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Forum > Suggestions > Hey DD, you should open your builds in the name of transparency
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Parab00n
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I could be wrong on this, but I believe the Current Top 4 ladder ranked teams are teams that were not testers. You have to do a lot of experiments and AI testing to find what works...the good news is that all is extremely easy in GLB2. You got a crappy player? Retire him and make a new one at the exact same levels(SPs). Just run some bad plays? Take them out and rerun a sim. This game is a lot less time consuming than GLB1.
 
bhall43
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Originally posted by foofighter24
You should close the builds to everyone, including the agent who is building them, if that is going to be the approach.

If copying is that much of a problem, they have not built a good game. There should be multiple paths to victory, and counters to everything.


That is why I don't look at Homages builds. But obviously they are working if you look at the HoF.

Copying is always going to be a problem. That isn't because GLB didn't make a very good game. That is because people see success, they want the same success.
 
peeti
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Originally posted by DigitalDaggers
no worries, like i said, don't mind answering some specific questions.


Can you wear Long Shorts? Seems weird
 
DigitalDaggers
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Originally posted by peeti
Can you wear Long Shorts? Seems weird


i can and do, but love my rugby shorts
 
Corndog
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Originally posted by foofighter24
I mean, the testers just happen to dominate the top of the game because they accidentally assigned their points better, or did they have a better idea of how to assign them because of experience?


I'd guess most of them happen to dominate because several of them made their entire team with a goal in mind, whereas most other teams are composed of a bunch of "dabbling" players that may or may not even log in to spend points.
Edited by Corndog on Jan 22, 2014 02:44:58
 
E-A-G-L-E-S
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Originally posted by Corndog
I'd guess most of them happen to dominate because several of them made their entire team with a goal in mind, whereas most other teams are composed of a bunch of "dabbling" players that may or may not even log in to spend points.


Because they made their whole teams by themselves*
 
NiborRis
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Originally posted by E-A-G-L-E-S
Because they made their whole teams by themselves*


No, because testers are more likely to be on a fully active team, because they themselves are active.

Being on a team where everyone is active is enough right now to put you in the top 20% of teams, I think. Maybe higher.
 
InRomoWeTrust
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Originally posted by Corndog
I'd guess most of them happen to dominate because several of them made their entire team with a goal in mind, whereas most other teams are composed of a bunch of "dabbling" players that may or may not even log in to spend points.


Not to forget that bhall and I both have WL trophies from GLB1. We're not exactly GLB/strategy gaming scrubs.
 
Time Trial
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Originally posted by foofighter24
There are 251 ranked teams. I think your track record as a coach would indicate you know something of builds, since all four are in the top 10%.


He also associates himself with people who were successful on GLB1 and who strive to be successful in GLB2.

We've already demonstrated in the thread in main that CPU players with a good gameplan can beat better built bots.

I came into this game with 0 knowledge of the D because I let Bhall run that for me on the test server. I was getting crushed until I watched games and actually took the time to build my own playbook and AI.

Even with all my experience on the TS, I've openly admitted that I fucked the dog on my first batch of live server D players.
 
Time Trial
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Originally posted by foofighter24
You should close the builds to everyone, including the agent who is building them, if that is going to be the approach.

If copying is that much of a problem, they have not built a good game. There should be multiple paths to victory, and counters to everything.


Then why don't you figure them out?
 
Time Trial
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Originally posted by Parab00n
I could be wrong on this, but I believe the Current Top 4 ladder ranked teams are teams that were not testers. You have to do a lot of experiments and AI testing to find what works...the good news is that all is extremely easy in GLB2. You got a crappy player? Retire him and make a new one at the exact same levels(SPs). Just run some bad plays? Take them out and rerun a sim. This game is a lot less time consuming than GLB1.


Exactly. I mean, how good at the game can you really get when there were two or three active teams in the lower level and 3-4 active teams at the higher level.

I'm the best there is! Out of 6!

On the live server, people have a much greater variety of teams to play against. On the test server it was, "should I scrim the running team, the passing team, the team that does a little of both, or one of those 30 CPU teams?"
 
drake262
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Summary of this thread: DD is wearing too much clothes
 
bhall43
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Originally posted by Corndog
I'd guess most of them happen to dominate because several of them made their entire team with a goal in mind, whereas most other teams are composed of a bunch of "dabbling" players that may or may not even log in to spend points.


Kinda. But at this level I bet it has a lot more to do with AI's.
 
shield.bearer
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This is retarded. Build your own crap.

Logically, with the limited SP's we have received thus far, you would have to be a moron to have a "bad" build in comparison to DD. The issues are building a cohesive team that is active and sticks to the plan AND good AI's.

Maybe you should passively accuse him of looking at your playbooks and beg to see his...

Move to NGTH /thread
 
foofighter24
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Originally posted by Corndog
I'd guess most of them happen to dominate because several of them made their entire team with a goal in mind, whereas most other teams are composed of a bunch of "dabbling" players that may or may not even log in to spend points.


I am not condemning them. I made the choice to play the game like a new person would because I wanted that experience. Rather than tap into my old network or join someone else's network, I wanted to simply send out offers to people and see what happened.

Everyone knows you are not going to build an elite team doing that, but that was not the goal. I love that we have a team in the championship game with a QB who does not know what a forward pass is.

That being said, when you were masquerading as just a tester on GLB, you knew it was a good idea to keep your builds open.
 
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