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Forum > Goal Line Blitz 2 > Are we as agents, actually the ones hurting this game the most?
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They need to have field validations. All the rows need to add up to 100 or throw an exception. Easy fix.

Actually I cannot believe they don't have field validations. That should have been the 1st thing they coded.

Maybe I'll try a SQL injection and see what happens.
 
vipermaw82
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I think people lost track of what the forum was for. It wasnt to tell the devs what to fix its to determine what we as agents can do together to make this game workable so it doesnt flop
 
MadCow420
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Originally posted by vipermaw82
I think people lost track of what the forum was for. It wasnt to tell the devs what to fix its to determine what we as agents can do together to make this game workable so it doesnt flop


Umm No. we still use the forum for that. The Devs just dont listen
 
Jagat0r
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Originally posted by MadCow420
Umm No. we still use the forum for that. The Devs just dont listen


funny, seems to me most of the offseason changes the last couple seasons have been directly influenced by what we post in forums.
 
vipermaw82
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Originally posted by MadCow420
Umm No. we still use the forum for that. The Devs just dont listen


This is a generalized statement, Jag is right the last couple of seasons it appears they have refocused on this game. With that being said we as the community are also partially responsible for doing our fair share. Exploiting the game every chance we are just to win doesnt help the longevity of the game as a whole.
 
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Are people making new players at all?! Seems like activity is low on rookie.
 
FairForever
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Originally posted by Irishwhiskey119
Are people making new players at all?! Seems like activity is low on rookie.


Pretty much... I can't even get a single real scrim for my rookie team two days before first game.
 
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That's because everybody is in the seasoned tier.
 
Xars
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Originally posted by Majestic Gent
IMO the plays aren't the problem it's the tactics.

I remember there being a thread written that finally explained how the tactics work, and the tactics are not intuitive...

For example, if you have zeroes set for an entire row that means that you have an equal chance of running those types of plays, but if you leave it blank it won't run that type of play at all. That's not really intuitive. Only the hardcore tactician will keep playing around and using flex for scrimmages to figure it out. The casual / new player will get frustrated when the plays they pick don't get get called, and they get burned by teams with experienced coordinators beating them by 56+ points.


It's mostly the Tactics.

And that Bort/Cdog don't play a DC role in their own game because they'd instantly see that the best Pass Blitzes from Man D are all Pass Short.

The fastest way to turn a team around is to get a top-tier DC.
 
Team Nucleus
Draft Man
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GLB 2 needs a weight lifting frog....that's all
 
DeeVee8
Bucc'd Up
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Originally posted by FairForever
Pretty much... I can't even get a single real scrim for my rookie team two days before first game.


The Satanic Leaf-Tailed Geckos are ready O if you wanna test some D against an unholy rushing offense...

http://glb2.warriorgeneral.com/game/team/25
Edited by Dee. on Jul 6, 2015 22:45:19
 
DeeVee8
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Originally posted by Team Nucleus
GLB 2 needs a weight lifting frog....that's all


Tell Skibo to get his ass over here then! DAT FROG BE JACKED!
 
ValiantArcher
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Originally posted by FairForever
Pretty much... I can't even get a single real scrim for my rookie team two days before first game.


I'm waiting for Sean to get the offense depth chart and tactics in lol
 
drewd21
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Originally posted by FairForever
Pretty much... I can't even get a single real scrim for my rookie team two days before first game.


Yh sorry I've still got loads to do....depth charts and playbooks, :sigh:
 
MadCow420
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Originally posted by vipermaw82
This is a generalized statement, Jag is right the last couple of seasons it appears they have refocused on this game. With that being said we as the community are also partially responsible for doing our fair share. Exploiting the game every chance we are just to win doesnt help the longevity of the game as a whole.


Umm if there are shortcuts in the game, people will use them. Its up to the Devs to make sure those short cuts arent there.
 
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