The high contracts are really powerful. Maybe moreso in this sim with the morale changes? The way their defense handled a double prime time TD start to the game was impressive. Basically nobody recovers from that ever. For Minnesota, it was like it never happened before the 3rd drive had even reached the point of "showboat sack, miss FG". We typically just maul any defense when we get that type of start to a game. Not sure what type of heart they're rolling with on top of the high contracts, but I'd be surprised if it were around minimum. Feels like TxSteve made a concious effort to get 40+ on everyone, and also has the high contracts. At least on defense. His offense just fuels it's own morale by crushing defenders I assume the same way Romo did with Queen City version 1, and maybe again with version 2 once Chemistry recovers.
It was painfully obvious to observe the way our defense just got devoured on morale, and Minnesota's defense just shrugged off typically devastating blows from my offense. We know we're not built to deal with that type of run blocking and tackle breaking, so once the tide turned in the 2nd quarter, and again after the halftime boost into the 4th quarter, it was GG.
That's why the power rushing meta is still the best IMO. You force a defense to be built like Salty to stop it. Coincidentally, Salty probably is able to pull off what they do because of the high contracts as well. That matchup this season should be really interesting again, though I think Salty's offense is going to be hurting bad most of the season.
I also think Minnesota's got the best pass rushing DEs in the game. They get a better pass rush with only 3-4 guys than most of the teams we face are able to produce with 6. They've got to be something like 90+ PRT and what, 80 footwork or more? Gold Spin Cycle obviously. Silver Showboat I think? Either way, it's enough for them to get the advantage of 8 in coverage, and not really suffer the disadvantage that usually causes where Cleveland has all day to find a wide-open target eventually late in a route.
All the best defenses we face are built like that. You must have DEs that can force Cleveland to throw quickly regularly without blitz support. Pass Rushing DTs are interesting, but they get picked up by the spare blocker more often than a really good spin cyclist DE does.
Our own defense piles up hilarious stats on sacks, but we blitz like madmen and are built to get to the QB. All of which is highly useless against the Stunners
