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Forum > Goal Line Blitz 2 > OLD GLB2Scout Tool : RIP March 20
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Stobie
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Originally posted by Stobie
I can start logging a stat of scrambles. But won't be retro active.


Damn I keep under estimating my own coding. I apparently wrote it in the fashion that I wasn't logging it into the dB so it is retro active. Fixed...
 
yello43
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Thats awesome. It might not mean much now but if QBs can scramble up the middle a spy might come into play.
 
TehKyou
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Originally posted by Stobie
I can start logging a stat of scrambles. But won't be retro active.


It seriously doesn't happen enough, they really need to buff the power of the tactics
 
Absolut Zero
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The Power Ranking might have a bug in it? When checking out Seasoned it says Salty Runback is a perfect 17-0, yet they lost a few weeks ago to EEA.
 
Stobie
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Originally posted by Absolut Zero
The Power Ranking might have a bug in it? When checking out Seasoned it says Salty Runback is a perfect 17-0, yet they lost a few weeks ago to EEA.


Not even sure how I missed the Week 4 ladder load. Its in now. Sorry about that.
 
Stobie
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It did create a very funny spike on Day 12 with ladder rankings... whoops.
 
Stobie
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Fixed a bug in historical stats where OffTackle plays were not accounted for.

Updated Season 8-11 historical to include offtackle stats for Inside and Outside reports.
 
Stobie
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Added Current Season end of seas stats for paying members that will be updated every few games, not every game as it takes a massive query to poll all the results.
 
Mysterio
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When I load a player into the builder using the glb2 player ID, it doesnt keep track of the players progress towards a level. I loaded a player at level 13 that is one game away from the next level, but when I up their level in the builder, it still gives them full SP from the entire level instead of just the one game+ bonus, giving the illusion of more SP if I were to plan out the build.
 
Stobie
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Originally posted by Mysterio
When I load a player into the builder using the glb2 player ID, it doesnt keep track of the players progress towards a level. I loaded a player at level 13 that is one game away from the next level, but when I up their level in the builder, it still gives them full SP from the entire level instead of just the one game+ bonus, giving the illusion of more SP if I were to plan out the build.


hmmmm... I will have to think on how to handle this as the function of adding a level is built to give all the SP earned during the level you just upgraded from. So if you are lvl 13 and move to lvl 14 it will add all the SP you earned during the lvl 13 phase. I am not accounting for micro levels so to speak.
 
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Great tool Stobie. I already have all my new players generated as well as my roster. I also scout my opponent now each game. Saves a bunch of time.
 
Stobie
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Originally posted by Galactic Empire
Great tool Stobie. I already have all my new players generated as well as my roster. I also scout my opponent now each game. Saves a bunch of time.


Told you Thanks for the feedback!
 
Stobie
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Per the request of Xars the Play Analyzer now allows you to filter by WR count when analyzing defensive plays. What that means is when you are evaluating defenses you can if you so choose to show only 3 WR plays or Goalline plays etc...

GL to all the championship games out there!
 
FairForever
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Originally posted by Stobie
Per the request of Xars the Play Analyzer now allows you to filter by WR count when analyzing defensive plays. What that means is when you are evaluating defenses you can if you so choose to show only 3 WR plays or Goalline plays etc...

GL to all the championship games out there!



LOVE this.
 
Absolut Zero
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Was just fiddling with random stats when I saw this.

The stats page says my Punter has more punts Inside the 5 than he's got actual punts.

It says Austin Yates has 147 punts that were within 5 yards, whereas he's only punted 133 times.
 
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