Vortus Idea:
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Elite Pro #1
Elite Pro #2
Competitive Pro #3
Competitive Pro #4
Pro #5
Pro #6
Elite Cap 64 #1
Elite Cap 64 #2
Competitive Cap 64 #3
Competitive Cap 64 #4
Cap 64 #5
Cap 64 #6
Elite Cap 56 #1
Elite Cap 56 #2
Competitive Cap 56 #3
Competitive Cap 56 #4
Cap 56 #5
Cap 56 #6
The remainder of the lower leagues stay the same. Using the same system as in the current lower league elite system. Using the plain Cap leagues to shuttle bad teams, gutted teams, each of the main leagues at each cap could be full each season. Simple, effective, and rivalries would be maintained as teams worked up through the ladder together. And it gets rid of teams way outleveling others as there is a cap level for each.
Why multiple Pro leagues. Because not all Pro teams are created equal. But they are still better than lower leveled teams for the most part. Its so that each is played competition that is equal to themselves. Why have them (Elite/Competitive/Normal) in the lower leagues? In general, the teams from the Elite leagues are better than the teams in the competitive leagues. An Elite 42 is likely as good as a competitive 46, and it helps track where they should be as they move up.
Not as simple as just removing the regions. Also have to arrange the new leagues like the lower leagues are now. But when your are playing good competition the league trophy will mean something to you no matter what its called. If there are flaws in it, feel free to poke holes with something other than sarcasm.
Teams that don't compete are moved down to lower tiers either sideways from the higher Elite/Competition caps to the Regular caps or down level caps entirely if the roster does not meet the minimum standards set for each league .
Teams that are good move up either to higher leveled leagues, or sideways toward the Elite leagues.
Extending the caps all the way up will force teams to play where they need to be. No more 70's in AA.
Once in the Pro's, teams move sideways across the scale. Working up to the Elite leagues, or down to the Regular.
Teams that gut or rebuild have options on how far they want to drop down based on the levels of the players they want. Drop all the way down, or drop to a 42 cap, or a 56 cap.
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+We make CPU players better
+We raise the cost to own a team a little.
So far this is the leading candidate. Who wants to pick it apart?
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