I think he started rolling forward as if to scramble. Sometimes the QB does decide to run when still that close to the box.
Forum > Goal Line Blitz 2 > Pickup Player Experiments
Absolut Zero
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Any of these QB's rolling out have more than 45 footwork? Curious for a comparison.
BoDiddley
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Originally posted by Absolut Zero
I think he started rolling forward as if to scramble. Sometimes the QB does decide to run when still that close to the box.
Here's my QB seeing a DE and scrambling to avoid the sack: http://glb2.warriorgeneral.com/game/replay/281405/1050459
I think he started rolling forward as if to scramble. Sometimes the QB does decide to run when still that close to the box.
Here's my QB seeing a DE and scrambling to avoid the sack: http://glb2.warriorgeneral.com/game/replay/281405/1050459
Absolut Zero
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My now Veteran semi-scrambling QB has made a leap of sorts. He now no longer sucks, and is usually a positive contributor.
http://glb2.warriorgeneral.com/game/game/281512
http://glb2.warriorgeneral.com/game/game/281484
http://glb2.warriorgeneral.com/game/game/281452
Finally, a beautiful run. Avoiding the guy inside and getting out of bounds. Love it, wish it happened more often.
http://glb2.warriorgeneral.com/game/replay/281512/1085548
http://glb2.warriorgeneral.com/game/game/281512
http://glb2.warriorgeneral.com/game/game/281484
http://glb2.warriorgeneral.com/game/game/281452
Finally, a beautiful run. Avoiding the guy inside and getting out of bounds. Love it, wish it happened more often.
http://glb2.warriorgeneral.com/game/replay/281512/1085548
dredgar
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Originally posted by drake262
A little off topic. Has anyone ever made a s* pure kr/pr?
they make perfect runningbacks in todays game. just pure speed and quickness and just outrun everyone.
A little off topic. Has anyone ever made a s* pure kr/pr?
they make perfect runningbacks in todays game. just pure speed and quickness and just outrun everyone.
Originally posted by dredgar
they make perfect runningbacks in todays game. just pure speed and quickness and just outrun everyone.
Or...http://glb2.warriorgeneral.com/game/player/107340
But for a S* this guy is a better example -http://glb2.warriorgeneral.com/game/player/174939
Power Running and Conditioning. As long as he has ~50+ Sprinting URG2G.
they make perfect runningbacks in todays game. just pure speed and quickness and just outrun everyone.
Or...http://glb2.warriorgeneral.com/game/player/107340
But for a S* this guy is a better example -http://glb2.warriorgeneral.com/game/player/174939
Power Running and Conditioning. As long as he has ~50+ Sprinting URG2G.
Edited by DeeVee8 on Feb 13, 2016 08:03:05
BBHMM's first 100 yard rushing game!
http://glb2.warriorgeneral.com/game/game/281553
And a garbage time TD to boot! WOOOOOOO!!!
http://glb2.warriorgeneral.com/game/game/281553
And a garbage time TD to boot! WOOOOOOO!!!
USC_Trojans
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Originally posted by DeeVee8
Or...http://glb2.warriorgeneral.com/game/player/107340
But for a S* this guy is a better example -http://glb2.warriorgeneral.com/game/player/174939
Power Running and Conditioning. As long as he has ~50+ Sprinting URG2G.
any competent run defense will destroy that type of build. if he doesn't break a tackle hes shut down.
edit: the advantage of speed backs is no one can catch them if they get a bit of space because people rarely have anyone with more than 80 sprint on defense
Or...http://glb2.warriorgeneral.com/game/player/107340
But for a S* this guy is a better example -http://glb2.warriorgeneral.com/game/player/174939
Power Running and Conditioning. As long as he has ~50+ Sprinting URG2G.
any competent run defense will destroy that type of build. if he doesn't break a tackle hes shut down.
edit: the advantage of speed backs is no one can catch them if they get a bit of space because people rarely have anyone with more than 80 sprint on defense
Edited by USC_Trojans on Feb 13, 2016 21:25:54
Originally posted by USC_Trojans
any competent run defense will destroy that type of build. if he doesn't break a tackle hes shut down.
edit: the advantage of speed backs is no one can catch them if they get a bit of space because people rarely have anyone with more than 80 sprint on defense
Notice he was asking about KR/PR. I firmly believe that that is the best build for getting ST TDs. There is no arguing that speed is king in the offensive running game right now. I mean, Barry is at 157 TDs through 9 games. It's not even fair.
With that said I'd like to see your D hold × Hammered × under 300 yards.
any competent run defense will destroy that type of build. if he doesn't break a tackle hes shut down.
edit: the advantage of speed backs is no one can catch them if they get a bit of space because people rarely have anyone with more than 80 sprint on defense
Notice he was asking about KR/PR. I firmly believe that that is the best build for getting ST TDs. There is no arguing that speed is king in the offensive running game right now. I mean, Barry is at 157 TDs through 9 games. It's not even fair.
With that said I'd like to see your D hold × Hammered × under 300 yards.

