Originally posted by dredgar
I am way late to this party. Also very confused, I still push conditioning on most of my dots.
Sure the Kicker and Punter don't get much conditioning (I go 30ish).
but I am not sure who said a QB could have no conditioning. That shit is a complete lie, look at the top teams, their QB will always have 60+ conditioning. Of course, there is no argument on HB, LB, FS, SS about conditioning because it has been proven to be necessary to compete well. I know for a fact that the teams that keep winning Vet all get conditioning to 60 minimum on basically all dots. I have been a part of Myrik teams, Detriot Leos teams, my own teams, I have talked to Ghanima about his quite a bit, even Rob. and Sov. teams back in the day. All of us have always put 60+ conditioning on our dots. Sure we have noticed we don't need 90+ on all of our guys anymore but that is also due to the fact we get toughness higher on Lineman so their interactions do not drag down our conditioning.
Additionally, I have always noticed an improvement in the consistency of my dots when I have better conditioning. Sure a QB can make some throws tired, but he doesn't win the game, usually, he makes us lose the game until we get conditioning adequate enough.
If someone is saying conditioning does not matter then I want to see a team they build that has all dots 30 or less conditioning and toughness and show me how they are staying #1-3 in the tier every season all the way through vet. Until that, I am not seeing any evidence to prove that it is crap.
Morale, well it has its own ball of issues for sure. But I always put 30+ heart on all dots to just make sure it does not tank in a game. There simply is not enough SP in the game to do everything perfect.I'll try and break this down, your post is kind of a jam everything together and try to parse it out."Sure the Kicker and Punter don't get much conditioning (I go 30ish)." Getting to 25 is enough for both of those positions. No reason to have any points in stamina at build start. And yeah.. No real reason to put points there for these.
QB Conditioning. I think going over 60 is nuts, with the pass power changes now- pass power is a higher priority (which would reduce stamina lost per throw). I think realistically now you can get away with 45ish or potentially even less depending on what is being asked of the QB. If 60 is good for you and it would avoid this change; perfect. That's what we would want to accomplish. Going back to my original examples vs dream team
https://glb2.warriorgeneral.com/game/replay/827444/123429 - 2 minutes left in the third quarter. This team should literally fall apart. Or here? https://glb2.warriorgeneral.com/game/replay/836411/533452
Players are not being punished for having extremely low conditioning or morale enough. "Additionally, I have always noticed an improvement in the consistency of my dots when I have better conditioning. Sure a QB can make some throws tired, but he doesn't win the game, usually, he makes us lose the game until we get conditioning adequate enough. "
I've noticed the exact opposite for this. Stamina doesn't matter at all for a QB, especially if they have any investment in balance and footwork- Morale on the other hand does make a huge difference. I say this as someone who builds Defensive Linemen and watches every interaction of how the QB is throwing and not affected by having no stamina. *1. "If someone is saying conditioning does not matter then I want to see a team they build that has all dots 30 or less conditioning and toughness and show me how they are staying #1-3 in the tier every season all the way through vet. Until that, I am not seeing any evidence to prove that it is crap."
--------> This isn't what's being said. <------------I'm saying conditioning when bottomed out needs to have a larger negative impact.
HB's always are in that 75-100 conditioning range. Repeated abuse of full run or being the only HB should have some penalties attached to it (suggestion above)
LB, FS, SS will pretty much always have 80+ Conditioning.
QB's in the lower Conditioning/toughness ranges (sub 50 condi/40 toughness) should be punished for having no morale or stamina.
OL/DL can go to 60/60 and be fine for most games; Those games where it's not fine they should have a harder time then they do currently.
"Morale, well it has its own ball of issues for sure. But I always put 30+ heart on all dots to just make sure it does not tank in a game. There simply is not enough SP in the game to do everything perfect."
30 heart is nothing... I understand what you're saying with it and I do that too... But it's wrong and should not work.
Would anyone be happy if I said I don't put any points in balance and my player never fell or slowed down? No, you'd all tell me i'm full of shit. It's the same thing for lower levels of Heart and Conditioning. You can have lower amounts and have very little negative impact.
*1 Caveat to this is the break sack QB's. They rely much more heavily on conditioning for balance.