Originally posted by robbie83 I dont think there is any for sure way to stop a good passing attack....The Pirates have done the best so far against me....even though for some reason I threw to one WR 26 times, which I have no idea why. I would want the majority to goto him...but not monre then half
there are plenty of for sure ways to stop any kind of offense, it just depends on how your defense is built. If you build to stop the run, there are for sure ways to stop that. If you build to stop the pass, there are for sure ways to stop that. If you build to stop both, you aren't going to stop anything.
Originally posted by TDiddy8701 hint of advice, never run a blitz-heavy persons (I'm maybe the most blitz-happy guy in GLB) insanity blitz playbook unless the team is built for it
Originally posted by Kayoh there are plenty of for sure ways to stop any kind of offense, it just depends on how your defense is built. If you build to stop the run, there are for sure ways to stop that. If you build to stop the pass, there are for sure ways to stop that. If you build to stop both, you aren't going to stop anything.
If you say so....But my QB has been 60% or better with DB's hanging all over them....and the same goes for you guys. I just think they nerfed the Pas game up a little too much......but oh well, I'll take advantage of it while I can
Originally posted by robbie83 If you say so....But my QB has been 60% or better with DB's hanging all over them....and the same goes for you guys. I just think they nerfed the Pas game up a little too much......but oh well, I'll take advantage of it while I can they nerfed the pass game? I'm confused.
Originally posted by vipermaw82 buffed the pass game was buffed and yet compton is only 6-3 with 2 of our 3 losses coming to pure rushing teams. Right.
the pass game was buffed and yet compton is only 6-3 with 2 of our 3 losses coming to pure rushing teams. Right.
Passing has been buffed this season, however the modification the rush game wasnt made until two nights ago so the record to this point has nothing to do with it.
But you have been a pure passing team all along, so maybe thats why you have noticed anything. But pretty much everyone else have noticed the Passing game "effectiveness" if you will. And Unless you havent ever visited the changelog, then you wouldnt know that they just made major changes to the run game. Like being able to stop/slow it down.
I love how you're speaking vaguely as if you're going to give some sort of secret away if you don't.
Pass rushing in this game is all about pass rush tech, footwork, sprinting and quickness. That's basically it. Pepper in some pursuit and blitz awareness, make sure your bot isn't getting tired or demoralized, and you're set. Oh, and balance...can't forget not to get knocked over.
Originally posted by Kayoh I love how you're speaking vaguely as if you're going to give some sort of secret away if you don't.
Pass rushing in this game is all about pass rush tech, footwork, sprinting and quickness. That's basically it. Pepper in some pursuit and blitz awareness, make sure your bot isn't getting tired or demoralized, and you're set. Oh, and balance...can't forget not to get knocked over.
no secret....but what you just said is far different then quickness and sprinting. I would completely agree with the above statement. But even more so...you could have the best blitzing team on the game, if the offense is built to pick it up and the QB is built to quick release....the blitz wont matter that much at all