Originally posted by Cybertron
Bottom line...you cannot compare this to RL because of the player size issue.
Sure I realize nothing is 1:1. It's not going to be its a video game sort of web browser game etc. But we also don't pass out axes and maces to people and I know that was suggested by quite a few in the early days though can't remember if that was GLB1 or GLB2.
So asking for some realism isn't necessarily a bad thing and basically they do have to walk a balance between fun and realism. I get no one wants a full slate of techniques for offensive lineman other than me and 4 or 5 other guys but hey I can live without that.
I'd say one of the more fun things to do is to emulate real life archtypes of players though and we just put highly skilled coverage safety which existed in GLB onto the endangered species list and certainly made him much weaker than his hard hitting cousin.
That didn't need to be done.
Bottom line...you cannot compare this to RL because of the player size issue.
Sure I realize nothing is 1:1. It's not going to be its a video game sort of web browser game etc. But we also don't pass out axes and maces to people and I know that was suggested by quite a few in the early days though can't remember if that was GLB1 or GLB2.
So asking for some realism isn't necessarily a bad thing and basically they do have to walk a balance between fun and realism. I get no one wants a full slate of techniques for offensive lineman other than me and 4 or 5 other guys but hey I can live without that.
I'd say one of the more fun things to do is to emulate real life archtypes of players though and we just put highly skilled coverage safety which existed in GLB onto the endangered species list and certainly made him much weaker than his hard hitting cousin.
That didn't need to be done.






























