User Pass
Home Sign Up Contact Log In
Forum > Goal Line Blitz 2 > Defensive Play Contest - Win Flex!
Page:
 
Absolut Zero
offline
Link
 
Originally posted by Parab00n
It's very close with the exception of the LOLB & ROLB hitting the B Gaps instead of the C Gaps. It also slides the DT/NT a bit more inside and brings the FS down to help clean up.


Definitely need more plays with linebackers attacking specific gaps. 5-2 formation has the MLB attack the weak side A gap, but there's none for the strong side A gap. Every now and then you encounter a team that only really uses one dive play.
 
Absolut Zero
offline
Link
 
Originally posted by Galithor
My Offering is for zone defense.

We need to shore up the Cover 3 packages in a bunch of the formations.

Specifics of these plays:

- SS always gets an underneath zone.
- FS, CB1, CB2 always get the deep 3rd zones.
- Always rushing 4 at the passer, so 4 down linemen, or 3 down linemen and a LB. 5-2 rushes 5, only 6 in coverage.
- No Flat Zones.
- Nickel, 44, and 44Big already have decent Cover 3 style plays.
- I'd probably go with Spread LBs setup, Balanced D-line.

3-4: http://imgur.com/mOaC6My
4-3: http://imgur.com/ljJgMdn
5-2: http://imgur.com/QcZxUbz
3-3-5: http://imgur.com/BwQREQ0
3-2-6: http://imgur.com/jw3my2h
Dime: http://imgur.com/DuSfJov
Quarters: http://imgur.com/9STcfrB


I think these plays would give a zone defense something much more useful to base around than the current Cover 2 offerings. With consistent use of the SS for under zones, and outside CBs for shell zones, it'd make it much easier to build players for the defense as well.


Love it! This basically mirrors what I was posting here:

http://glb2.warriorgeneral.com/game/forum/thread/5220690?page=1#48905219
 
Absolut Zero
offline
Link
 
We also need some clarification on bugs like this:

http://glb2.warriorgeneral.com/game/forum/thread/5223716?page=last#48939528

Either the corner is supposed to move pre-snap, or Trips formation breaks the game when blitzing. If it's the latter, then that would change a lot of my submission ideas for blitzes.
 
chronic23
offline
Link
 
Cover 4

http://i57.tinypic.com/waklue.png 3-4
http://i61.tinypic.com/3517seq.png 4-3
http://i59.tinypic.com/kevqj8.png Dime
 
Absolut Zero
offline
Link
 
So the defensive player maker in GLB1 is limited. It doesn't like LB's to blitz off the edge, if you do the drag and drop to move them to the edge, it puts them into coverage and selecting blitz automatically snaps them back to the middle of the formation. Anyways, combine the two images below to get the intention of the play.

Nickel Zero Edge Blitz

The coverage set up here:
http://i.imgur.com/qJmQcT9.jpg

With the linebacker alignment here:
http://i.imgur.com/PSZur2t.jpg

Works against all 3 WR sets, as well as singleback spread.

-If the TE is held in to block, then the SS moves to double WR2.
-If it's Singleback Spread, then the SS moves down to cover WR4.
-If the HB is held in to block, then the FS moves to double WR3.

Pros:
To be used against all passing teams, or teams with incredibly predictable tactics.
Cons:
Balanced teams that can exploit it with inside runs. This isn't meant to be an every down play design against balanced teams. And if balanced teams know their opponents love the Nickel ZEB, they might want to entertain the notion of Dive plays on 3rd and medium/long.
 
InRomoWeTrust
Lead Mod
offline
Link
 
Some simple gaps/needs:

- 3-4 Man Base: http://i.imgur.com/wn3jdFf.png
- 3-4 Cover 1 Man Under: http://i.imgur.com/XVr9BR1.png?1
- 5-2 Cover 2 Man Under: http://i.imgur.com/WvpIsKu.png

Newer Stuff - targeting the benefits for zone specialist type LBs, while still giving CB man coverage.

