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tbray222
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If you have a defensive player that is seasoned and teamless, shoot me a pm and open the build, I'll try and help ya out. Yes I know this isn't the recruiting forum
Edited by tbray222 on May 14, 2014 09:16:12
 
Bluehaze
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Originally posted by Havock


No all the forum smack talk was controlled to almost nothing back in the early seasons of GLB1, with mods banning people because they disagreed with them or their friends, but having two football games and the same people using both is going to make one really slow and stale.


I am referring to team forums too, where there is little to no policing.

I agree wholly though, expecting your customers to buy Coke and New Coke, and hoping they'll pay for both is utterly insane.

I guess nobody at WG ever studied history though.
 
bhall43
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Oh great mod discussions.....
 
Jampy2.0
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Originally posted by Bluehaze
I am referring to team forums too, where there is little to no policing.

I agree wholly though, expecting your customers to buy Coke and New Coke, and hoping they'll pay for both is utterly insane.

I guess nobody at WG ever studied history though.


I doubt they wanted that,

I'm pretty sure Bort and co. were targetting a completely different demographic with glb2.
 
Bluehaze
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@bhall - Not intended as a mod discussion. It was intended to make the point that the reason most people stick around any MMORPG is for the interaction with other players through forums and in-game chatting. People develop relationships and that is what causes them to stick around in any game. The content is secondary. Bringing it back to my original point, if you have too many of your customers playing on CPU teams with inactive team forums, the game will die.

@Jampy
- That may be true, in that is not what they wanted - but it is what they got. Show me (not necessarily you per se) the influx of all of the new players to GLB2 then. It seems the only ones who play the deuce are those of us that have been with them all along. Bort & Co. failed with this game (so far) and we are sitting here with New Coke now.
 
Jampy2.0
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Originally posted by Bluehaze
@Jampy - That may be true, in that is not what they wanted - but it is what they got. Show me (not necessarily you per se) the influx of all of the new players to GLB2 then. It seems the only ones who play the deuce are those of us that have been with them all along. Bort & Co. failed with this game (so far) and we are sitting here with New Coke now.


Tbh idk half the ppl who are playing glb2 from glb1... This is probs me taking lots of breaks and never playing at the highest level, but still, a lot of ppl in glb1 didn't post in main forum, which made the pop. look smaller than it is.

like I had never heard of paraboon before glb2, nor seahawks, welsh, kotiak, kyndig, redneckgopher, havock, tons of ppl I see here posting or doing very well in game.

tbh If the new game is bringing new ppl to the forefront of the public scene, even if they are not necessarily "new" people, its a success.

Like the recurring joke in glb1 is, there are like 20 active members/posters and the rest of them are multis, I don't feel that at all here in glb2.
 
Xavori
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Originally posted by Bluehaze
@bhall - Not intended as a mod discussion. It was intended to make the point that the reason most people stick around any MMORPG is for the interaction with other players through forums and in-game chatting. People develop relationships and that is what causes them to stick around in any game. The content is secondary. Bringing it back to my original point, if you have too many of your customers playing on CPU teams with inactive team forums, the game will die.

@Jampy
- That may be true, in that is not what they wanted - but it is what they got. Show me (not necessarily you per se) the influx of all of the new players to GLB2 then. It seems the only ones who play the deuce are those of us that have been with them all along. Bort & Co. failed with this game (so far) and we are sitting here with New Coke now.


Uh. I've never played GLB1, and while I have now actually looked at that game, I'm pretty sure I'm never going to play it.

One thing I will note, if the goal of one-team-per-player was meant to keep people from gaming the system...well...the Lounge is up to 4 teams: 2 Seasoned, 1 Sophomore, and 1 shiny new Rookie. We're not the only group of people who can and are doing this.

So, I'm totally in favor of letting people buy multiple teams. I mean, if a whale wants to jump in the boat, why stop him?

Unless you're in a kayak. That could be problematic...
 
