Because seasonal is rigged.
If you adjust the value of stats based on the tier you are playing in, than as we see currently it is virtually impossible for anybody but the highest current tier of players to do well. You can try to balance this formula, but it is an extremely difficult task to come up with a fair way to assign value to the same action 6 ways without an exponential effect between the bottom and the top. If a Veteran TD is worth more than a Sophmore TD which is worth more than a Rookie TD... how do you keep a Rookie able to compete with a Veteran?
If you do not adjust the stats and just list players as they perform, then Rookies will dominate the list as Rookie leagues usually have more CPU or assembling teams making it easier to pad stats than later on when teams and builds are more established
I don't get how either of these options are more fair than just treating all players equally
If you adjust the value of stats based on the tier you are playing in, than as we see currently it is virtually impossible for anybody but the highest current tier of players to do well. You can try to balance this formula, but it is an extremely difficult task to come up with a fair way to assign value to the same action 6 ways without an exponential effect between the bottom and the top. If a Veteran TD is worth more than a Sophmore TD which is worth more than a Rookie TD... how do you keep a Rookie able to compete with a Veteran?
If you do not adjust the stats and just list players as they perform, then Rookies will dominate the list as Rookie leagues usually have more CPU or assembling teams making it easier to pad stats than later on when teams and builds are more established
I don't get how either of these options are more fair than just treating all players equally
Edited by Laggo on Feb 6, 2014 19:23:20






























