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bhall43
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With that "life and all" you probably shouldn't be talking about what works and doesn't work then. Because you obviously don't have the first clue.
 
E-A-G-L-E-S
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Originally posted by bhall43
With that "life and all" you probably shouldn't be talking about what works and doesn't work then. Because you obviously don't have the first clue.


My players, most of which I just threw together to get a superstar player, are doing as much as I would expect them to do or better considering the last time I distributed points was like 2 weeks before the holidays, thank you very much
 
bhall43
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But you know exactly what works and doesn't work even though you haven't spent much time on the game. Makes sense.
 
E-A-G-L-E-S
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Originally posted by bhall43
But you know exactly what works and doesn't work even though you haven't spent much time on the game. Makes sense.


Right....hence player success without playing
 
flynn
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i (as the person who started this thread) don't actually have a problem with not getting "custom slots" if you can actually hold the person in to block most of the time, which you cannot
if you could hold the guy in to block it wouldnt matter if he couldnt catch
 
NiborRis
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With custom slots, HBs get min/maxed and used only for their designated, designed purpose. Inside run, power back. Outside pitch, elusive back. Passing play, scat back on a route or blocking back held in.
GLB1 addressed this by giving the defense tagging capability to be able to run a defense based on who is in the game, so there became a benefit to using an HB in a non-optimal role and having multiple capabilities for each HB, which generates diversity in builds. This is "more realistic" but also requires a LOT of work from the defensive coordinators.

Without custom slots, HBs need to be somewhat balanced and matched up to their team's gameplan. This inherently creates HBs with multiple capabilities in different amounts and generates diversity in builds. The downside is that all the HBs on the team are likely to want to be very similar in build, because you can't favor one over the other in various cases, so you want to match the gameplan to the player capabilities.

It's a design decision tradeoff, more "realism" vs more work. In both cases you end up with a variety of successful HB builds in the game, though.
 
E-A-G-L-E-S
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Originally posted by NiborRis
With custom slots, HBs get min/maxed and used only for their designated, designed purpose. Inside run, power back. Outside pitch, elusive back. Passing play, scat back on a route or blocking back held in.
GLB1 addressed this by giving the defense tagging capability to be able to run a defense based on who is in the game, so there became a benefit to using an HB in a non-optimal role and having multiple capabilities for each HB, which generates diversity in builds. This is "more realistic" but also requires a LOT of work from the defensive coordinators.

Without custom slots, HBs need to be somewhat balanced and matched up to their team's gameplan. This inherently creates HBs with multiple capabilities in different amounts and generates diversity in builds. The downside is that all the HBs on the team are likely to want to be very similar in build, because you can't favor one over the other in various cases, so you want to match the gameplan to the player capabilities.

It's a design decision tradeoff, more "realism" vs more work. In both cases you end up with a variety of successful HB builds in the game, though.


There's no reason for your first and second string rb to be built different at all. In fact your better off with identical clones
 
bhall43
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There isn't much reason to even have a backup at all.
 
NiborRis
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Originally posted by E-A-G-L-E-S
There's no reason for your first and second string rb to be built different at all. In fact your better off with identical clones


Well, there's a little bit. While we're still all figuring out what works, flexibility in your team design helps. But even once you know what's what, there may be times where you want to go with Plan B over Plan A. So you have a Plan B HB that is normally the backup, and make him the starter, and perhaps you can get the starter more carries in general and blah blah blah.

But, yeah, there's certainly something to be said for just having a single HB / HB style for your team. But that doesn't make it the right build for every team.
 
Jampy2.0
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Originally posted by bhall43
But you know exactly what works and doesn't work even though you haven't spent much time on the game. Makes sense.


Originally posted by E-A-G-L-E-S
Right....hence player success without playing


Considers himself successful,

3rd worst team in his OC league, not even top 150 in the ladder.
 
burn_209
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Originally posted by flynn
Similar to the idea of having a "blocking TE" it seems that similar to rookies, even vets will tend to be more rushing oriented or receiving oriented and it makes sense to have a rhb depth chart slot in addition to your normal HB slot for your Darren sproles'/Pierre Thomas combos


This is what started the dominoes that lead to the now clusterfuck we call GLB1. Now go choke yourself for thinking you came up with something that no one else here thought of already
 
burn_209
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Originally posted by flynn
I would argue that the New Orleans saints have picked an identity that includes a scat back and a power rusher
Not being given the option to throw to someone who can catch while not throwing to someone who can't catch is an actual problem
And since I can't set my offense to actually hold backs in as blockers yet because it just doesn't work at low levels makes this more of a problem
Now if you have a 50/50 offense you're either in danger of rushing with a receiver who isn't good in the trench or throwing to someone who simply cannot catch
That's very different from "pick an offensive identity and stick to it"


I would argue that you are a moron
 
E-A-G-L-E-S
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Originally posted by Jampy2.0
Considers himself successful,

3rd worst team in his OC league, not even top 150 in the ladder.


Lol I guess my players and team that I have limited control over can't both do well while I'm away for a month

Did I make jamps upset?
Edited by E-A-G-L-E-S on Jan 13, 2014 12:08:48
 
Homage
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Originally posted by bhall43
There isn't much reason to even have a backup at all.


 
Homage
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And fuck, it'll be weird when my scat backs start breaking tackles and juking defenders.
 
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