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Forum > Goal Line Blitz 2 > Bort, Please Fix RBs
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peeti
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Originally posted by E-A-G-L-E-S
my least favorite thing so far from a building perspective -.-' i can't help but think most players are going to come out looking the same


this...especially since you can re-arange all SPs later on
 
Time Trial
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Originally posted by Gart888
incredible level of either missing the point, or not being funny.


My point is that the OP is asking for Bort to "fix" the running game. I'm warning that any shift in that direction will result in something that I believe will very soon become dominant, unstoppable.
 
Time Trial
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Originally posted by peeti
this...especially since you can re-arange all SPs later on


Not all, my understanding is that respec will only take you back to the start of the season.
 
E-A-G-L-E-S
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Originally posted by Time Trial
One of the reasons I was pushing for Bort to cut another 25,000 SPs from the end-build.

You won't see a lot of cookie-cutters, thanks to the SAs and the traits, but there's very little difference between a build with 70 and a build with 80 in a skill. It is the combination of the skills, abilities, and the scheme that determine the effectiveness of the team.



Yeah 10 points in a stat doesn't seem to do a whole hell of a lot. Seems like the only way to win in GLB2 is just to build a team yourself/with a couple of friends and build that entire team around one scheme. Not that there's anything wrong with that, but teams of randoms can't even begin to compete b/c of reduced individual player effectiveness and reduced playcaller control.
 
E-A-G-L-E-S
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Originally posted by Time Trial
Not all, my understanding is that respec will only take you back to the start of the season.


Yeah I've only heard that respec (who thought that name up? wtf is a respec?) will free up all the SP you used since day 1 of the regular season. Which, I gotta say, completely conflicts with the "RPG" nature of this game.
 
AirMcMVP
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Originally posted by peeti
this...especially since you can re-arange all SPs later on


Rearranging SP will be nice but, as TT pointed out, you'll only be able to respec one season. Also, the respec doesn't let you change your initial attributes and traits so making major changes will be tough.
 
Time Trial
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Originally posted by E-A-G-L-E-S
Yeah 10 points in a stat doesn't seem to do a whole hell of a lot. Seems like the only way to win in GLB2 is just to build a team yourself/with a couple of friends and build that entire team around one scheme. Not that there's anything wrong with that, but teams of randoms can't even begin to compete b/c of reduced individual player effectiveness and reduced playcaller control.


I think that recruiting someone to build a player to fit a scheme is possible. On the other hand, I'd rather drink a sink of dirty dish water than spend a week recruiting in GLB1.

I'm also a lazy coordinator, so it is nice knowing what all my builds are supposed to be doing in a scheme I designed. When I watch a game (and I do watch every game), I can see which bots are working and which bots are failing. That way I can make adjustments to the builds instead of adjusting my playbook or tactics. I should be doing both, but I refer you to the opening dependent clause to begin this paragraph.

 
Time Trial
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Originally posted by AirMcMVP
Rearranging SP will be nice but, as TT pointed out, you'll only be able to respec one season. Also, the respec doesn't let you change your initial attributes and traits so making major changes will be tough.


Hopefully it releases more SAs than SPs. Otherwise you are going to have to bank a whole bunch just to try different things out.
 
E-A-G-L-E-S
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Originally posted by Time Trial
I think that recruiting someone to build a player to fit a scheme is possible. On the other hand, I'd rather drink a sink of dirty dish water than spend a week recruiting in GLB1.

I'm also a lazy coordinator, so it is nice knowing what all my builds are supposed to be doing in a scheme I designed. When I watch a game (and I do watch every game), I can see which bots are working and which bots are failing. That way I can make adjustments to the builds instead of adjusting my playbook or tactics. I should be doing both, but I refer you to the opening dependent clause to begin this paragraph.



Don't get me wrong, team organization is absolutely a key part to a successful team. But other teams (that didn't have 4 friends on GLB1 all create a scheme together before GLB2 even dropped) need to have a way to reduce the gap between these "specialized teams" and these hodgepodgey, random teams. As it is, the way it works, is that the better organized team wins, because playcalling and tactics are there but they really just don't seem to be that relevant. It doesn't matter if I try and scheme for a blitzing defense or a zone defense as an OC, because my whole team will eventually just get outplayed as a whole. Playcalling and tactics have been weakened so much to make the league "casual," that only the people who do not treat the league "casually" can win.

Also must be nice watching replays guess my PC is too slow since my laptop got stolen
Edited by E-A-G-L-E-S on Dec 19, 2013 14:53:36
 
Lurchy
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Originally posted by E-A-G-L-E-S
Seems like the only way to win in GLB2 is just to build a team yourself/with a couple of friends and build that entire team around one scheme. Not that there's anything wrong with that, but teams of randoms can't even begin to compete b/c of reduced individual player effectiveness and reduced playcaller control.


this
 
Corndog
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My hodgepodge team is doing alright.

Especially considering it was filled with the auto-fill option.
 
bhall43
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Originally posted by Time Trial
Faced two teams that were trying. My team was scoring 50-80 points a game on the ground against those Vet teams and my team still had another 40,000+ SPs left to get in their last 5 levels.


I am not really sure what games you are talking about against Vet teams. The only ones I see are Rain City Seahawks and Koga Shinobi...both of which defenses were really awful. Hence why they were in your ELO.
 
E-A-G-L-E-S
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Originally posted by Corndog
My hodgepodge team is doing alright.

Especially considering it was filled with the auto-fill option.


auto-fill is just about as good as random, since most of these owners went into a frenzy to grab up players while they were hot and just picked up the first people they saw in the "players looking for" section, without any idea what they wanted their offense would actually look like.

you made like half the players on that team yourself, and you're an admin who i'm guessing participated in the test run. that's not really the example i'm looking for
 
bhall43
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Ya it probably is never a great idea to just pick up random builds and try and make them work. I mean I wouldn't just go out and sign a blocking WR or TE or FB and then try to pass to them 100 times. Completely blind recruiting should never work. No matter how noobish you are.
 
E-A-G-L-E-S
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Originally posted by bhall43
Ya it probably is never a great idea to just pick up random builds and try and make them work. I mean I wouldn't just go out and sign a blocking WR or TE or FB and then try to pass to them 100 times. Completely blind recruiting should never work. No matter how noobish you are.


but I thought GLB2 was "casual" gaming?

besides maybe the owner liked a players build and then the player took it in a different direction. Now there's the matter of the chemistry hit, the replacement, etc. I mean the owner could interview each and every person he wanted to put on his team, but....casual?
Edited by E-A-G-L-E-S on Dec 19, 2013 15:25:20
 
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