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Raid
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Originally posted by drake262
Was it diy baseball?

Also isn't glb pay to win?


nobody played diy, loved that game.
 
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GLB is not pay to win. You get no advantage for using more money. A free player can be just as good as a paid for player. Its even easier now with the pickup players helping to get S*s
 
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Originally posted by Galactic Empire
GLB is not pay to win. You get no advantage for using more money. A free player can be just as good as a paid for player. Its even easier now with the pickup players helping to get S*s


Nah, cap boosts now make max-mining the expensive stats a major gain as you can now almost ignore lower cost skills to get the %s down on the expensive things and then just boost up the shibby caps left behind. You can no longer have as good a player unless you are paying.

Also the whole '2 seasons at vet' thing, spend all that time building up to the max potential and you are then force to retire and start again or else go to a limbo-league that is as enjoyable to play in as a d-league without the development.

And because you can't min-max as much, players are forced to be more balanced as they build or else fall behind everyone else min-maxing due to their skills being cheaper, and balanced blows ass until you get near the top. So you get 2 seasons of enjoyment after running the shit-gauntlet to get your free players up.

Not to mention if you don't want the team to break up along the way your best bet is to jump on a successful team resetting, but hold on there champ they don't want the player you want to build, they want the one they made themselves on Stobie's tool. Do they want to pay for that player to have exactly what they want? Nah, that shit is expensive, and owners have all the rights here so you make the dot how they say or take your chance with some new owner who might not even get a full roster for you.

So what do you do? You quit, because this is how it all boils down. You either pay out the ass like you do GE and have control over everything you want through a bunch of multis and cash spending on your own or you try and get other people to prop up your habit, all other options lead to you losing interest in building other people's ideal dots or struggling to find a team that can have cohesion. There is no middle ground for agents, not unless the game was so populated that the teams could easily find players.

It's the cycle that will drain every bit of interest for the game and there has to be something done to stop it or else the game will continue to shrink until it is no longer viable. The problem rests in the agency and the 0 benefit from salary aside from to limit the amount of S* players.

There's no sniping of a great HB from one team to another, especially with the limited time at pro and the MAJOR penalties to chemistry. I imagine if the game had 4 seasons natural with 2 additional at max with little to no penalties for moving teams and an actual REASON to want/demand more money it could still be viable and have some kind of draw to it for the players. I don't know what kind of things we could do that would actually make players want to have more money, and that's the major issue with that... You're never really going to put the power balance to a good level without it.
Edited by Raid on May 7, 2017 07:43:54
Edited by Raid on May 5, 2017 17:57:20
Edited by Raid on May 5, 2017 17:54:01
 
vipermaw82
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Originally posted by agerm73
3-4 vs 2TE and 2WR or 3-4 vs everything? zone?


A true 3-4 all around it's 3-4 with 3-3-5 And such
 
vipermaw82
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Originally posted by drake262
Was it diy baseball?

Also isn't glb pay to win?


I think so
 
vipermaw82
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Raid is spot on
 
vipermaw82
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Originally posted by Raid
nobody played diy, loved that game.


I want to say it was but it's been so long I don't remember
 
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And GE it is pay to win to some degree outside of sophomore
 
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Originally posted by vipermaw82
I want to say it was but it's been so long I don't remember


I was a pretty big deal on DIY, if it was you'd be bowing down to me like Drake does.

They named the award for the best pitcher after me, and I won it more than anyone else. I loved that game so much, mainly because I was actually good at it instead of being shit like I am here
Edited by Raid on May 5, 2017 17:57:58
 
drake262
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Originally posted by Raid
I was a pretty big deal on DIY, if it was you'd be bowing down to me like Drake does.

They named the award for the best pitcher after me, and I won it more than anyone else. I loved that game so much, mainly because I was actually good at it instead of being shit like I am here


Hey I had the best team every season only to choke in playoffs every year. I also dominated the all time home run list.

LVE for life.

And I'm not sure but didn't my hr king play on the pirates with cupp? Could've been my speed/contact guy but I remember dominating with you and the pirates for a few seasons.
 
drake262
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Diy did have use for player money on that game. You had to earn a max contract (or sign to the richest team)
 
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Originally posted by drake262
Hey I had the best team every season only to choke in playoffs every year. I also dominated the all time home run list.

LVE for life.

And I'm not sure but didn't my hr king play on the pirates with cupp? Could've been my speed/contact guy but I remember dominating with you and the pirates for a few seasons.


I think you had a 3 hole hitter on the team, power leaning or something. I could be misremembering.
 
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Also I took Cupp off the Pirates and went to Albuquerque because I wanted to show the haters that he could win his own award anywhere. Still did a few times, even got the team a championship somewhere along the way when Guardian signed his good pitcher to the team as well. Had to pull all my players in to get it done but we did
 
vipermaw82
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If any agent or agents want to build an offense I would be willing to build a defense... but it will be a 3-4 just to mix it up. Pretty sure GE is the only one crazy enough to consider this option
 
TxSteve
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Originally posted by Raid
Nah, cap boosts now make max-mining the expensive stats a major gain as you can now almost ignore lower cost skills to get the %s down on the expensive things and then just boost up the shibby caps left behind. You can no longer have as good a player unless you are paying.

Also the whole '2 seasons at vet' thing, spend all that time building up to the max potential and you are then force to retire and start again or else go to a limbo-league that is as enjoyable to play in as a d-league without the development.
....


I think this entire post is a great analysis (didn't want to quote the whole thing).

I've said it for many years - but this is a coordinator's game...where the players pay all the money (even owning a team is cheap). That is what stymies its growth in my opinion. If 15$ or 20$ a month could get you an entire team full of players and a team --- there would be potential for growth -- but as it is now it is just too expensive.

From the team owners side (the team who gets other agents to build their players) - I get it. That is annoying too - people go inactive and leave. People disappear. People (if not guided) build wacky players that hurt the rest of the team. Owning a team and guiding all the other players in detail with regard to how they build their players is no picnic.

The fact that GE owns 3 teams and 12 superstars (or whatever it is up to) and still doesn't win that much is honestly hilarious. Controlling every aspect of every player and every game plan makes winning much easier - and the game more fun - but he still screws it up somehow.

But hey - Bort and Corndog definitely built a fun game. It has brought income in for several years. The early years it probably brought good money in. I wish they'd tweak it now to make making running an entire team reasonable as I expect that might rejuvenate the game - but I don't think they are interested in doing that.
 
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