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Forum > Goal Line Blitz 2 > S55 Changelog Suggestions
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dlcurt
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Zone is flat out weak atm against the deep ball. As Myrik said, we can try and blitz, just won't be super effective. Man has been OP for a very long time, he just wants more balanced between the 2 since this is a sim and zone provides a nice alternative.
Originally posted by BoDiddley
So zone players would have EotP, Zone Shark, and...Swat Down?


Would you be more content if they added a man SA similar to EotP/ Zone Shark?

 
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Originally posted by BoDiddley
So zone players would have EotP, Zone Shark, and...Swat Down? Zone teams have looked good since Bort's change this morning. Zone would be OP with Swat Down on all its defenders


If you nerf zone and give it a glaring weakness, it needs something for game balance otherwise in the long run you stop making it viable once everyone figures how to routinely beat it.

So what other zone teams are you talking about? Gilwice played Xar's noodle arm QB. GE hasn't played yet and when he does it will be vs a cpu team. BSB and these others are Hybrid defense teams, not pure zone so they can build CBs with OAI/SD.

Man is super OP now with the changes now that it's CBs can get Ints as well.
Edited by Myrik_Justiciar on Sep 5, 2021 15:02:09
Edited by Myrik_Justiciar on Sep 5, 2021 15:01:25
Edited by Myrik_Justiciar on Sep 5, 2021 14:57:50
Edited by Myrik_Justiciar on Sep 5, 2021 14:56:58
Edited by Myrik_Justiciar on Sep 5, 2021 14:56:38
 
BoDiddley
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Originally posted by dlcurt
Zone is flat out weak atm against the deep ball. As Myrik said, we can try and blitz, just won't be super effective. Man has been OP for a very long time, he just wants more balanced between the 2 since this is a sim and zone provides a nice alternative.


How is Man OP when the best teams of late have been running zone or hybrids? I had one of the few pass heavy teams in Vet, and zone was WAY better than Man. Zone is already better against the run than Man, and just as good against the pass.

Originally posted by Myrik_Justiciar
If you nerf zone and give it a glaring weakness, it needs something for game balance otherwise in the long run you stop making it viable once everyone figures how to routinely beat it.

So what other zone teams are you talking about? Gilwice played Xar's noodle arm QB. GE hasn't played yet and when he does it will be vs a cpu team. BSB and these others are Hybrid defense teams, not pure zone so they can build CBs with OAI/SD.

Man is super OP now with the changes now that it's CBs can get Ints as well.

Bort knocked down Man coverage this morning and fixed the zone bug, how is Zone nerfed and Man OP?? Balance is great, I agree with that. Giving zone players Eotp, Zone Shark, Swat Down, is not balance.
 
BoDiddley
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Originally posted by dlcurt
Would you be more content if they added a man SA similar to EotP/ Zone Shark?



No because that would make Man OP. Zone and Man defense have strengths and weaknesses
 
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Originally posted by BoDiddley

How is Man OP when the best teams of late have been running zone or hybrids? I had one of the few pass heavy teams in Vet, and zone was WAY better than Man. Zone is already better against the run than Man, and just as good against the pass.


Hybrid teams just pick the best of each type. They can run plays that allow CBs to use OAI/SD in deep coverage to deflect passes.

Whatever you thought it was before, it now broken vs deep passing. Blitzing isn't enough to make up for its weakness.

Originally posted by BoDiddley

Bort knocked down Man coverage this morning and fixed the zone bug, how is Zone nerfed and Man OP?? Balance is great, I agree with that. Giving zone players Eotp, Zone Shark, Swat Down, is not balance.


I explained to you how the SAs work. I would gladly give up Zone Shark for Swat Down so Zone could protect vs deep ball and cover its bases. Zone shark is about useless anyway when you can just use Monster Hit instead.
Edited by Myrik_Justiciar on Sep 5, 2021 15:26:07
Edited by Myrik_Justiciar on Sep 5, 2021 15:25:59
Edited by Myrik_Justiciar on Sep 5, 2021 15:24:57
 
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Originally posted by BoDiddley
No because that would make Man OP. Zone and Man defense have strengths and weaknesses


What weaknesses?
 
BoDiddley
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Originally posted by Myrik_Justiciar
Hybrid teams just pick the best of each type.

Whatever you thought it was before, it now broken vs deep passing. Blitzing isn't enough to make up for its weakness.


Himalayas's QB build is open https://glb2.warriorgeneral.com/game/player/319212

46.2% 1 TD 2 ints against that great Lions zone https://glb2.warriorgeneral.com/game/game/816544

Meanwhile the Lions QB dropped 71.4% 3 td 2 ints against their Man defense


Again, show me where zone is nerfed and Man is OP?

 
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Originally posted by BoDiddley
Himalayas's QB build is open https://glb2.warriorgeneral.com/game/player/319212

46.2% 1 TD 2 ints against that great Lions zone https://glb2.warriorgeneral.com/game/game/816544

Meanwhile the Lions QB dropped 71.4% 3 td 2 ints against their Man defense


Again, show me where zone is nerfed and Man is OP?



No TTN or PF on Himalaya's QB.

And if he throws across the middle then of course Gilwice has a good game.

Man has OAI, SD, and Third Down Stopper. All designed to increase deflections anywhere on the field. Zone's SAs only fire with help over the top and will not work in deep coverage. With the new passing arc added to pass power, LBs do not get Ints like they used too (the changed was needed, I agree), but now you can just sling it deep where zone has no answer.

