I have read most of this thread, but I wanted to put my input in to what I do while building. Most will say that I don't have WL players ever, but that's just because I always play for my own team and could never recruit well to get the rest of the team as good as my players. I did have one player in WL and he did pretty damn good and I searched far and wide to find a player with the same stat bars and only found 1, so I think I'm a decent builder.
That's my history, so on to my strategy.
Assuming that I know what I am going for, this is my normal strategy.
Let's use a CB for example, since I have built many and have learned along the way.
This would be how I rank CB's atties (for a typical cookie cutter build). 1. Speed 2. Agility 3. Vision 4. Jumping 5. Strength 6. Tackling 7. Stamina 8. Confidence
I feel speed is more important these days, but I may be on the verge of leaning towards agility again......regardless.
Since CB's don't need extreme speed, I would go ahead and intense train until I have enough SP to get to the first cap, then I start multi-train with speed included with AGility, vision and Jumping.....all the while, working speed to the cap I prefer on the build....Usually around the 80 cap. I will stop training Speed after the 68 cap usually and move to a 5th attie.
I then do the same for agility and probably to the 80 cap as well.
Since the debate is whether to circle cap or not, I'll stop there on the process and say that my strategy matches jd's when circle capping.
2 things I always look at however.
1. How important is that attie towards my end build and how high do I really need it to get? If it's not important, then I just continue to train it and not waste SP on it. Even if it means it could cap.
2. If I cap it, will I be able to take advantage of ALG's immediately at my next level (the decimal factor). This is where it gets complicated. Sometimes it matters and sometimes it doesn't.
The way I see it is this. If I have a #4 attie that's trained up % wise, and it's ready to roll over decimal wise in the ALG, and my #3 or my #2 (sometimes on #2) is not, then I will circle cap. If it's even, I go with the higer valued attied.
I could keep on going on and on about strategy, but I have definitely learned there are different ways for different positions and styles of players.
The main thing I look for is where will my training best help my very near future SP spending. If I have an attie at 68+ and I am ready to cap it again, I will train that to 90+ and sit on it until the SP's are available to cap. If it's already trained to where I want it, then I look at my next possible cap. Be it a circle cap or my next highest valued attie.
All in all, if I am spending SP on it, it will be trained and ready to be pushed with one more train after capping it. I will do that all the way up and down the ladder until an attie reaches a point where I won't get 10% +/- in training.
Sometimes it means I will drop to intense training 9-10 times in a row to get it where I want it for my SP spending. This way I get cap value from training almost every time I reach a cap.
There is no one way, but there are only a few very effective ways IMO.
Edit: Oh ya. Don't forget the BT to SP conversion. There are definitely times when that is necessary IMO. If your only 1-3 points away from a new cap that would also roll over via the decimal factor.....it's worth it most of the time. You could always get those BT's back by light train later, but you won't get the cap opportunity back.
Edit: This shit is really hard to explain, but not that hard to do.