Edited by DeeVee8 on Feb 14, 2016 06:55:30
Edited by DeeVee8 on Feb 13, 2016 21:30:46
USC_Trojans
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Originally posted by DeeVee8
Notice he was asking about KR/PR. I firmly believe that that is the best build for getting ST TDs. There is no arguing that speed is king in the offensive running game right now. I mean, Barry is at 100 TDs through 9 games. It's not even fair.
With that said I'd like to see your D hold × Hammered × under 300 yards.
This should be a pretty similar build http://glb2.warriorgeneral.com/game/player/92248 when they faced MeM http://glb2.warriorgeneral.com/game/game/258897 pretty much shut down. a shame he will be retired before Hayrow's season 17 team will reach vet most likely. The defense I put together for it will be better than MeM's run defense. Actually the defense itself should be insane. Also the speed backs also have high elusive running which makes them scary on st as well.
Slightly offtopic but the swarm defense I'm building to the zombie reset might be pretty fun too, at least if my theory crafting skills don't suck.
Notice he was asking about KR/PR. I firmly believe that that is the best build for getting ST TDs. There is no arguing that speed is king in the offensive running game right now. I mean, Barry is at 100 TDs through 9 games. It's not even fair.
With that said I'd like to see your D hold × Hammered × under 300 yards.
This should be a pretty similar build http://glb2.warriorgeneral.com/game/player/92248 when they faced MeM http://glb2.warriorgeneral.com/game/game/258897 pretty much shut down. a shame he will be retired before Hayrow's season 17 team will reach vet most likely. The defense I put together for it will be better than MeM's run defense. Actually the defense itself should be insane. Also the speed backs also have high elusive running which makes them scary on st as well.
Slightly offtopic but the swarm defense I'm building to the zombie reset might be pretty fun too, at least if my theory crafting skills don't suck.
Edited by USC_Trojans on Feb 14, 2016 02:17:29
Edited by USC_Trojans on Feb 14, 2016 02:12:54
Hammered is the S* 2nd coming of C'MON MAN...not the same HB. He will end with 50+ reps.
As for the KR convo one need only look at Gin League ST MVP race.
http://glb2.warriorgeneral.com/game/league/145
That's × Hammered ×'s Non S* counterpart beating out Barry.
As for the KR convo one need only look at Gin League ST MVP race.
http://glb2.warriorgeneral.com/game/league/145
That's × Hammered ×'s Non S* counterpart beating out Barry.
USC_Trojans
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Originally posted by DeeVee8
Hammered is the S* 2nd coming of C'MON MAN...not the same HB. He will end with 50+ reps.
As for the KR convo one need only look at Gin League ST MVP race.
http://glb2.warriorgeneral.com/game/league/145
That's × Hammered ×'s Non S* counterpart beating out Barry.
C'Mon Man avgd sub 3 yards a carry vs MeM. Momentum plays a part in breaking tackles for power backs, the slower you are going the easier it is stop the hb. Also, Barry has 9 more league games left, he's won it the last two seasons in whisky so I don't see why he won't win it again.
Hammered is the S* 2nd coming of C'MON MAN...not the same HB. He will end with 50+ reps.
As for the KR convo one need only look at Gin League ST MVP race.
http://glb2.warriorgeneral.com/game/league/145
That's × Hammered ×'s Non S* counterpart beating out Barry.
C'Mon Man avgd sub 3 yards a carry vs MeM. Momentum plays a part in breaking tackles for power backs, the slower you are going the easier it is stop the hb. Also, Barry has 9 more league games left, he's won it the last two seasons in whisky so I don't see why he won't win it again.
Originally posted by USC_Trojans
C'Mon Man avgd sub 3 yards a carry vs MeM. Momentum plays a part in breaking tackles for power backs, the slower you are going the easier it is stop the hb. Also, Barry has 9 more league games left, he's won it the last two seasons in whisky so I don't see why he won't win it again.
I'm not sure you comprehend the level of power rushing that × Hammered × is going to be rolling with. I've cracked the code if you will.
Time will tell but he is #8 in the HOF as a Jman right now, and not by exploiting slow LBs but rather punching them in the mouth.
C'Mon Man avgd sub 3 yards a carry vs MeM. Momentum plays a part in breaking tackles for power backs, the slower you are going the easier it is stop the hb. Also, Barry has 9 more league games left, he's won it the last two seasons in whisky so I don't see why he won't win it again.
I'm not sure you comprehend the level of power rushing that × Hammered × is going to be rolling with. I've cracked the code if you will.
Time will tell but he is #8 in the HOF as a Jman right now, and not by exploiting slow LBs but rather punching them in the mouth.
Absolut Zero
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A fun team concept would be a vertical passing attack with a scrambling QB. 3, 4, and 5 WR passing plays only. Man defenses chase all the WR's down the field while the QB picks up easy conversions?
Could be a fun non-boosting team experiment. Non-boosting because who wants to spend all that flex on something whacky?
Next up for wild and crazy pickup stuff is an elusive rushing WR because why not?
Could be a fun non-boosting team experiment. Non-boosting because who wants to spend all that flex on something whacky?
Next up for wild and crazy pickup stuff is an elusive rushing WR because why not?
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