So, you saying you won't throw deep against Zone then?
Edited by Myrik_Justiciar on Sep 5, 2021 15:42:56
Edited by Myrik_Justiciar on Sep 5, 2021 15:41:32
Edited by Myrik_Justiciar on Sep 5, 2021 15:40:24
Edited by Myrik_Justiciar on Sep 5, 2021 15:39:21
 
BoDiddley
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Originally posted by Myrik_Justiciar
No TTN or PF on Himalaya's QB.

And if he throws across the middle then of course Gilwice has a good game.

Man has OAI, SD, and Third Down Stopper. All designed to increase deflections anywhere on the field. Zone's SAs only fire with help over the top and will not work in deep coverage.

So, you saying you won't throw deep against Zone then?


Strong Arm has 90 tech, 65 power, and 68 pocket awareness. What is a non-S*QB build supposed to do lol. How is zone nerfed when its still performing well? And yes, Man is better at deflecting, which is should be since coverage is largely 1 on 1. Zone is better at KLs and ints.

Will I throw deep, yes Dream did that during its last run too. It's actually easier to throw deep against Man defense in GLB, than Zone due to Head Fakes. https://glb2.warriorgeneral.com/game/replay/805046/1165953
 
Cybertron
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Originally posted by BoDiddley
No because that would make Man OP. Zone and Man defense have strengths and weaknesses


All he is saying is deep zone payers have zero pass defense SAs. That needs to be fixed. Either remove Zone Shark over the top help or create a new SA.
 
dredgar
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Originally posted by Cybertron
All he is saying is deep zone payers have zero pass defense SAs. That needs to be fixed. Either remove Zone Shark over the top help or create a new SA.


How many times do I ha e to say this! Yes this a game but it has to flow some football logic. Zone defenders outside of zone shark would never have a sa that would be true to football. And ya this a game of football so it has to make football sense or the devs will never do it.

Also man defense looked like shit today after borts changes this morning. All the zone teams I saw did well today. My teams man defense kept giving up throws that couldn't be made by my teams all day.
 
dredgar
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You can't just keep saying make it balanced game when the things you guys are demanding do not make sense for football. Saying it's a game is not a good argument when it's a FOOTBALL game, ergo things have to be logical with football. Zone shark should fire everywhere I agree it makes sense. But saying making on an island work for zone is stupid. It literally is a sa made for 1vs1 coverage (that's man) a deep zone defenders job is to make a safe play and not get beat deep. Bort fixed the fuck ups with zone this morning and he nerfed zone. I noticed all of my man CB with 95+ man awareness did not respond well to the ball in air at all today.
 
Cybertron
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Originally posted by dredgar
How many times do I ha e to say this! Yes this a game but it has to flow some football logic. Zone defenders outside of zone shark would never have a sa that would be true to football.


Yeah, because defenders playing deep zone would never play the pass. They would just let the defender catch the ball without any competition.
 
Xars
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Originally posted by Myrik_Justiciar
No TTN or PF on Himalaya's QB.

And if he throws across the middle then of course Gilwice has a good game.

Man has OAI, SD, and Third Down Stopper. All designed to increase deflections anywhere on the field. Zone's SAs only fire with help over the top and will not work in deep coverage. With the new passing arc added to pass power, LBs do not get Ints like they used too (the changed was needed, I agree), but now you can just sling it deep where zone has no answer.

So, you saying you won't throw deep against Zone then?


Originally posted by dredgar
You can't just keep saying make it balanced game when the things you guys are demanding do not make sense for football. Saying it's a game is not a good argument when it's a FOOTBALL game, ergo things have to be logical with football. Zone shark should fire everywhere I agree it makes sense. But saying making on an island work for zone is stupid. It literally is a sa made for 1vs1 coverage (that's man) a deep zone defenders job is to make a safe play and not get beat deep. Bort fixed the fuck ups with zone this morning and he nerfed zone. I noticed all of my man CB with 95+ man awareness did not respond well to the ball in air at all today.


Guys, in the end, it's about gameplay - or effectiveness.

Bort made a hotfix after 1 day of games.

I ran 4 scrims this morning and lost to BSB, Gliwice and Airborne. I beat 16th by 2.

How about we finish today and tomorrow and see what the issues are?

Originally posted by BoDiddley
It's actually easier to throw deep against Man defense in GLB, than Zone due to Head Fakes. https://glb2.warriorgeneral.com/game/replay/805046/1165953


WRs do have specific SAs for use against Man. They don't against Zone. So while you want Man SA's available to Zone players, you don't want them exposed to Head Fake? Or you do?

Just trying to clarify everyone's position.
 
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Originally posted by dredgar
You can't just keep saying make it balanced game when the things you guys are demanding do not make sense for football. Saying it's a game is not a good argument when it's a FOOTBALL game, ergo things have to be logical with football. Zone shark should fire everywhere I agree it makes sense. But saying making on an island work for zone is stupid. It literally is a sa made for 1vs1 coverage (that's man) a deep zone defenders job is to make a safe play and not get beat deep. Bort fixed the fuck ups with zone this morning and he nerfed zone. I noticed all of my man CB with 95+ man awareness did not respond well to the ball in air at all today.


What about changing Swat Down from Man Coverage requirement to Zone? It's not like a Zone CB wouldn't swat the ball down and Man already has OAI, they both give deflection bonus which is redundant. It would give Zone CBs a pass deflect bonus SA too.

 
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