Originally posted by Outlawz
Originally posted by rjssob
Can't we all just get along.....Anybody out there getting paid for this? Funny thing to me is that nobody mentions the fact that after Zambia scored on their first drive, your team drove all the way down the field and fumbled. At worse case scenario you are 7-3 or best case 7-7. Instead Zambia goes down the field and scores again to make it 14-0. What does your team do to answer, you throw a pick and Zambia goes and kicks a FG, 17-0. Two turnovers in the first half is a recipe for disaster regardless of how bad the SIM is....What is next, the LB's hit to hard, they are causing too many fumbles, we need to nerf it Bort. This is just another example where people need to learn to adapt to how the game is being played and adjust your builds. Didn't the Gunfighters shut out LOL in the playoffs last season? Last time I checked nobody could stop Jedi but they seemed to get it done....
I don't get it.
Of course they scored on their first drive - they scored on every drive because they ran ONE fluky ass play all game.
That’s my whole problem – there is nothing to adjust to! It’s not a question of game planning or builds when one team just runs one play that is guaranteed 3 yards every time no matter what.
Was I wrong here – did everybody not know that the Strong I run will get you 3 yards EVERY time no matter what the defense does?! I’ve been knowing that for most of the season, but I would never actually do that to somebody.
Not always... typically yes the Strong I rush gets 3 or close to it, but there are several times where teams get stuffed or limited to just a yard or so against it. It starts with not having D-linemen with only agility, and with LB's that only have speed. But I still agree it is waaay too powerful, it is a good thing that the Kings started off in season three as a power running game team, we've only had to adjust and re-tool a couple times, but nothing serious. Sucks though, I feel your pain that the game can be so easily exploited though.
Originally posted by rjssob
Can't we all just get along.....Anybody out there getting paid for this? Funny thing to me is that nobody mentions the fact that after Zambia scored on their first drive, your team drove all the way down the field and fumbled. At worse case scenario you are 7-3 or best case 7-7. Instead Zambia goes down the field and scores again to make it 14-0. What does your team do to answer, you throw a pick and Zambia goes and kicks a FG, 17-0. Two turnovers in the first half is a recipe for disaster regardless of how bad the SIM is....What is next, the LB's hit to hard, they are causing too many fumbles, we need to nerf it Bort. This is just another example where people need to learn to adapt to how the game is being played and adjust your builds. Didn't the Gunfighters shut out LOL in the playoffs last season? Last time I checked nobody could stop Jedi but they seemed to get it done....
I don't get it.
Of course they scored on their first drive - they scored on every drive because they ran ONE fluky ass play all game.
That’s my whole problem – there is nothing to adjust to! It’s not a question of game planning or builds when one team just runs one play that is guaranteed 3 yards every time no matter what.
Was I wrong here – did everybody not know that the Strong I run will get you 3 yards EVERY time no matter what the defense does?! I’ve been knowing that for most of the season, but I would never actually do that to somebody.
Not always... typically yes the Strong I rush gets 3 or close to it, but there are several times where teams get stuffed or limited to just a yard or so against it. It starts with not having D-linemen with only agility, and with LB's that only have speed. But I still agree it is waaay too powerful, it is a good thing that the Kings started off in season three as a power running game team, we've only had to adjust and re-tool a couple times, but nothing serious. Sucks though, I feel your pain that the game can be so easily exploited though.