Basically, my understanding of what this thread is going for is this:
Steve asked for the results so he could show actual stats of qb runs being completely OP'd. I believe where this is going is its not real football. Which brings up the argument, this is a game its not real. If you sign up and pay for a game that is a "football simulation" then you expect it to resemble to some degree a simulation experience (no brainer) Qb rollouts all game are not football plays. Only an idiot in real life would do that to his qb and im from nebraska even. QB rollouts no matter the formation are just not real plays and are definately not going to be effective on a regular basis. Besides the broken mechanics without the ability of a boost in attributes the more a play is ran (defensively) there will never be a punishment. I'm not entirely certain why the qb sweeps of any formation are even in a simulation game.
Steve more than likely fears that because of this rookie qb spam voodoo, that this game will never be able to grow. It may be a valid point, if someone is trying the game out and tries to build a player based on knowledge of teh position in real life they will be flabbergasted how crappy his team performed against rollouts that he has never seen before in football. Imagine after your 5th 30 point loss in rookie ball or being on a team that just lost that 5th blowout just watching the same play over and over. Are you going to stay and spend money? I would vote for no. My Nebraska team remains balanced and has been these 1st two seasons because i try to portray this to the real thing so i can enjoy watching my team play using different play calls. I'm actually impressed for the coaches of the spam qb plays can sit through that every... single... game, but as i told Hayrow to each their own if its all about winning and not the experience of browser based simulation football that is fine.
Simulation means it is meant to look, feel, or behave like something in this case football. New players coming in expect that. Unfortunately, people who just exploit the game are ruining that experience not just for the new people but actually for themselves. Imagine if your tactics and different plays actually effected an entire game. Not the same 5 plays (Pass/Run) every game every snap. That to me would be more entertaining than "i really hope i call this rollout soon. Thats just me
This argument goes for passing too. BIG I TE crosses is massively OP'd almost to the point coverages are completely broken. And i will admit its in my passing plays too. Perhaps if there was a defensive play creater where you can move the SS to be a few yards off the line of scrimmage it would help. But, that guy that wants to win moreso than the experience of a simulation would find ways to exploit the logic. I do give the devs a hard time about a lot of things but i also understand it takes a lot of work to make this game even function. I'm also pretty sure when they built this game it was not with the intention of having Spam plays available. Unfortunately this is how it goes and its how people are which is too bad for the people that just want football. That is all to all a good night!