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Forum > Goal Line Blitz 2 > S18 Changelog & Discussion
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jhiggseiu14
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somebodies late to the party
 
Team Nucleus
Draft Man
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Originally posted by jhiggseiu14
somebodies late to the party


Been busy with music and almost missed this marvel
 
jhiggseiu14
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Originally posted by Team Nucleus
Been busy with music and almost missed this marvel


all good broskie oskie
 
Mysterio
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I hope having a rushing QB and HB will help mitigate the play knowledge mechanic some. Being one of the only teams to have a rushing QB will help the plays become learned slower, unfortunately GE is doing one too so hopefully he doesn't spam the good QB runs too much
 
jhiggseiu14
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Originally posted by Mysterio
I hope having a rushing QB and HB will help mitigate the play knowledge mechanic some. Being one of the only teams to have a rushing QB will help the plays become learned slower, unfortunately GE is doing one too so hopefully he doesn't spam the good QB runs too much


im sure plenty teams will try their hand at those "homerun" rushing plays. It should be interesting to see how the play knowledge will effect the gameplay.
 
Xars
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Originally posted by _OSIRIS_
while lesser used plays may catch them by surprise!

There is a reason lesser plays are lesser plays, because they are not very good. Will this just turn every play to mediocre or not very good? I mean what will happen if Pro Set Back Criss Cross catches me by surprise?


It's a nerf to the OP Offensive plays and in a few seasons will slow down the Fireworks show that is Veteran.
 
Xars
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Pinned Deep SA at Gold: Punt velocity increased by 10%. (Think it was 5% before.)

Entrapment SA at Gold: Entire punting team gains 10 energy and morale; Entire opposing team loses 15 morale. (Does this now effect players OFF the field?)

 
Xars
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- Increased effect of intimidation and toughness as far as increasing or decreasing morale gains and losses

Toughness keeps getting buffed.
Edited by Xars on May 13, 2016 03:31:48
 
drewd21
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Originally posted by Xars
- Increased effect of intimidation and toughness as far as increasing or decreasing morale gains and losses

Toughness keeps getting buffed.


Sounds good for my DE
 
Xars
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- Added "Brick Wall" signature ability for defense players

And let's just say call this what it is: the DeeVee8 Top Play nerf.
 
Xars
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That moment when the META changes.

Yeah, that's now.
 
doobas

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Will the Knowledge thing help against defenses that all play the same few plays?

All in all, these sound like good changes.

doobas™
 
Xars
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Oh and I'm going to step out on the ladder and say, "I think the changes are done for S18".

To Bort and Cdog: Big

Lots of new stuff here.
 
Xars
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I wonder how "Play Knowledge" is going to help Offensive players in recognizing Defense.
 
doobas

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Originally posted by Xars
I wonder how "Play Knowledge" is going to help Offensive players in recognizing Defense.


That's what I'm hoping.

doobas™
 
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