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BoDiddley
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Originally posted by TyDavis315
TE’s look even better so I’m expecting some major splashes there, but I’m not sold as is. I get there’s been some big numbers & stats, but there’s only about what, 8 QBs in the whole game throwing for 60% completion and higher? List doesn’t even increase much when you drop it to 55% and higher.

Who’d want to build a team around a Star QB when very few can even eke out 60% completion marks? These guys wouldn’t even be D1 ballers smh.


Big throws have been buffed like crazy, but everything else got nerfed due to the deflecting boost. Basically your receivers have to out run or fake the defender to catch now. Not really a fan, I mean it's nice my S* CB got 4 ints today...but this isn't good for the game. And Hard Cut needs a counter, it's OP now.
 
Raid
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Resolute works, I wish I had taken it to gold.
 
Adderfist
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Originally posted by BoDiddley
Big throws have been buffed like crazy, but everything else got nerfed due to the deflecting boost. Basically your receivers have to out run or fake the defender to catch now. Not really a fan, I mean it's nice my S* CB got 4 ints today...but this isn't good for the game. And Hard Cut needs a counter, it's OP now.


I think this is a change in the right direction, instead of just reverting everything or rolling it back I want a chance for us to adjust at CB and WR especially.
Edited by Adderfist on Feb 10, 2023 18:42:33
 
dredgar
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Originally posted by TyDavis315
TE’s look even better so I’m expecting some major splashes there, but I’m not sold as is. I get there’s been some big numbers & stats, but there’s only about what, 8 QBs in the whole game throwing for 60% completion and higher? List doesn’t even increase much when you drop it to 55% and higher.

Who’d want to build a team around a Star QB when very few can even eke out 60% completion marks? These guys wouldn’t even be D1 ballers smh.


Thats funny Southside lazy two seasons have been 68% and 62% average almost 300yds a game. Tbus really seems to be a you issue man.

The game is stepping in the right direction right now.
 
dredgar
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Almost.no.CB is built to handle the speed of the fast hard cut WRs. Most man corners only have 50 speed. They shood get burned by 90 speed.

I agree with Adder we need time for builds to catch up first.
 
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Originally posted by BoDiddley
Deflection for DBs is too OP, and Hard Cut having no counter will be problematic with the new sim.

Hard Cut should be countered by Resolute.
 
darkwingaa
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Originally posted by BoDiddley
Big throws have been buffed like crazy, but everything else got nerfed due to the deflecting boost. Basically your receivers have to out run or fake the defender to catch now. Not really a fan, I mean it's nice my S* CB got 4 ints today...but this isn't good for the game. And Hard Cut needs a counter, it's OP now.


CBs are currently built to fight CIT WRs. New builds will have to account for speed WRs or risk getting burned by a good cut. Presumably that means CBs won't be able stack deflection/interception as much. I mean you can, but you risk getting burned by the new WR meta.
 
darkwingaa
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Originally posted by darkwingaa
CBs are currently built to fight CIT WRs. New builds will have to account for speed WRs or risk getting burned by a good cut. Presumably that means CBs won't be able stack deflection/interception as much. I mean you can, but you risk getting burned by the new WR meta.


Forgot to mention play calling and roster building may need to adjust. Some teams called cover 0 and cover 1 way too often, and it's because there were hardly any home run threats.

Now teams may have to call more cover 2 and consider investing in a S* CB to cover a S* WR.
 
Cybertron
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Originally posted by darkwingaa
CBs are currently built to fight CIT WRs. New builds will have to account for speed WRs or risk getting burned by a good cut. Presumably that means CBs won't be able stack deflection/interception as much. I mean you can, but you risk getting burned by the new WR meta.


Exactly. Hard Cut was needed to counter the OP CBs. Build faster and quicker CBs to counter Hard Cut.
Edited by Cybertron on Feb 11, 2023 09:13:01
 
HayRow
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Originally posted by Cybertron
Exactly. Hard Cut was needed to counter the OP CBs. Build faster and quicker CBs to counter Hard Cut.


How goes the zone defense quest?

Hi y'all 💪
 
agerm73
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Originally posted by HayRow
How goes the zone defense quest?

Hi y'all 💪


I thought I saw a ghost!

Hi Hayrow! It is good to see that you are still kickin it!
 
TyDavis315
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Originally posted by dredgar
Thats funny Southside lazy two seasons have been 68% and 62% average almost 300yds a game. Tbus really seems to be a you issue man.

The game is stepping in the right direction right now.


Last season was objectively your best in terms of high volume passing. The other seasons demonstrate a quality QB, but not a player you would develop your team around; that would be your HB.

Your QB was one of the ones I mentioned in the 8; the point remains the same.
 
HayRow
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Originally posted by agerm73
I thought I saw a ghost!

Hi Hayrow! It is good to see that you are still kickin it!


Yeah man, glb always somewhere in the back of my mind 😂

So it sounds like passing is the tough way to go?

I assume a ton of new plays have been implemented in the last 20 seasons or so, any major changes though?
 
agerm73
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I just do my thing, ask Ghanima. Dredgar, Ellix, Kvo, Ghanima and Adderfist can answer your question better than me.
 
Adderfist
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Originally posted by HayRow
Yeah man, glb always somewhere in the back of my mind 😂

So it sounds like passing is the tough way to go?

I assume a ton of new plays have been implemented in the last 20 seasons or so, any major changes though?


Hey Buddy, Join us on discord. Lots has changed and there's still a lot of discussion that happens on there.
https://discord.gg/pNeWcCKTGP
 
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