- Dime 3-2-6 C2 Double LB Lurk: http://i.imgur.com/SePpDzk.png - Intended for 3 WR, CB man over TE.
- Dime 3-2-6 C1 Double LB Lurk: http://i.imgur.com/zyU3txx.png - Strong safety into TE coverage, intended for 4 WR
- Nickel C2 Double LB Lurk: http://i.imgur.com/wU1BaXu.png - intended for 2 WR, CB man over TE.
- Nickel C1 Double LB Lurk: http://i.imgur.com/CywnF2h.png - intended for 2-3 WR

I'm also on board with every blitz being flipped for 2nd additions. There are a ton of plays that this is already done for. For those that are missing, just from 4-3 and 3-4 alone (a good start) that would be:

4-3 Over LB Dogs (flipped so that the LOLB is tight on the line)
4-3 Will SS Blitz (flipped so that the FS and LOLB are the blitzers)
4-3 Cover 1 CB Fire (flipped so that CB1 blitzes instead of CB2)
3-4 C1 SS Robber (flipped so that LILB blitzes instead of RILB)
3-4 Cover 2 Man Under (flipped so that ROLB blitzes instead of LOLB)
3-4 Cat Blitz (flipped so that ROLB and CB1 blitz instead of CB2 and LOLB)
3-4 FS Blitz (flipped so that SS and RILB blitz instead of FS and LILB)
3-4 Inside Blitz (flip so FS and RI blitz instead)
Edited by InRomoWeTrust on Feb 17, 2015 12:55:58
Edited by InRomoWeTrust on Feb 17, 2015 12:44:36
Edited by InRomoWeTrust on Feb 17, 2015 12:43:15
Edited by InRomoWeTrust on Feb 17, 2015 12:35:38
Edited by InRomoWeTrust on Feb 17, 2015 12:31:46
 
Absolut Zero
offline
Link
 
Making some 3-2-6 blitzes that are worth more than just trash talk firing. Ones with a chance of putting pressure on the QB.

Not going to do the GLB1 play maker here since I think it's pretty self explanatory. Also because they can't do blitzes well. The SS picks up the HB, or if it's a 5 WR set, he picks up the 5th WR.

Over Weak Blitz 1:
http://i.imgur.com/VsL084T.jpg

Under Strong Blitz 1:
http://i.imgur.com/zxiaBoD.jpg

Now this other one, I'm not sure exactly how pass awareness checks work, but it's about trying to get that to fail. If one Guard picks up the wrong blitzer, then the other has to move even further to cut off his man from reaching the QB.

Double Weak AB Blitz:
http://i.imgur.com/MpFW96d.jpg
 
bhall43
offline
Link
 
Originally posted by Parab00n
I'm a big fan of plays having counters that are designed to stop them. With the exception of Middle Overload to an extent, Slam plays have the ability to pick up a 1st Down in short yardage situations. This 4-4 play moves your NT & DT inside a bit more lining up in the A Gaps and puts both LO/LI and RO/RI attacking the B Gaps. You also have the FS in a very shallow zone ready to pick up the HB if he makes it to the 2nd level.


Play Strength & Weaknesses:

Inside Dives - Medium, could give up big runs
Inside Slams - Great
Outside Rushes - Very Weak
Passes - Very Weak


4-4 Inside Slam
http://postimg.org/image/ltc99rbm1/


would like to see that in action. Might be a pretty ridiculous blitz tho.
 
TyDavis315
offline
Link
 
Even more from me.
http://tinypic.com/usermedia.php?uo=nvlS1L5AwLMPe%2BsAEKNkvYh4l5k2TGxc#.VON6Mhn0CBY
 
Xars
offline
Link
 
Album I created via iPad while at the hospital. Hope link shows all plays. I'll add descriptive elements in a bit. Basically I tried to add Pass Med Blitzes that are 5, 6 and 7 man rushes. The best Pass blitzes should be Medium distance. Currently ZEB is arguably the best Passs Blitz and its a Pass Short play. In time, more Long plays and Long Blitzes should also be added. I'll work on them next.
Also added, Base Pass Med plays if they were missing and Inside Run Blitzes for formations without them.
Finally, I added some plays that are similar to current but categorized wrong. It's nearly impossible to call an Outside Run play against 3WR in 3rd and Long while also having a Pass Medium play work if it's a 2WR or 4WR set. So we need Pass Medium plays that act like Outside Runs. Hence my suggestions. (until Direction is a subset of Distance like I've proposed)

http://imgur.com/a/2rbRD

Oh and I'm glad my prediction is coming true.

P.S. I couldn't drag some of the defender placement due to being on an iPad, so I'll have to describe / add those later.

