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Thundercat_12
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Originally posted by mwoods07
Not sure what you expect. The team you are associated with is terrible, at best. And you attack a group that has worked really had at the game to become one of the best. What do you want, for me to say "you know, you are right, DS should really only have 1 team up here and stop working to be so good at it"? It seems to be nothing but whining about teams that have done well over the years and little else. Not even acknowledging the fact that the Wasps clearly aren't on the same level as anyone else in the entire WL.


I just wanted to see Hague get a real shot instead of being DS's dumping grounds
 
bhall43
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Originally posted by mwoods07
And just for the record, most people don't have beef with "networks" in general, just the ones that win all the time. I never see anyone "whining" about LEGION or STEEL or BSS or whoever else. Why? Because they aren't winning season in and season out. The problem isn't networks, the problem is the networks that are doing well repeatedly, "it's not fair that they keep winning"!


I have a problem with networks in general. Mostly just because the game became facing the same faces day in and day out and most of recruiting now is done through inner circles. DS certainly has a nice advantage over other networks in that a couple of guys who are very solid builders build the majority of your dots and you have a couple of GLB's top coordinators at your disposal. That puts quite the odds in your favor having 4+ teams in WL season in and season out. People don't bring those other networks up because they aren't sending several teams into the top league each season. That doesn't mean they aren't problematic in their own circles of GLB. But nothing GLB can really do about this at this point. It is what it has become and the game is sparse at this point.
 
ghuffman
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There have been some form of networks since season 3 or 4. Just wasn't called networks back then. Trying to recruit players for a team i was a part of and all i kept getting was i promised these top players to this team.

This game has always had more of a college feel (recruiting and such) then a pro feel way before "networks" were around.
 
bhall43
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Originally posted by ghuffman
There have been some form of networks since season 3 or 4. Just wasn't called networks back then. Trying to recruit players for a team i was a part of and all i kept getting was i promised these top players to this team.

This game has always had more of a college feel (recruiting and such) then a pro feel way before "networks" were around.


Oh no doubt about that. The network feel just kinda took over the game all together though as soon as WL hit the stage. I guess it was only a matter of time. It just kinda gives me an empty feeling of how the game used to be with recruiting (despite it being a pain in the ass it was still most of the offseason fun) and playing against lots of different agents in a number of different regions.
 
Homage
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You guys just need to sack up and shave your balls.
 
Longhornfan1024
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thundercat needs to go back to EEPL and terrible up their forums instead.
 
Thundercat_12
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Originally posted by Longhornfan1024
thundercat needs to go back to EEPL and terrible up their forums instead.


Don't be hatn on me I got nothing against hood
 
Thundercat_12
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Originally posted by Longhornfan1024
thundercat needs to go back to EEPL and terrible up their forums instead.


EEPL died with Pro Contraction
 
tpaterniti
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Originally posted by bhall43
Oh no doubt about that. The network feel just kinda took over the game all together though as soon as WL hit the stage. I guess it was only a matter of time. It just kinda gives me an empty feeling of how the game used to be with recruiting (despite it being a pain in the ass it was still most of the offseason fun) and playing against lots of different agents in a number of different regions.


I think there are several issues leading to networks.

1.) There is a huge disparity between elite and mediocre builders. Before you could count on there being top builds, but even the top builds weren't far and away better than the lesser builds. Now they are, and if you want a good version of position X, the chances of finding a FA who fits those standards is very slim.

2.) There is a huge disparity between elite and mediocre coordinators. Even if you assemble a great team, if your coordinators are not top-notch, you won't win. This has a trickle down effect in discouraging FAs from going just anywhere. They would rather not spend money to build a player only to have him poorly used or to be on a bad team because the coordinating is bad, so they would rather sign up for a network.

3.) The season set up is very rigid and it is difficult to find a team as a FA. This is kind of a vicious cycle wherein the more networks we have the more difficult it is to find a spot for your non-network player, which in turn leads to more networks. The reason agents moved so freely in seasons 1-5 is because everyone only aged about 8 levels per season, so there was very little age stratification. Advanced player development helps that now but it was done about 20 seasons too late. I build all my players for friends or a network. If I wanted to build just a random player, depending on the position he might not even be able to find a job. The bottom levels tend to be a mix of network startups and people who have no clue, and even people who know what they are doing and are not in a startup are thinking long-term. They don't want to sign your QB for 3 seasons so you can find a better team later. This has always been a problem. Before we did it with farm teams. Now we have network farm teams. It's the same issue, we just have a more organized solution for it.

I am sure there are many other issues as well but I see these as the biggest. What I think would help is if GLB went to some plan where you could pay a monthly fee or something like that and build many more players but get less flex back or none. If building a team with a small number of people were more do-able, you would not have as many networks, but I guess that is just a way of building 3-5 person networks in a sense. We're humans, we're cooperative and we're gamers. If there is a more efficient way to do something we'll find it eventually. From this perspective networks seem inevitable in any MMO that requires you to be cooperative to any degree.
 
.spider.
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Originally posted by evileyez
shaved balls network imo


brings a whole new meaning to sunday funday
 
cavalier
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Originally posted by tpaterniti

1.) There is a huge disparity between elite and mediocre builders. Before you could count on there being top builds, but even the top builds weren't far and away better than the lesser builds. Now they are, and if you want a good version of position X, the chances of finding a FA who fits those standards is very slim.


Builds are much closer now than they were before and matters much less. The FA market though is very thin, that is correct.
 
tpaterniti
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They are in WL to be sure but have you ever tried to find a WL caliberFA at any position? Literally 99% of the builds you see just make you face palm. They are deficient in key areas to the point of being worthless. Only exception is probably DE because you can fix a lot of weird stuff by moving eq.
 
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i see WL caliber kickers everywhere.
 
Hickster
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http://reflectionsonleadership.com/wp-content/uploads/2010/11/Stop-Whining-Start-Winning.001.jpg

Might wanna hook up with these fellas TC!
 
Homage
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Originally posted by Hickster
http://reflectionsonleadership.com/wp-content/uploads/2010/11/Stop-Whining-Start-Winning.001.jpg

Might wanna hook up with these fellas TC!


is that what turned DS from the hardest working dawtball team in history w/o rings to interplanetary domination?
 
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