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Forum > Goal Line Blitz 2 > Real Ladder Talk: The Top 25 (updated July 12th)
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bhall43
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wow Tampa loses and drops to 6th. Rusty into the top 5 and could possibly move to 4 with whoever loses the game at the top of the hour moving to 5.
 
TMonsta
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Rise Rusty rise!
 
peeti
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If erkner wouldnt have lost that first Game...
 
bdnannac
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Originally posted by bhall43
wow Tampa loses and drops to 6th. Rusty into the top 5 and could possibly move to 4 with whoever loses the game at the top of the hour moving to 5.


Hey nice job cracking the top 5 man. For a while it looked like it wasn't possible for you. Congrats.
 
jamz
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Originally posted by bdnannac
Hey nice job cracking the top 5 man. For a while it looked like it wasn't possible for you. Congrats.


Stop, hey what's the sound? Everybody look what's going down.
 
bhall43
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Originally posted by bdnannac
Hey nice job cracking the top 5 man. For a while it looked like it wasn't possible for you. Congrats.


Right? It has been a ridiculous climb for sure. Seems like every time we may have been getting close we throw away a game and put ourselves right back to where we started. I really like the direction Rusty is headed in though for builds. Should keep us in competition with the meta balanced teams right now. SF is struggling currently and might fall to the rear of the top 10 soon unless I can figure something out. But they can't contend with the monster running game right now to save their lives.
 
peeti
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lol ofc...now its monster running game again this is ridiculous

 
Adderfist
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Originally posted by peeti
lol ofc...now its monster running game again this is ridiculous



You try to stop a good run team if you aren't specifically built for it. Not happening.
 
InRomoWeTrust
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Originally posted by Adderfist
You try to stop a good pass team if you aren't specifically built for it. Not happening.


FYP for also truth.
 
bhall43
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Originally posted by peeti
lol ofc...now its monster running game again this is ridiculous



I'm not complaining by any means but the boost to running did an obvious number on sf. The stride was pretty huge. I don't know why anyone wouldn't just pound the gl rock against sf all day long outside of possible fumbles.
 
Homage
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Originally posted by InRomoWeTrust
FYP for also truth.


lol let's not kid ourselves here..

either way, it's been pretty boring building players this past season or two... nothing really seems to do anything anymore.
 
bhall43
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I don't agree with that. You just have to have clear plans in mind for what you are trying to do otherwise it really becomes a mess at this level.
 
InRomoWeTrust
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Right. My pass defense went from getting ripped to being pretty decent. I had to use some cap boosters to fix some things, but by slapping SPs at the right skills, I was able to overcome some major deficiencies.

 
bhall43
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Originally posted by InRomoWeTrust
Right. My pass defense went from getting ripped to being pretty decent. I had to use some cap boosters to fix some things, but by slapping SPs at the right skills, I was able to overcome some major deficiencies.



Well except the real problem isn't tackling. I mean it is but that's workable.
 
peeti
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Originally posted by bhall43
I'm not complaining by any means but the boost to running did an obvious number on sf. The stride was pretty huge. I don't know why anyone wouldn't just pound the gl rock against sf all day long outside of possible fumbles.


What boost?
 
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