Jampy2.0
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Originally posted by Xavori
One thing I will note, if the goal of one-team-per-player was meant to keep people from gaming the system...well...the Lounge is up to 4 teams: 2 Seasoned, 1 Sophomore, and 1 shiny new Rookie. We're not the only group of people who can and are doing this.


You're a network/coalition. Bort's pockets love networks because you pump out new teams with full players every season.
 
InRomoWeTrust
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Originally posted by Bluehaze
I am referring to team forums too, where there is little to no policing.

I agree wholly though, expecting your customers to buy Coke and New Coke, and hoping they'll pay for both is utterly insane.

I guess nobody at WG ever studied history though.


Calling this a Coke/New Coke comparison is pretty ignorant to the video game/gaming industry.
 
Xavori
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Originally posted by Jampy2.0
You're a network/coalition. Bort's pockets love networks because you pump out new teams with full players every season.


Except I'm pretty sure we're stopping at 4. We didn't end up naming the most recent team Men Who Herd Cats by accident.

I mean, every team we've organized has been a train wreck, cuz we're like that, but this one has been especially train-wrecky.
 
Stixx
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Originally posted by Xavori


One thing I will note, if the goal of one-team-per-player was meant to keep people from gaming the system...well...the Lounge is up to 4 teams: 2 Seasoned, 1 Sophomore, and 1 shiny new Rookie. We're not the only group of people who can and are doing this.

So, I'm totally in favor of letting people buy multiple teams. I mean, if a whale wants to jump in the boat, why stop him?

Unless you're in a kayak. That could be problematic...


Agreed. Networks are always going to have farm teams even if one guy can't buy all the teams himself. I don't understand why they care if it's one guy that owns a few teams or if it's a couple guys that own one team all in the same system. Not allowing someone to own two teams is hurting more than it is helping...especially since lots of teams are gutting, leaving tons of players out to dry. As someone mentioned earlier, some positions have hundreds of FAs in just one tier and there is no possible way to sign them all.
 
bhall43
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Originally posted by Xavori
Uh. I've never played GLB1, and while I have now actually looked at that game, I'm pretty sure I'm never going to play it.

One thing I will note, if the goal of one-team-per-player was meant to keep people from gaming the system...well...the Lounge is up to 4 teams: 2 Seasoned, 1 Sophomore, and 1 shiny new Rookie. We're not the only group of people who can and are doing this.

So, I'm totally in favor of letting people buy multiple teams. I mean, if a whale wants to jump in the boat, why stop him?

Unless you're in a kayak. That could be problematic...


Pretty sure it has nothing to do with gaming the system. If everyone creates a bunch of teams you end up having a bunch of leagues with CPU teams including a human qb and hb.
Edited by bhall43 on May 14, 2014 11:36:29
 
Bluehaze
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Originally posted by InRomoWeTrust
Calling this a Coke/New Coke comparison is pretty ignorant to the video game/gaming industry.


How so? I believe my comparison is spot on. Prove me wrong.

GLB = Coke. The original, fully functional, tried, true and loved by many (well at least 20 according to Jampy )

GLB2 = New Coke. A diluted, lesser version of the original, with new flashy packaging, that does not appear to be catching on as well as everyone had hoped. There is no way GLB2 makes it to 40 seasons, and turns a profit.

 
Jampy2.0
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glb2 will be more popular than glb1.

there is no opportunity in glb1, but here there is. that's why I came, and I know thats part of why ppl like Xavori and the newer players who are here, won't go to glb1.
 
o The Boss x
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People who are here won't go to glb1 because it's much more complex. They won't understand how great the complexity in AIs are until they have actually made one their self and watched it in action.

Problem with glb1 is that it's too hard to understand for new players anyway, and nobody in the current userbase dares to help out newbies despite begging for them.

That's what GLB2 has going for them, it's easy and more friendly toward newbies, only problem is the lack of advertisement.

 
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