Originally posted by DigitalDaggers
Vortus Idea:
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Elite Pro #1
Elite Pro #2
Competitive Pro #3
Competitive Pro #4
Pro #5
Pro #6
Elite Cap 64 #1
Elite Cap 64 #2
Competitive Cap 64 #3
Competitive Cap 64 #4
Cap 64 #5
Cap 64 #6
Elite Cap 56 #1
Elite Cap 56 #2
Competitive Cap 56 #3
Competitive Cap 56 #4
Cap 56 #5
Cap 56 #6
The remainder of the lower leagues stay the same. Using the same system as in the current lower league elite system. Using the plain Cap leagues to shuttle bad teams, gutted teams, each of the main leagues at each cap could be full each season. Simple, effective, and rivalries would be maintained as teams worked up through the ladder together. And it gets rid of teams way outleveling others as there is a cap level for each.
Why multiple Pro leagues. Because not all Pro teams are created equal. But they are still better than lower leveled teams for the most part. Its so that each is played competition that is equal to themselves. Why have them (Elite/Competitive/Normal) in the lower leagues? In general, the teams from the Elite leagues are better than the teams in the competitive leagues. An Elite 42 is likely as good as a competitive 46, and it helps track where they should be as they move up.
Not as simple as just removing the regions. Also have to arrange the new leagues like the lower leagues are now. But when your are playing good competition the league trophy will mean something to you no matter what its called. If there are flaws in it, feel free to poke holes with something other than sarcasm.
Teams that don't compete are moved down to lower tiers either sideways from the higher Elite/Competition caps to the Regular caps or down level caps entirely if the roster does not meet the minimum standards set for each league .
Teams that are good move up either to higher leveled leagues, or sideways toward the Elite leagues.
Extending the caps all the way up will force teams to play where they need to be. No more 70's in AA.
Once in the Pro's, teams move sideways across the scale. Working up to the Elite leagues, or down to the Regular.
Teams that gut or rebuild have options on how far they want to drop down based on the levels of the players they want. Drop all the way down, or drop to a 42 cap, or a 56 cap.
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+We make CPU players better
+We raise the cost to own a team a little.
So far this is the leading candidate. Who wants to pick it apart? ![](/images/game/forum/smileys/smile.gif)
World LeagueHow would the world league fit into this idea? To me, it makes much more sense to make the WL part of an improved condensed pyramid... To switch to this system, it only really makes sens if the world league is dissolved...
64 cap leaguesThis is too much. L61-64 players can and ARE very competitive in the top levels of the game. L61/64 players can definitely hold their own against L70 guys. Adding this cap in simply shortens the pool for Pro players, and ensures that teams need to change out 50% of their roster every single season (since they will only get 1 season in pre-decline). Awful awful idea tbh.
Elite/competitive/regular at the games top levelsI have as much experience as anyone when it comes to recruiting. In general, as players reach their final seasons, they want 1 of 2 things. They either want to be in the games best league, or they want to be on a championship contender/favorite/statwhore. By separating into 3 tiers (assuming you keep the WL) you are gonna completely blackball the "competitive" teams.
At the top levels of the game, you have to do a TON more recruiting than in the caps. A team that goes 6-10 elite is gonna be at a recruiting disadvantage to a 12-4 competitive team, and a 6-10 competitive team is gonna be at a recruiting disadvantage compared to a 12-4 normal team. Wanting to plug teams into their best league possible where they belong, but taking away the tier level which they earned for being there, seems like a bad idea.
Furthermore, Elite/competitive/regular is basically pro/AAA/AA. What is the point of renaming them and getting rid of the promotion pyramid? 1 WL, 4 Pro, 8 AAA, 8 AA or whatever you need. What's does the renaming really accomplish? Gives you the ability to adjust league numbers as needed? You could do that already if you so choose.
Assuming it goes to 56-cap elite/competitive/normal.
You could keep say 1 WL and 4 Pro as static, but then have AAA/AA, or AAA/AA/A be below them (not necessarily in a 2:1 pyramid). Coming from the 56-cap depending on what league you are a part of and how you do, you can get pyromoted to different uncapped tiers.
Actually by the looks of it, the 3 highest minors tiers are sitting at a combined 15-16 teams to represent 3 years of dots.
1 WL, 2 Pro, 4 AAA, 4 AA, 4 A. Let the number of AA/A teams be dynamic to fit teams as they come up. Also let teams go into any of AAA/AA/A depending on where they come from
for ex... (all 56-cap)
elite conf champ = Pro
Elite playoff = AAA
Elite non-playoff = AA
Compet conf champ = AAA
comp playoff = AA
Comp non-playoff = A
Reg conf camp = AA
Reg rest = A
Though of course to fill the top leagues, you will end up promoting a few more than that, but it'd work pretty well imo.
46 to 56 cap isn't enoughYou'd be screwing over all L48 (51) players which most are imo. Adding a L51 cap in between to split the difference makes sense.
Raise the cost of teamsThis is a bad idea, and is simply a way to piss off a LOT of current owners. Players need teams with good owners, and pissing of good owners is a very bad idea. The peeps who think we need to make teams cost more in order to get serious ownership are way off.
A better system would be...
New owners pay 1400 flex for the first 3 seasons, and 400/flex a season after that. Add in that you no longer refund flex points when selling a team, and you are good to go. In effect owners will be locked into the first 3 seasons, and after that it takes away incentive for mid-season team selling, even if they only extend year-to-year.
All you need to get serious owners is to increase the cost of buying a team. Increasing the cost of keeping a team = terribad idea which will look like nothing other than a money grab (since this is all it will be).
............imo..........