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DigitalDaggers
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Originally posted by Bort
- Fixed a bug on quick scrimmage page where it wasn't properly calculating the viewing team's ELO rank. This often ended up outputting a blank list or bad matchup options.

 
dbill
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Detroit passed well vs NW Scrubs today.

http://glb2.warriorgeneral.com/game/game/344129
 
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So, about mid point through the season whats your diagnosis on passing now?

I think it works post last hotfix, but my QB is still on pace to have his worst season ever... 17 games in and 9 picks so far, where as my record was 10 previously for 30 games total.
 
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I think WRs catch way to many passes while falling down.
 
drake262
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Originally posted by Galactic Empire
I think WRs catch way to many passes while falling down.


So we're back to normal?
 
bhall43
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Originally posted by Myrik_Justiciar
So, about mid point through the season whats your diagnosis on passing now?

I think it works post last hotfix, but my QB is still on pace to have his worst season ever... 17 games in and 9 picks so far, where as my record was 10 previously for 30 games total.


Might be a 2 game anomaly. You had 2 games with 3 picks but outside of that your stats all around on the receiving end actually look better. Less drops overall for sure.

Could be the talent of the leagues got better too along with some of the morale changes.
 
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Originally posted by bhall43
Might be a 2 game anomaly. You had 2 games with 3 picks but outside of that your stats all around on the receiving end actually look better. Less drops overall for sure.

Could be the talent of the leagues got better too along with some of the morale changes.


Could be, which is why I wanted other's opinions/experiences this season.

However, mind the early losses which were pre-hotfix, I've noticed the performance was down vs teams I previously didn't struggle as much with. I dunno.
 
DeeVee8
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Originally posted by Bort

- Updated sorting on defense playbook "all plays" list to use distance, blitz, and alpha sorting, so plays are a little easier to look through and find
- Fixed double coverage logic on smother type defenses so they will actually work properly vs all formations (fixes a bunch of issues vs trips)
- CB's in flats zone coverage have had their zone extended to also cover further back, so these plays have more utility against the common passing meta
- Special teams blocking interactions now use an average of pass and run block related skills so 100% rushing or 100% rush defense teams don't have a ridiculous advantage on kickoffs and punts
- Added a set of new defense plays to cover some holes and requests (listed below)

3-4 Sky Stack 4 http://glb2.warriorgeneral.com/images/tactics/defense_plays/444.jpg
3-4 2 Man Will Fire http://glb2.warriorgeneral.com/images/tactics/defense_plays/447.jpg
4-3 Cat Strong Blitz 3 http://glb2.warriorgeneral.com/images/tactics/defense_plays/445.jpg
4-3 Strong Fire Roll 2 http://glb2.warriorgeneral.com/images/tactics/defense_plays/430.jpg
4-3 Cover 1 SS Tiger http://glb2.warriorgeneral.com/images/tactics/defense_plays/446.jpg
4-4 Cover 1 Robber http://glb2.warriorgeneral.com/images/tactics/defense_plays/437.jpg
4-4 Cover 1 Buck Tiger http://glb2.warriorgeneral.com/images/tactics/defense_plays/448.jpg
5-2 C3 LB Contain Strong http://glb2.warriorgeneral.com/images/tactics/defense_plays/433.jpg
Dime Sky Stack http://glb2.warriorgeneral.com/images/tactics/defense_plays/440.jpg
Dime Corner Roll Strong http://glb2.warriorgeneral.com/images/tactics/defense_plays/438.jpg
Dime Sky DB Blitz http://glb2.warriorgeneral.com/images/tactics/defense_plays/439.jpg
Dime C1 WR3 Smother http://glb2.warriorgeneral.com/images/tactics/defense_plays/441.jpg
Dime 3-2-6 C2 TE Smother http://glb2.warriorgeneral.com/images/tactics/defense_plays/429.jpg
Dime 3-2-6 C2 WR3 Smother http://glb2.warriorgeneral.com/images/tactics/defense_plays/443.jpg
Dime 3-2-6 C1 WRs Smother http://glb2.warriorgeneral.com/images/tactics/defense_plays/442.jpg
Dime 3-2-6 Safety Tiger Blitz 2 http://glb2.warriorgeneral.com/images/tactics/defense_plays/450.jpg
Dime 3-2-6 Cover 2 Robber http://glb2.warriorgeneral.com/images/tactics/defense_plays/435.jpg
Nickel Cover 1 SS Tiger http://glb2.warriorgeneral.com/images/tactics/defense_plays/449.jpg
Nickel Cat Roll 2 http://glb2.warriorgeneral.com/images/tactics/defense_plays/428.jpg
Nickel Tampa 2 Sink http://glb2.warriorgeneral.com/images/tactics/defense_plays/434.jpg
Nickel 3-3-5 2 Man Sam Fire http://glb2.warriorgeneral.com/images/tactics/defense_plays/432.jpg
Nickel 3-3-5 Cover 2 Robber http://glb2.warriorgeneral.com/images/tactics/defense_plays/431.jpg
Nickel 3-3-5 Cloud Will Sam Tiger http://glb2.warriorgeneral.com/images/tactics/defense_plays/451.jpg
Quarter Sky 3 Cat Strong http://glb2.warriorgeneral.com/images/tactics/defense_plays/436.jpg


Sweet Jesus! Look at all those shiny new plays......maybe some love for the offense next offseason?
Edited by DeeVee8 on Aug 26, 2016 22:03:10
 
DeeVee8
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And FMstmvpL
 
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Hmm, luv that dime c1 wr3 smother.
 
MadCow420
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3-4 2 man will fire looks nice


Also I like all the new smother plays if smother works better.
 
bhall43
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no offense plays for diamond? FUCK YOU! They literally aren't hard to add or gamebreaking just do it.

jk...but seriously!


ok thanks for any new plays at all.
 
Xars
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I'm hoping people will run scrims and they'll use that feedback to make further tweaks like last season.

 
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I already ran a scrimage to test some new plays (man cov), but the GLBScout isn't showing me the results, when i analyze the game, nothing shows up, defense or offense.
 
Detroit Leos
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Defenses have been in need of more quality options for quite some time. I have intial interest in seeing how about 8 of these look in various situations and hopefully some others pop and show promise. The next big help for defenses should be the tagging issues. Maybe in the not s distant future we could have defensive set ups for formations that do have 5-10 plays in there and DCs are able to control when they fire a bit better due to tagging adjustments (if that gets done). Hopefully at the very least, if a few of these plays perform, maybe we can at least get beyond the 2-3 defensive plays per formation while still having success.
 
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