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Forum > Goal Line Blitz 2 > Screens may not be broken, but they sure do suck
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E-A-G-L-E-S
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Originally posted by glwarriors
Well no one has to worry about plays or tags for screens, because the defense doesn't have to do anything to stop them - they stop themselves. It's just ridiculous that you have those plays, then code them so they are so dysfunctional that no one uses them. Just provide some method of balancing it out. Hell create a 'screen stuffer' special ability and boost vision, speed, strength, agility on screens plays for defenders. I'd rather see the screen play develop and get blown up than watch this crap we have now. As Patches O'houlahan would say - it's like watching a bunch of retards try and hump a doorknob.


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-Phaytle-
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Originally posted by Time Trial
In fact, you can set screens to be thrown in the "very long pass" playbook too. Unlike the D plays, you aren't limited in your play calling.

Corny, you should get the tags removed from the D plays, tbh.


Originally posted by Time Trial
In fact, you can set screens to be thrown in the "very long pass" playbook too. Unlike the D plays, you aren't limited in your play calling.

Corny, you should get the tags removed from the D plays, tbh.


Originally posted by Time Trial
In fact, you can set screens to be thrown in the "very long pass" playbook too. Unlike the D plays, you aren't limited in your play calling.

Corny, you should get the tags removed from the D plays, tbh.
 
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