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Absolut Zero
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Originally posted by Galactic Empire
I recently upgraded his carry awareness. Will now start firing more.


Catch in Stride fires off of Balance, not Carry Awareness. Did you mean YAC Attack?
 
Absolut Zero
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Originally posted by bhall43
makes me miss my team of juke WR's. they were ahead of their time.


Give us links to plays!
 
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Originally posted by Absolut Zero
Catch in Stride fires off of Balance, not Carry Awareness. Did you mean YAC Attack?


Yes
 
DeeVee8
Bucc'd Up
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Originally posted by bhall43
still haven't figured out break tackle WR's? geez...


http://glb2.warriorgeneral.com/game/replay/283824/1615061?player_id=166045
http://glb2.warriorgeneral.com/game/replay/275341/2441494?player_id=177926

...and stuff.
Edited by DeeVee8 on Mar 3, 2016 15:50:57
Edited by DeeVee8 on Mar 3, 2016 15:49:52
 
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Originally posted by DeeVee8
http://glb2.warriorgeneral.com/game/replay/283824/1615061?player_id=166045
http://glb2.warriorgeneral.com/game/replay/275341/2441494?player_id=177926

...and stuff.


This is what I envision Megatron like in a few more games.
 
bhall43
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Originally posted by Absolut Zero
Give us links to plays!


that was the thing. they never did shit because they couldn't stay upright. lol...id have to go back and look through replays to see if i ever even remember a single juke.
 
bhall43
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Originally posted by DeeVee8
http://glb2.warriorgeneral.com/game/replay/283824/1615061?player_id=166045
http://glb2.warriorgeneral.com/game/replay/275341/2441494?player_id=177926

...and stuff.


YAC attack will probably end up being wasted for potential. I would like to know more of your thoughts on it though before I bring back Shane in Vet league.
 
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http://glb2.warriorgeneral.com/game/replay/251209/1804029

juke WR
 
AirMcMVP
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Originally posted by mutleyddmc DTD
http://glb2.warriorgeneral.com/game/replay/251209/1804029

juke WR


DAYUM! That was sexy!
 
Xars
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Originally posted by mutleyddmc DTD
http://glb2.warriorgeneral.com/game/replay/251209/1804029

juke WR


That is needed more in the Passing game of GLB2.

 
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Originally posted by Xars
That is needed more in the Passing game of GLB2.



http://glb2.warriorgeneral.com/game/replay/253266/32338

another nice one. Yeah it should!
 
Absolut Zero
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Originally posted by mutleyddmc DTD
http://glb2.warriorgeneral.com/game/replay/253266/32338

another nice one. Yeah it should!


Damn, that's hot!

Really curious about his build. Obviously it'll be a lot better than a Pickup player, but he's boosted and is a Superstar. But wonder if there's something specific.
 
USC_Trojans
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Originally posted by Absolut Zero
Give us links to plays!


Not to mention it was run by the only successful gunslinger in glb2 that I know of, it was definitely fun to watch. Trying to decide if I want to do the gunslinger with a real team (spent only like 3 seasons with bhall, I think he can be top 10 if he stays with a properly built team) or build my combo back
 
Raid
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Juke WR is definitely doable, quickness is ridiculously important for catching a pass quickly so it plays off itself nicely. I've noticed that on my high quickness HBs they can snag some ridiculous catches with even just 30-35 hands and pull moves on poor LBs trying to cover them. I imagine it's akin to just being able to turn quickly and nab the ball while maintaining speed, helps a shit ton with drops as well.
 
PaulM
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Originally posted by USC_Trojans
Not to mention it was run by the only successful gunslinger in glb2 that I know of, it was definitely fun to watch. Trying to decide if I want to do the gunslinger with a real team (spent only like 3 seasons with bhall, I think he can be top 10 if he stays with a properly built team) or build my combo back


I'm not sure I believe that you can effectively build a back that uses both elusive and power running moves. I feel like you have to sacrifice too much speed to round the build out.
 
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