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Oofty
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Originally posted by 4chanCitizen

I personally pump strength to around 50.


So, 50 strength and 60ish accuracy? Really? Is this a stamina thing?
Edited by Oofty on Apr 16, 2021 19:52:08
 
BoDiddley
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Originally posted by Cybertron
How do you explain Xars numbers? I mean you can throw out theoreticals all day, but Xars has proof. But then again, Xars hasn't done it at Vet. We will get more clarity after Xars makes a Vet run.

Not really theoretical, I have a Vet QB with gold TTN. I'm just telling what I see every game. And Xars will likely pump the accuracy on his QB by Vet, cause he's a great agent and will look at his build's progression. But if you want to go without accuracy/power all I can say is it's a bold strategy, Cotton. Let's see if it pays off.
 
TyDavis315
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I run a lot of shorter plays so I like the 65ish power range. Quick enough to get passes in the windows, zippy enough for a 36-40 yard beauty.
 
Cybertron
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Originally posted by BoDiddley

all I can say is it's a bold strategy, Cotton. Let's see if it pays off.


 
Xars
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Originally posted by Cybertron
How do you explain Xars numbers? I mean you can throw out theoreticals all day, but Xars has proof. But then again, Xars hasn't done it at Vet. We will get more clarity after Xars makes a Vet run.


All true.

I'm not saying Pass Accuracy doesn't have value. I'm not saying that Pass Power, Pass Awareness or anything else doesn't have value.

It's just clear that Pass Tech + Gold TTN is the HIGHEST value for a QB.

My QB is at 98 and will hit 100 Pass Tech shortly. I will then still have 70,000 SPs to spend on him before he's done.

I can max his Pass Accuracy at 82 and still have 15k left over. Or do whatever I want.

And he's not even a SuperStar.

Originally posted by BoDiddley

Not really theoretical, I have a Vet QB with gold TTN. I'm just telling what I see every game. And Xars will likely pump the accuracy on his QB by Vet, cause he's a great agent and will look at his build's progression. But if you want to go without accuracy/power all I can say is it's a bold strategy, Cotton. Let's see if it pays off.


Wrote my above reply before reading this far.

I'm not sure yet which way I'll go. Accuracy at 82 and Pass Power to 41 (his caps) are the safe bet, but I may experiment more. I'm really more into the experimentation than the winning. I could have easily kept my QB build private and never shared it but that's not how I've played this game for most of my seasons.

I compete against my own expectations more than compete against others. It's why while I occasionally troll/etc., even behind that stuff, I'm usually giving out information that is helpful.

Here's what a S* QB with 100 Pass Tech + Gold TTN can look like. This makes an All-Pass team possible. I said "possible", I'm not sure it would dominate Vet but it could if 90% of the other teams are building Balanced O and the Defenses are built to stop Balance but then someone comes along and builds All-Pass.

http://www.glb2scout.com/vpimages/44_6593_1618660362.png
Edited by Xars on Apr 17, 2021 05:55:36
Edited by Xars on Apr 17, 2021 05:55:17
Edited by Xars on Apr 17, 2021 05:45:11
 
Cybertron
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Originally posted by Xars


Here's what a S* QB with 100 Pass Tech + Gold TTN can look like. This makes an All-Pass team possible. I said "possible", I'm not sure it would dominate Vet but it could if 90% of the other teams are building Balanced O and the Defenses are built to stop Balance but then someone comes along and builds All-Pass.

http://www.glb2scout.com/vpimages/44_6593_1618660362.png


I would probably invest less in accuracy and more in heart/leadership. But yeah, that QB would do some damage.
 
TyDavis315
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Why does everyone invest so much in drop back power?

Blocking is honestly the best it’s been, and when built correctly you can minimize the amount of sacks you take. The last Vet run we ran mostly PA and took about 66 sacks. The season before we took 87.

This season I’ve taken 15. And I still love me some PA.

Since the changes in physicals offensive linemen are much better (I’ve always been pro agile linemen) and the right SAs for your system can make them even better (stacking the hell out of conditioning helps too).

Am I the only oliner believer? Where’s the faith
 
Detroit Leos
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Originally posted by TyDavis315
Why does everyone invest so much in drop back power?

Blocking is honestly the best it’s been, and when built correctly you can minimize the amount of sacks you take. The last Vet run we ran mostly PA and took about 66 sacks. The season before we took 87.

This season I’ve taken 15. And I still love me some PA.

Since the changes in physicals offensive linemen are much better (I’ve always been pro agile linemen) and the right SAs for your system can make them even better (stacking the hell out of conditioning helps too).

