running at the same time. Thing is, when the one activates it gets rid of the text above the player head from the other - so if two were firing concurrently we'd have no idea.



We can only go on the word that CD gave us before, that two active skills can't be active at the same time - which is provably false at the moment - or at the very least one can 'supersede' the other and turn the other skill off so it can fire.
Edited by Raid on Apr 20, 2021 14:27:48
 
Detroit Leos
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Silver TTN on my QB with gold OTR.

Today's game, TTN fired 15 times on 40 pass attempts with a 30% proc rate at silver and 87 pass tech at the moment.

OTR proc rate does not seem to be hurt TTN firing rate at this time.

Small sample size, but an early look at some actual numbers.
 
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