I'm starting to think Early Bloomer might be the way to go on some of these defensive guys need a fairly high amount of SPs in several categories....mainly LBs.
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Originally posted by bhall43
Qcbc is pretty bad against the pass as evidenced by any pass team that he has faced.
http://glb2.warriorgeneral.com/game/game/119094
You must be terrible
Qcbc is pretty bad against the pass as evidenced by any pass team that he has faced.
http://glb2.warriorgeneral.com/game/game/119094
You must be terrible
Absolut Zero
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Originally posted by Galactic Empire
I'm starting to think Early Bloomer might be the way to go on some of these defensive guys need a fairly high amount of SPs in several categories....mainly LBs.
A few LB's that need to be Jack of All Trades. That makes some sense to me. But if you go for more specialist builds that might not be on every LB depth chart? I don't think it'd work, but I can't really say for sure.
I'm starting to think Early Bloomer might be the way to go on some of these defensive guys need a fairly high amount of SPs in several categories....mainly LBs.
A few LB's that need to be Jack of All Trades. That makes some sense to me. But if you go for more specialist builds that might not be on every LB depth chart? I don't think it'd work, but I can't really say for sure.
bhall43
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Originally posted by InRomoWeTrust
http://glb2.warriorgeneral.com/game/game/119094
You must be terrible
You already seen how terrible I was like a day or so ago?
http://glb2.warriorgeneral.com/game/game/119094
You must be terrible
You already seen how terrible I was like a day or so ago?
bhall43
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Originally posted by AirMcMVP
Which works for now. At some point Corndog is going to realize how little pass blocking is required to be effective and adjust.
I mean I think my builds would hold up even if a huge nerf was put in place actually. Some of my other oline builds after that though...would probably be pretty f'd.
Which works for now. At some point Corndog is going to realize how little pass blocking is required to be effective and adjust.
I mean I think my builds would hold up even if a huge nerf was put in place actually. Some of my other oline builds after that though...would probably be pretty f'd.
Galactic Empire
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Originally posted by AirMcMVP
Which works for now. At some point Corndog is going to realize how little pass blocking is required to be effective and adjust.
This would only hurt balanced teams as run only teams wouldn't care about a pass blocking nerf.
Which works for now. At some point Corndog is going to realize how little pass blocking is required to be effective and adjust.
This would only hurt balanced teams as run only teams wouldn't care about a pass blocking nerf.
HayRow
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Originally posted by Galactic Empire
This would only hurt balanced teams as run only teams wouldn't care about a pass blocking nerf.
I don't think it would be a nerf to pass blocking as much as it would nerf the ability to pass block so effectively with a pure run blocking OLine
This would only hurt balanced teams as run only teams wouldn't care about a pass blocking nerf.
I don't think it would be a nerf to pass blocking as much as it would nerf the ability to pass block so effectively with a pure run blocking OLine
Originally posted by HayRow
I don't think it would be a nerf to pass blocking as much as it would nerf the ability to pass block so effectively with a pure run blocking OLine
Pure run blocking o-lines don't pass block well. My blockers drop like flies. Teams that fail to generate a huge rush on them are the ones that try to run around them vs breaking their pass block. I get abused big time by good d-lines on the right tactics.
I don't think it would be a nerf to pass blocking as much as it would nerf the ability to pass block so effectively with a pure run blocking OLine
Pure run blocking o-lines don't pass block well. My blockers drop like flies. Teams that fail to generate a huge rush on them are the ones that try to run around them vs breaking their pass block. I get abused big time by good d-lines on the right tactics.
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