This is pretty crazy that we have 45+ pages of which 20+ pages are arguing what a freaking build should even look like to be tested.
There needs to be Archetypes in this game.
It has been 13 seasons. And many of us know there are only a few ways to build certain players that are successful in the sim. That was fine and dandy when the sim was originally built. But now the sim is getting to the stage where it needs to mature and different types of builds need to be created and truly tested to determine if they can work or not.
Now that active agents have built dots from their creation date - all the way through the plateau - 440 days... Many of us know what is even feasible to obtain within that dots life cycle in terms of SP allocation. We need to take this knowledge, and apply it to the positions in this sim.
What type of builds are feasible?
What kind of players we watching on Sundays?
And how would that player translate into a build in GLB?
What would that dots build plan look like after 440 days? At the pinnacle of their career?
These type of builds should be documented - transferred over to the Test Server, and tested.
There is no reason not to. We should know if an Eric Metcalf type of build is even working in the sim (It's not). If it's not... Then, why? What needs to be coded differently to get that type of dot factored into the game without compromising the integrity of the sim?
Because if we are truly trying to replicate what we see on Sunday - which I know I am. I want my dots to emulate my 'fantasy football squad'... Then we need better communication and working together as a community. I would hope that we could all agree that this should be a reality after all this time fussing.