User Pass
Home Sign Up Contact Log In
Forum > Goal Line Blitz 2 > Pickup Player Experiments
Page:
 
Cuivienen
offline
Link
 
A bit of anecdotal evidence on the footwork question too, the second back with no footwork still had very, very sharp jukes with a ton of lateral movement.
 
Absolut Zero
offline
Link
 
14 games of my Veteran DE and he's averaging about 2.1 sacks a game. Less than 1 TFL for game though.

Wonder if his sack rate would increase if there was a quality DE on the opposite side to push the QB into him. Or it could decrease from stealing some sacks.
 
Xars
offline
Link
 
Raise your 456 best with....

http://glb2.warriorgeneral.com/game/game/272441

 
Absolut Zero
offline
Link
 
Well, I've got a pickup QB I just started that'll be a semi-scrambler, to see if it works or not.
 
DeeVee8
Bucc'd Up
offline
Link
 
Originally posted by Xars
Raise your 456 best with....

http://glb2.warriorgeneral.com/game/game/272441



My Top Play PUP HB, aka OH NO HE DI'INT, had a 683 yard game with 11 TDs.

http://glb2.warriorgeneral.com/game/game/243327

Beat that!
 
Absolut Zero
offline
Link
 
My Soph QB needs some Pickup WR's desperately. At this level the CPU guys still drop everything.
 
Link
 
Apparently TEs are far more important to the pickup passing game than WRs. My pickup TE has gone over 100 yards/game pretty consistently in seasoned.
 
Absolut Zero
offline
Link
 
Originally posted by trampolinist22
Apparently TEs are far more important to the pickup passing game than WRs. My pickup TE has gone over 100 yards/game pretty consistently in seasoned.


Woh you're right he has. That makes it pretty good test material for builds if you know they'll get a lot of attention.

Btw, what's your goal with that TE? Not quite sure what you're building him for.
 
Link
 
My goal was to see how important TEs were for pickup haha. I noticed they got the majority of targets and wanted to see if he could get 200+ yards receiving with a normal-style build.
 
Absolut Zero
offline
Link
 
Ah, ok. I think I'd work on capping Receiving Hands, Catch in Traffic, and probably Speed. That would be the normal-ish thing to do right about now.

You have what looks to be the makings of a Head Fake SA build. First Step into Head Fake for TE Post could be a dangerous thing.
 
Link
 
WTF is a pick up player?
 
Link
 
Originally posted by Absolut Zero
Ah, ok. I think I'd work on capping Receiving Hands, Catch in Traffic, and probably Speed. That would be the normal-ish thing to do right about now.

You have what looks to be the makings of a Head Fake SA build. First Step into Head Fake for TE Post could be a dangerous thing.


Sounds like Thundercracker

https://glb2.warriorgeneral.com/game/player/175274
 
Absolut Zero
offline
Link
 
Originally posted by Galactic Empire
WTF is a pick up player?


A specialty player that can play as many pickup games in a day for free as possible. Every account gets a pickup player slot. You can retire him and start it over immediately. I've used it to test out some concepts.
 
Kayoh
offline
Link
 
makin a DT built like a DE, see how this goes
 
Absolut Zero
offline
Link
 
Originally posted by Kayoh
makin a DT built like a DE, see how this goes


Fairly well, if I think I know what you're talking about.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.