Originally posted by Xavori
Except it's totally different pages in the defense playbook, and they both are tied to run stopping skills in your builds.
So ya, except for everything, you're point is spot on...
everybody knows stopping the inside run is 2% builds 98% gameplanning. Hub City used to be built to stop the run. DEs with 60+ hold ground and break run block. At one point we had two NTs, each with 95+ hold ground and 75+ break run block. Didn't make a difference. All they ever did was play pattycake with run blockers. Only way to effectively stop the inside run is to stack the box and play the numbers game. Only way to stop the outside run is to load the edges, leaving the box vulnerable. Can't do both in the same game. Can't do it.
Except it's totally different pages in the defense playbook, and they both are tied to run stopping skills in your builds.
So ya, except for everything, you're point is spot on...
everybody knows stopping the inside run is 2% builds 98% gameplanning. Hub City used to be built to stop the run. DEs with 60+ hold ground and break run block. At one point we had two NTs, each with 95+ hold ground and 75+ break run block. Didn't make a difference. All they ever did was play pattycake with run blockers. Only way to effectively stop the inside run is to stack the box and play the numbers game. Only way to stop the outside run is to load the edges, leaving the box vulnerable. Can't do both in the same game. Can't do it.






























