I think the 70% number is about right. For anyone who puts money into the game at the 20% or higher discounts they will be at worst be breaking even per character. Now to put this in perspective in WoW you pay $15 a month to play the game, if you have no life you will get 75% of that money you spent back in actual play time. The other 25% is wasted by you not being logged in an playing. If you do have a life it is more likely reversed.
Things like getting teams never degrade and are where "serious" users are going to spend most of their money anyways. For player crazy people, they should get a thrill out of continually creating new players.
If the general public really doesn't want to have player retirement, than the only real business option is to have all flex benefits only last one season per player. So each season you'd have to buy new custom equipment, boost, and most likely they would have to implement some other options to use flex points on.
Heck nobody reading this takes home 70% of their gross pay...
Things like getting teams never degrade and are where "serious" users are going to spend most of their money anyways. For player crazy people, they should get a thrill out of continually creating new players.
If the general public really doesn't want to have player retirement, than the only real business option is to have all flex benefits only last one season per player. So each season you'd have to buy new custom equipment, boost, and most likely they would have to implement some other options to use flex points on.
Heck nobody reading this takes home 70% of their gross pay...