Originally posted by Malachorn
Originally posted by Malachorn
Here's an even better one:
http://goallineblitz.com/game/replay.pl?game_id=79345&pbp_id=281767
It's the end of the 3rd quarter and French Lick has NO hope.
What's your solution here?
And remember, you're not trying to affect stats!!
C'mon, it doesn't work, does it?
Answer it.
First, again, where's the forced backup's?
Second, somethings wrong with the personel, as you should have had a third CB filled in from somewhere, anywhere, on your roster.
Third, since the pass was "hurried", a sack, deflection, or incomplete all would have been "realistic" in that sense.
And, remember, you'd have no idea of the effect of the change, since you wouldn't see the non-change results of the plays.
Finally...I never said the inflated stats wouldn't suffer. Of course they will. You're going to rack up a lot more "stats" in a 200 point game than a 77 point game. All I said was, I wouldn't turn off the stats, I wouldn't go in and change them manually afterwards, and I wouldn't effect the most important factor: snaps = exp.
Originally posted by Malachorn
Here's an even better one:
http://goallineblitz.com/game/replay.pl?game_id=79345&pbp_id=281767
It's the end of the 3rd quarter and French Lick has NO hope.
What's your solution here?
And remember, you're not trying to affect stats!!
C'mon, it doesn't work, does it?
Answer it.
First, again, where's the forced backup's?
Second, somethings wrong with the personel, as you should have had a third CB filled in from somewhere, anywhere, on your roster.
Third, since the pass was "hurried", a sack, deflection, or incomplete all would have been "realistic" in that sense.
And, remember, you'd have no idea of the effect of the change, since you wouldn't see the non-change results of the plays.
Finally...I never said the inflated stats wouldn't suffer. Of course they will. You're going to rack up a lot more "stats" in a 200 point game than a 77 point game. All I said was, I wouldn't turn off the stats, I wouldn't go in and change them manually afterwards, and I wouldn't effect the most important factor: snaps = exp.