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Forum > Pro Leagues > Changing of the gaurd in WL???
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Moondog22
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Originally posted by Mat McBriar
Yeah, care levels from the old dogs are at all-time lows. When you first hit WL, there's definitely some excitement that keeps you motivating when it comes to actively coordinating.

After you've been around the block, you tend to be ok with just let that auto-adjusting AI do it's thang for the most part.

I can tell you that Lincoln's builds were far better than most WL teams, but with cares and time commitments absent we definitely underperformed.


Matt, in our regular season game, your offense was predictably unpredictable. So I guess that some games you +0 care and some you 0 care? In our reg season game you 0+ cared. POs was fun, GG
 
InRomoWeTrust
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I mean, championship game cares aren't at zero. They certainly aren't at hour long gameplanning, though.
Edited by Mat McBriar on Jun 15, 2011 10:13:27
 
JT_HOOD
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Originally posted by Moondog22
Matt, in our regular season game, your offense was predictably unpredictable. So I guess that some games you +0 care and some you 0 care? In our reg season game you 0+ cared. POs was fun, GG


he said let auto adjust take over.

HOOD O looked different in a few game stretch when it wasn't even touched. RNG is a MF
 
.spider.
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Originally posted by Mat McBriar
I mean, championship game cares aren't at zero. They aren't at hour long gameplanning, though.


So your mindset is cruise for 18 games, and if you happen to land in the CCG based on Talent then there is more than 0 cares?


If that is the case, then why not cruise for 16 and then turn it on, because if you slip up in game 17 or 18 by 0 cares, what's the point of the season, isnt it then not a waste for you and your agents?
 
.spider.
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Originally posted by JTsNiners
he said let auto adjust take over.

HOOD O looked different in a few game stretch when it wasn't even touched. RNG is a MF


This I can confirm. Auto Adjust WORKS, I'm just not convinced it works right LOL
 
InRomoWeTrust
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You act like a good auto-adjusting doesn't hold any legitimate power. There is no real "turn on" advantage, especially not when you've got the new guy on the block completely altering his DAI for the playoffs.
Edited by Mat McBriar on Jun 15, 2011 10:16:03
 
Moondog22
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Originally posted by JTsNiners
he said let auto adjust take over.

HOOD O looked different in a few game stretch when it wasn't even touched. RNG is a MF


can understand it of course. Auto adjust is the way to go ANYWAY despite care level-o-meter IMO.

I also do not think, contrary to the OP, that Dallas has been much of a mouth except for the start of season thread.
 
InRomoWeTrust
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Dallas was a good team this year. My personal pick to rep Alpha this go around.
 
JT_HOOD
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Originally posted by .spider.
This I can confirm. Auto Adjust WORKS, I'm just not convinced it works right LOL


for run plays it seems to do alright the pass plays are what is a mess. I'm not even sure what it takes to get a pass play to go down. I've seen 1 play at 20% in a package fire, Run 3 times for a inc, int, int.

I also swear that the first 1-5 plays of the game it will religiously call your lowest % plays
 
.spider.
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Originally posted by Mat McBriar
You act like a good auto-adjusting doesn't hold any legitimate power. There is no real "turn on" advantage, especially not when you've got the new guy on the block completely altering his DAI for the playoffs.


I'm not acting like anything, you are the one that said 0 cares, I'm just trying to understand your mindset. I guess for me as an agent, it's kind of a turnoff for a team to be so good, but yet just flat not care.
 
jdbolick
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Originally posted by .spider.
But that's my point, why win 3 WL silvers with 0 cares, why not win 3 WL golds w/ >0 cares?

It just doesnt make any sense. You say you want a gold.gif, but at the end of the day you still have to go back to your lives and I go back to mine

oops, got off track there, but at the end of the day you put in no effort, so really it comes off as you dont care whether you get Gold.gif........if you know you got the talent, why not put in the effort, if not for just the last 4 games. I can understand cruising through the Reg season, I would love to be able to afford that luxary, but you would think you could put it into high gear for the last 4

Because it's not that easy. Working your ass off during the regular season means you know your team & AI better, so you have a better chance with gameplans during the playoffs.
 
.spider.
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Originally posted by JTsNiners
for run plays it seems to do alright the pass plays are what is a mess. I'm not even sure what it takes to get a pass play to go down. I've seen 1 play at 20% in a package fire, Run 3 times for a inc, int, int.

I also swear that the first 1-5 plays of the game it will religiously call your lowest % plays


inorite

It seems that it latches onto the first play it calls too, whether it's good or bad, it will run that damn play 3-4 more times before it moves on. So you either got a good first 5 plays or a terrible first 5 plays.

How could it be broken on passes but good on runs?

My only guess is that it sees a completion as success, not total yards?
 
.spider.
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Originally posted by jdbolick

Because it's not that easy. Working your ass off during the regular season means you know your team & AI better, so you have a better chance with gameplans during the playoffs.


Yeah, never thought of it like that, that does make a lot of sense.
 
MadMustaff
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I don't understand why anyone would bring their dots to a team that openly admits to not trying.. especially with the cost of dots
 
JT_HOOD
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Originally posted by .spider.
inorite

It seems that it latches onto the first play it calls too, whether it's good or bad, it will run that damn play 3-4 more times before it moves on. So you either got a good first 5 plays or a terrible first 5 plays.

How could it be broken on passes but good on runs?

My only guess is that it sees a completion as success, not total yards?


yeah not sure, seen it spit out 3 straight screens that all went for a loss even when it's not the primary play of the package. Just don't understand what it takes to move around a pass play in the package, at least negatively
 
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