User Pass
Home Sign Up Contact Log In
Forum > Game Changes Discussion > Archived Changes > If you were to change the league structure
Page:
 
DigitalDaggers
Admin
offline
Link
 
Originally posted by DONKEIDIC
1. Do you understand what I am saying though?

2. How long are you thinking of extending player life?

There is currently enough players over level 49 to fill in 30 leagues. We currently have 37. If you extend careers for 1 season, you now have enough players to fill in 60 leagues.

I'll brb with the math for above the cap you're talking about putting in place.


1. not really.

2. 3 seasons is the number we have discussed and are leaning towards.
 
DONKEIDIC
pinto
offline
Link
 
So it will be???

WL

Elite Pro #1
Elite Pro #2
Elite Pro #3
Elite Pro #4
Competitive Pro #5
Competitive Pro #6
Competitive Pro #7
Competitive Pro #8
Pro #9
Pro #10
Pro #11
Pro #12
Lame-o Pro #13

I guess I just never understood the excitement in the lateral moving tiers, combined with the vertical moving promotions.

I hope you guys really give it some thought. If the game is fun I'll continue to play, and buy flex, if not oh well.
 
DONKEIDIC
pinto
offline
Link
 
Originally posted by DigitalDaggers


1. not really.


Why are the AA/AAA so out of balance?
Because there is not enough players to go around. If you extend player life 3 seasons, you will get at minimum 2x more players involved at those levels. currently you have enough players to fill out 30 leagues (1league = 32 teams w/55 man roster). If you triple that number you can now fill in 60 leagues.

That is all the current pro leagues, with a full AAA/AA

Originally posted by DigitalDaggers


2. 3 seasons is the number we have discussed and are leaning towards.


Currently there are 24000 players over level 65, that is enough for 13.6 leagues. Multiply that times 2, not the 2.5 you would get with the 3 EXTRA seasons, and you get 26 leagues.

What are you going to do with all those high leveled players just have 26 Pro leagues? Which ones feed into the WL?

EDIT: for miscalculations.
Edited by DONKEIDIC on Jun 22, 2010 17:03:49
Edited by DONKEIDIC on Jun 22, 2010 16:56:40
 
WiSeIVIaN
offline
Link
 
donk, imo 3 more seasons means twice as many players in the top leagues, not 3 times. Currently players are viable in those leagues for 3 seasons of their career. Adding another 3 seasons doubles the number of peeps who will be of Pro/WL age, not triple it.



(I do agree that while Pro/AAA/AA needs to be restructured and a couple caps past 46 added (51/56), the whole sideways promotion thing uncapped seems unnecessary.

*edit* the point of the lateral moving tiers is to have different competition levels under a certain cap. It doesn't make sense to do this in uncapped leagues, since the different levels (Pro/AAA/ect) effectively do this very same thing of having different levels of competition. No need to change the terminology to a more confusing uncapped league names.
Edited by WiSeIVIaN on Jun 22, 2010 17:04:45
 
DONKEIDIC
pinto
offline
Link
 
Originally posted by WiSeIVIaN
donk, imo 3 more seasons means twice as many players in the top leagues, not 3 times. Currently players are viable in those leagues for 3 seasons of their career. Adding another 3 seasons doubles the number of peeps who will be of Pro/WL age, not triple it.



(I do agree that while Pro/AAA/AA needs to be restructured and a couple caps past 46 added (51/56), the whole sideways promotion thing uncapped seems unnecessary.


I noticed that too.

I still do not understand how promotion in the minors works, other than the actual cap movements.
 
DigitalDaggers
Admin
offline
Link
 
Originally posted by DONKEIDIC
So it will be???

WL

Elite Pro #1
Elite Pro #2
Elite Pro #3
Elite Pro #4
Competitive Pro #5
Competitive Pro #6
Competitive Pro #7
Competitive Pro #8
Pro #9
Pro #10
Pro #11
Pro #12
Lame-o Pro #13

I guess I just never understood the excitement in the lateral moving tiers, combined with the vertical moving promotions.

I hope you guys really give it some thought. If the game is fun I'll continue to play, and buy flex, if not oh well.


not that, but something similar. but yes, there would be enough room laterally for an increase in player numbers. it's a fluid system in that regard.

i think you'd have to move laterally to the highest league in your tier order to move up

note: there will different names for the leagues probably
Edited by DigitalDaggers on Jun 22, 2010 17:09:33
 
beenlurken
offline
Link
 
So will this be killing regional affiliations or will there be laterally moving tiers in all 8 regions that peak at Pro and then the 8 Pro leagues feed into the WL as it currently is now?
 
Bukowski
offline
Link
 
Originally posted by Bukowski
I'm not really understanding how the promotion system will work in this case.

Honestly, that is what's important.

Who will be moving into World League? You can't have the same number of teams from Competitive Pro moving up as Elite Pro, and so on.

Teams that will be winning competitive pro probably aren't as good as the teams losing in elite pro. So how will this system sort all of that out? You can't just have the winners of competitive pro and elite pro moving on, you need a way to figure the best teams.

There also needs to be a reason for people to want to be in Elite Pro.


