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Forum > Goal Line Blitz 2 > S31 Changelog Suggestions
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vipermaw82
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Originally posted by Myrik_Justiciar
I thought more about the Defensive Back cushion changes... And I think how they position should be separate from the play setting. As is, I think potentially adds another limitation on how you select plays unless you can select the same play twice but in different distance settings.


So for bump and run we just have to put short yardage
 
Bretto007
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Originally posted by Bretto007
Corndog what are your thoughts regarding fixing chemistry?

Why does this game punish adding new players so harshly? It's bad for the owners and it's bad for the agents. Free Agency should be a vibrant exciting part of the game instead you get brutally punished by it.

If you want to make chemistry a thing it needs to be toned down. Either player's recover it faster or they start at higher than 50% when joining a team. After the first third of the season I shouldn't be continued to be punished by signing a FA. Something has to change with this.

When you punish teams for having FA you are just encouraging more and more super owners to either own all their own players or create multi accounts because of the ever present fear of having to change out a player in an offseason and suffer though 50-60% of the next season at diminished playing results.

Having less of a chemistry punishment would be especially beneficial to newer owners and agents, which is the only thing that is going to keep this game going and exciting.




Corndog please address chemistry concerns.

https://glb2.warriorgeneral.com/game/forum/thread/5286677



 
_OSIRIS_
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Originally posted by Myrik_Justiciar
I thought more about the Defensive Back cushion changes... And I think how they position should be separate from the play setting. As is, I think potentially adds another limitation on how you select plays unless you can select the same play twice but in different distance settings.


They really need to let us select the same play twice. Suggestion is always ignored by community and admins. No brainer. This change does further limit defensive play calls but they were already so limited I don't know if it would make much of a difference.
 
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- Play action fake chance lowered when 2nd+ and long

What is "2nd+ and long"?
 
Detroit Leos
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Still waiting on the P/K power nerfs... I mean they made the changes to make returns more logical but punter getting TBs all the time on 65+ yard punts kind of makes that change pointless when not playing a CPU squad or a team that went the non-power route with K/P...
 
Da Phenom
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https://glb2.warriorgeneral.com/game/replay/541067/2432610

well Balance is still an issue Lol, Glad he can get up so quickly!!!
 
atlbruce
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Originally posted by Da Phenom
well Balance is still an issue Lol, Glad he can get up so quickly!!!

Obviously, he slipped on the turf making his cut.

 
Da Phenom
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Originally posted by atlbruce

Obviously, he slipped on the turf making his cut.



That damn early afternoon dew lol

 
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Originally posted by Da Phenom
https://glb2.warriorgeneral.com/game/replay/541067/2432610

well Balance is still an issue Lol, Glad he can get up so quickly!!!


That return was legit.
 
bhall43
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anyone see anything huge for coverage changes between short and long?
 
Bretto007
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Originally posted by Da Phenom
That damn early afternoon dew lol




Turf monster got him
 
jfbueno
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Originally posted by Galactic Empire
- Play action fake chance lowered when 2nd+ and long

What is "2nd+ and long"?


Probably 2, 3, and 4th and long
 
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Originally posted by jfbueno
Probably 2, 3, and 4th and long


I meant what is long?
 
drake262
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Originally posted by Galactic Empire
I meant what is long?


My dick
 
rackhound
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I think the change needed most is end of game, end of half, calling timeouts, running down the clock, kicking a field goal, going for it or not on forth down, coaching type calls that sometimes decide a game, and really piss everyone off when it goes against them logic needs addressed. other stuff just changes the meta.....logic in critical situations affects games and has nothing to do with builds.
 
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