Am I the only oliner believer? Where’s the faith


If I were to build a shed sack kind of QB it would be to run different passing plays than what I have been able to do since like season 9. Maybe get some testing on more 5WR and 4WR formation passing along with other plays in other formations which have higher sack rates.

The fun of a QB that can shed sacks reliably is once again being able to test other passing plays out.
 
4chanCitizen
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It honestly feels like my players drop the ball more often when TTN activates.

https://glb2.warriorgeneral.com/game/replay/783288/859675
 
BoDiddley
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Originally posted by TyDavis315
Why does everyone invest so much in drop back power?

Blocking is honestly the best it’s been, and when built correctly you can minimize the amount of sacks you take. The last Vet run we ran mostly PA and took about 66 sacks. The season before we took 87.

This season I’ve taken 15. And I still love me some PA.

Since the changes in physicals offensive linemen are much better (I’ve always been pro agile linemen) and the right SAs for your system can make them even better (stacking the hell out of conditioning helps too).

Am I the only oliner believer? Where’s the faith


Shed Sack gives long pass throwing teams time to find receivers. https://glb2.warriorgeneral.com/game/replay/760386/831640

Olines also don't stop blitzing LBs well, and the better defenses usually do a bit of that. But if you're throwing shorter passes then it's not a must. Really depends on team scheme.
 
TyDavis315
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Originally posted by 4chanCitizen
It honestly feels like my players drop the ball more often when TTN activates.

https://glb2.warriorgeneral.com/game/replay/783288/859675


It’s not a drop, that’s just not a catch. Rookie is still rookie lol. Originally posted by BoDiddley
Shed Sack gives long pass throwing teams time to find receivers. https://glb2.warriorgeneral.com/game/replay/760386/831640

Olines also don't stop blitzing LBs well, and the better defenses usually do a bit of that. But if you're throwing shorter passes then it's not a must. Really depends on team scheme.


I make my QB work, he has to throw everywhere lol. I will say I use quickness/sprinting/footwork/balance so essentially I’m just trading shedding the sack for avoid it altogether.

Dual QB propaganda
 
Cybertron
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Originally posted by BoDiddley
Shed Sack gives long pass throwing teams time to find receivers. https://glb2.warriorgeneral.com/game/replay/760386/831640


Holy crap

That is the first time I have ever seen Shed Sack. That looks like a great SA. I need to go back and make sure my blitzers have enough tackling skills....
 
Oofty
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Originally posted by Xars
Wrote my above reply before reading this far.

I'm not sure yet which way I'll go. Accuracy at 82 and Pass Power to 41 (his caps) are the safe bet, but I may experiment more. I'm really more into the experimentation than the winning. I could have easily kept my QB build private and never shared it but that's not how I've played this game for most of my seasons.

I compete against my own expectations more than compete against others. It's why while I occasionally troll/etc., even behind that stuff, I'm usually giving out information that is helpful.

Here's what a S* QB with 100 Pass Tech + Gold TTN can look like. This makes an All-Pass team possible. I said "possible", I'm not sure it would dominate Vet but it could if 90% of the other teams are building Balanced O and the Defenses are built to stop Balance but then someone comes along and builds All-Pass.

http://www.glb2scout.com/vpimages/44_6593_1618660362.png


Wouldn't this be an issue for getting OTR to go off? If Pocket Awareness powers OTR, and the max is up to 90%, wouldn't the rule of thumb signal this only has a 36% chance of going off at gold?

And with that toughness, wouldn't a sack tank his morale big time? Seems like the huge shifts in morale rely a lot on constantly hitting those first downs, eh?
Edited by Oofty on Apr 17, 2021 16:52:27
 
Xars
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Originally posted by Oofty
Wouldn't this be an issue for getting OTR to go off? If Pocket Awareness powers OTR, and the max is up to 90%, wouldn't the rule of thumb signal this only has a 36% chance of going off at gold?

And with that toughness, wouldn't a sack tank his morale big time? Seems like the huge shifts in morale rely a lot on constantly hitting those first downs, eh?


I wouldn't want OTR to go off. That's why it's not part of the build. I want TTN to fire.

If you're going All-Pass, you're going to have OLine with superior Pass Blocking Skill Values than a normal balanced team. Plus your FB (but probably HB) is going to have some Pass Blocking skills as well to pickup blitzing LBs.

And the Drop Back Grip is maxxed at 65. You can probably lower it to 50 and put the rest into Toughness. It's been a long time now, but Belgarath was sacked less than 1x per game when I was running All-Pass. You can probably lower Leasdership from 50 to 40 too.

Or at the end of the day, take 5 points off Pass Consistency (95 instead of 100). That gives you 5k SP to play with.
 
Oofty
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So for SAs, you're going Iron Grip, TTN, and what then, Xars?
 
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