 
DigitalDaggers
Admin
offline
Link
 
Originally posted by beenlurken
So will this be killing regional affiliations or will there be laterally moving tiers in all 8 regions that peak at Pro and then the 8 Pro leagues feed into the WL as it currently is now?


you will still pick a region to represent. we hope to have tournaments and "best of region" style rankings.
Edited by DigitalDaggers on Jun 22, 2010 20:32:21
 
Warlock
offline
Link
 
Originally posted by Bukowski
I'm not really understanding how the promotion system will work in this case.

Honestly, that is what's important.

Who will be moving into World League? You can't have the same number of teams from Competitive Pro moving up as Elite Pro, and so on.

Teams that will be winning competitive pro probably aren't as good as the teams losing in elite pro. So how will this system sort all of that out? You can't just have the winners of competitive pro and elite pro moving on, you need a way to figure the best teams.

There also needs to be a reason for people to want to be in Elite Pro.


I can't believe that I'm saying this, but good post Bukowski.

Stop trying to bail water on the Titanic. Go to a ladder system already and fix all the problems in one fell swoop. Place teams that are similar against one another, stop with this idiocy of letting teams slowly climb to their rightful position... by the time they actually reach their rightful position, they gut and rebuild, fucking up the rotation for another 4-5 seasons.
 
DigitalDaggers
Admin
offline
Link
 
Originally posted by Bukowski
Originally posted by Bukowski

I'm not really understanding how the promotion system will work in this case.

Honestly, that is what's important.

Who will be moving into World League? You can't have the same number of teams from Competitive Pro moving up as Elite Pro, and so on.

Teams that will be winning competitive pro probably aren't as good as the teams losing in elite pro. So how will this system sort all of that out? You can't just have the winners of competitive pro and elite pro moving on, you need a way to figure the best teams.

There also needs to be a reason for people to want to be in Elite Pro.




the most competitive/highest league in the tier would feed the higher league.

in this example: the "elite pro" would feed into World League
 
DigitalDaggers
Admin
offline
Link
 
Originally posted by Warlock
I can't believe that I'm saying this, but good post Bukowski.

Stop trying to bail water on the Titanic. Go to a ladder system already and fix all the problems in one fell swoop. Place teams that are similar against one another, stop with this idiocy of letting teams slowly climb to their rightful position... by the time they actually reach their rightful position, they gut and rebuild, fucking up the rotation for another 4-5 seasons.


titanic analogy, lol.

ladder system was looked into, i/we did read your posts and ideas earlier in the thread. we are going another route which we feel address' the current issues.

also, with the new league structure we are discussing it will place similar teams together laterally in the tier.


we are likely going back to the old way of buying teams as well. so you could buy into a league if an owner sells.
 
Warlock
offline
Link
 
Originally posted by DigitalDaggers
titanic analogy, lol.

ladder system was looked into, i/we did read your posts and ideas earlier in the thread. we are going another route which we feel address' the current issues.

also, with the new league structure we are discussing it will place similar teams together laterally in the tier.


we are likely going back to the old way of buying teams as well. so you could buy into a league if an owner sells.


So, what you're basically trying to tell me is that you know better than all those other big time developers who use a ladder system? TBPH, I can't even think of a player vs player competition based game that doesn't use a ladder system.

Whatever, I honestly don't care any more... the forums are continuing to die and I'm logging in less and less, the forums at least kept me busy while GLB tried to pull their head out of their ass.
 
beenlurken
offline
Link
 
Originally posted by DigitalDaggers
Originally posted by beenlurken

So will this be killing regional affiliations or will there be laterally moving tiers in all 8 regions that peak at Pro and then the 8 Pro leagues feed into the WL as it currently is now?


you will still pick a region to represent. will will have tournaments and "best of region" style rankings.


I was hoping you would not say that... :kicksrock:

Seriously what would be the point? Most new teams are going to choose USA (considering the majority of users are from there)... even more so than it is now (the season 1 network that I am part of would have chosen USA with this system but ended up with loyalty to OPL because the game forced us to since USA filled up fast). You kill the regions and no matter what you do the regional affiliations will start to die too until we reach a point where the overwhelming majority will be USA and Canada.

Why can we not keep the 8 Pro leagues and let them have their own separate feeder "Shutes and Ladders" system? With extending the plateau there will easily be enough end game dots at all times to support 8 Pro Leagues (would also argue its enough to support a single AAA, instead of two, that feeds into a regional Pro that feeds into WL)
 
DigitalDaggers
Admin
offline
Link
 
Originally posted by beenlurken
I was hoping you would not say that... :kicksrock:

Seriously what would be the point? Most new teams are going to choose USA (considering the majority of users are from there)... even more so than it is now (the season 1 network that I am part of would have chosen USA with this system but ended up with loyalty to OPL because the game forced us to since USA filled up fast). You kill the regions and no matter what you do the regional affiliations will start to die too until we reach a point where the overwhelming majority will be USA and Canada.

Why can we not keep the 8 Pro leagues and let them have their own separate feeder "Shutes and Ladders" system? With extending the plateau there will easily be enough end game dots at all times to support 8 Pro Leagues (would also argue its enough to support a single AAA, instead of two, that feeds into a regional Pro that feeds into WL)


i get what you are saying, but it's not really a problem even if there are more usa and canada teams who choose those regional affiliations. with regional tournaments/rankings it is a fluid system.

also, not everyone from usa and canada will pick those regions and not everyone who plays is from usa and canada.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.