Late EDIT: Something I don't see anyone else doing or many of the existing plays having .... On Med Pass plays the CBs should have deeper drops. They usually line up with the same cushion as on a Pass Short play. They should be playing off the WRs more. I'll be editing my Med plays to show this.
Edited by Xars on Feb 17, 2015 12:19:59
Edited by Xars on Feb 17, 2015 10:54:36
Edited by Xars on Feb 17, 2015 10:53:11
Edited by Xars on Feb 17, 2015 10:52:52
 
Absolut Zero
offline
Link
 
Something to shift coverage to one side. Not sure what to call it.

http://i.imgur.com/VWBbf9C.jpg

Play design should be against 3 WR formations. Will excel against Trips formation, and plays designed for WR1 and WR3 to split the FS. Such as TE Drive. If a team runs two Superstar receivers at WR1 and WR3, this will help limit the damage they can do.

http://i.imgur.com/JQ4YTxR.jpg

3-3-5 variant. This one has the Mike dropping back into a Robber role, which would help against certain TE routes, such as TE Post. With the safety over the top, the linebacker can use Zone Shark as well as Eyes On the Prize SA's.
 
Absolut Zero
offline
Link
 
Repeating the information in this thread:

Adding variety for builds, defensive schemes, and roster construction (Cover 1 LB Robber with Blitzer)

http://glb2.warriorgeneral.com/game/forum/thread/5219193

Originally posted by Absolut Zero
Right now there are no plays in the playbook that fit this description. All of the C1 Robbers are listed as "Short". That could work, or listing them as "Medium" would add some diversity.

Cons:
None

Benefits:
Blitzing linebacker can trigger Trash Talk SA.
Diversity for coordinators seeking Cover 1 Robber.
Ability to build Zone skills/SA's on a linebacker in a defense that is still Man.

3-3-5 version:
http://i.imgur.com/aWEOEFD.jpg

3-2-6 version:
http://i.imgur.com/qT8IUOS.jpg



5 man blitz with C1 LB Robber. This is a "faux pas", but seriously, who cares about leaving the Fullback uncovered? He actually caught the pass? As a Defensive Coordinator, I'd take the crappy gain every time. Just so people don't get confused. Why not label it "Medium" pass, so if it's called at a "Medium" distance, and the Fullback catches it, he still won't convert.

Cons:
Fullback is left uncovered (but who cares, it's the fullback)

Pros:
The only blitz play like it in the game.
Ability to build Zone skills/SA's on a linebacker in a defense that is still Man.
Blitzing linebacker can trigger Trash Talk SA.
Diversity for coordinators seeking Cover 1 Robber.
Take advantage of I formation offenses that are trying to pass.
If the QB's rattled, the Fullback is probably staying in anyways.
Unlike the 3-3-5 and 3-2-6 variants above, this blitzing linebacker actually has a chance of sacking the QB.

Picture:
http://i.imgur.com/TzysP4N.jpg
 
tezed
offline
Link
 
Album I made with descriptions for each - http://imgur.com/a/B7Kgn
 
InRomoWeTrust
Lead Mod
offline
Link
 
Updated my earlier post with play art for the simple gap ones:

- 3-4 Man Base: http://i.imgur.com/wn3jdFf.png
- 3-4 Cover 1 Man Under: http://i.imgur.com/XVr9BR1.png?1
- 5-2 Cover 2 Man Under: http://i.imgur.com/WvpIsKu.png
Edited by InRomoWeTrust on Feb 17, 2015 12:22:23
 
InRomoWeTrust
Lead Mod
offline
Link
 
Now the newer stuff for better zone LB play:

Dime 3-2-6 C2 Double LB Lurk: http://i.imgur.com/SePpDzk.png - Intended for 3 WR, CB man over TE.
Dime 3-2-6 C1 Double LB Lurk: http://i.imgur.com/zyU3txx.png - Strong safety into TE coverage, intended for 4 WR
Nickel C2 Double LB Lurk: http://i.imgur.com/wU1BaXu.png - intended for 2 WR, CB man over TE.
Nickel C1 Double LB Lurk: http://i.imgur.com/CywnF2h.png - intended for 2-3 WR
Edited by InRomoWeTrust on Feb 17, 2015 12:45:09
Edited by InRomoWeTrust on Feb 17, 2015 12:44:21
Edited by InRomoWeTrust on Feb 17, 2015 12:43:34
Edited by InRomoWeTrust on Feb 17, 2015 12:35:50
 
Page:
 


You are not logged in. Please log in if you want to post a reply.