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Forum > Goal Line Blitz 2 > S29 Wishlist/Suggestions?
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Xars
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Originally posted by Bretto007
I'm so confused why the morale on my team is terrible.

https://glb2.warriorgeneral.com/game/replay/522125/1492852

I'm winning by 31 points. Everyone has 45-55 Heart and Toughness. QB Leadership is 60+.


Since when is 55 a high skill?

Seriously.

That’s not even remotely half the SP investment of a 100 Point skill.
 
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Originally posted by Xars
Since when is 55 a high skill?

Seriously.

That’s not even remotely half the SP investment of a 100 Point skill.


I don't think he's saying its high, rather it should be adequate despite the morale issue.
Edited by Myrik_Justiciar on Jan 8, 2018 01:13:47
Edited by Myrik_Justiciar on Jan 8, 2018 01:13:27
 
Corndog
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Originally posted by Bretto007
I'm so confused why the morale on my team is terrible.

https://glb2.warriorgeneral.com/game/replay/522125/1492852

I'm winning by 31 points. Everyone has 45-55 Heart and Toughness. QB Leadership is 60+.


A quick look, the defensive line has an average of 70 intimidation, your offensive line has an average of 56 toughness. Intimidation is both more expensive, and more effective than toughness. That's why your line is sad.

Your previous two drives ended by being intercepted. That's why everyone else is sad.

On top of that, your team was revcaked 75 times compared to 23 cakes. Your HB, for example, is just eating cake after cake, with less than 40 toughness and mediocre heart. This play alone he goes from 82 to 48.
https://glb2.warriorgeneral.com/game/replay/522125/1491894

Your QB gets his morale absolutely wrecked by Trash Talk firing between this play and the next one. 15 Toughness vs a gold Trash Talk with 60 intimidation doesn't feel good.
https://glb2.warriorgeneral.com/game/replay/522125/1491913

And that all leaves the single WR that isn't getting shit on every few plays, and actually has 60+ heart, still above 50 morale.
 
Bretto007
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Originally posted by Corndog
A quick look, the defensive line has an average of 70 intimidation, your offensive line has an average of 56 toughness. Intimidation is both more expensive, and more effective than toughness. That's why your line is sad.

Your previous two drives ended by being intercepted. That's why everyone else is sad.

On top of that, your team was revcaked 75 times compared to 23 cakes. Your HB, for example, is just eating cake after cake, with less than 40 toughness and mediocre heart. This play alone he goes from 82 to 48.
https://glb2.warriorgeneral.com/game/replay/522125/1491894

Your QB gets his morale absolutely wrecked by Trash Talk firing between this play and the next one. 15 Toughness vs a gold Trash Talk with 60 intimidation doesn't feel good.
https://glb2.warriorgeneral.com/game/replay/522125/1491913

And that all leaves the single WR that isn't getting shit on every few plays, and actually has 60+ heart, still above 50 morale.



Thank you sir. I thought the recent hotfix had corrected the constant revcake problem that was occurring on the Offensive Line? Right now it feels like I'll have to go 70-80 on Balance, Toughness, and Heart just to survive.
Edited by Bretto007 on Jan 8, 2018 07:52:24
 
bhall43
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Originally posted by Bretto007

Thank you sir. I thought the recent hotfix had corrected the constant revcake problem that was occurring on the Offensive Line? Right now it feels like I'll have to go 70-80 on Balance, Toughness, and Heart just to survive.


Considering your biggest rev cake problems are TE, HB, and WR...I wouldn't go too crazy. Your OT's could be eating cakes on running plays and ST's, but I would still take Balance and Toughness up near 70. Otherwise keep pushing your main skills or you will still be getting rev caked by pure one sided defenders and/or Superstar players.
 
bhall43
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Seriously how does this make the game better?

https://glb2.warriorgeneral.com/game/replay/522156/1496896

That is just bizarrely awful.
 
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Originally posted by Bretto007

Thank you sir. I thought the recent hotfix had corrected the constant revcake problem that was occurring on the Offensive Line? Right now it feels like I'll have to go 70-80 on Balance, Toughness, and Heart just to survive.


Sounds like toughness to counter intimidation (70 intimidation kinda high) needs to be higher from most what C-Dog is saying...but the Rev Cake is either balance or Tech/Power or a combo of all 3 maybe...whats the average level in each? Higher scores in those to win the Cake battle may fix that as well.
Edited by Myrik_Justiciar on Jan 8, 2018 10:48:13
 
vipermaw82
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Originally posted by bhall43
Seriously how does this make the game better?

https://glb2.warriorgeneral.com/game/replay/522156/1496896

That is just bizarrely awful.


you didnt hear the gunshot go off and your dude panicked?
 
bhall43
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Originally posted by Myrik_Justiciar
Sounds like toughness to counter intimidation (70 intimidation kinda high) needs to be higher from most what C-Dog is saying...but the Rev Cake is either balance or Tech/Power or a combo of all 3 maybe...whats the average level in each?


I would guess that a large amount of rev cakes are coming from ST's and running the ball. But even still in the passing game which they do the most, they only hold less than 40 power. Which is fine because they utilize Leverage. But in using Leverage and Wide Load, that leaves the run game and ST's vulnerable to pancakes. Just taking a look at the first KR they had against Nashville, there are 2 TE's and 2 WR's on the return team. Those players accounted for nearly 30 of their rev cakes in the game. While also only combining for 2 Pancakes. Now you think about 2 KO's and 13 Punts, that is 15 plays they were probably overmatched by the opposite guy without even taking into account all the other plays beyond that.
 
vipermaw82
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Originally posted by Corndog
A quick look, the defensive line has an average of 70 intimidation, your offensive line has an average of 56 toughness. Intimidation is both more expensive, and more effective than toughness. That's why your line is sad.


To some extend have you thought about boosting good plays by both offensive and defensive? If we scored 14 straight points even with my lineman laying on the ground they gotta feel good about us driving the ball right?

 
Bretto007
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If an WR, TE, or an HB gets revcaked does that cause morale loss to the rest of the players??
 
Corndog
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Originally posted by vipermaw82
To some extend have you thought about boosting good plays by both offensive and defensive? If we scored 14 straight points even with my lineman laying on the ground they gotta feel good about us driving the ball right?


First, not really. If you're getting beat up and shit on you're not exactly going to be feeling great, even if the game is going well. Especially with mediocre heart.

Second, the past two drives ended by being intercepted. With mediocre heart that's going to sting.

And most importantly, if winning made it impossible to lose morale, then the winning team would never lose morale, and the losing team would never gain morale. Not sure "whoever scores first wins" is a great mechanic.
 
bhall43
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the rich get richer strategy is what amounted to huge blowouts in glb1. and even early on glb2. so i understand not wanting to fully develop morale using winning or losing standards.
 
bhall43
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ish i know Logzilla doesnt exactly employ a difficult strategy on offense but 117 rushes for roughly 40 yards in 3 games for what was a top 5 mvp candidate the last 3 seasons is pretty lulz.
Edited by bhall43 on Jan 8, 2018 12:50:26
 
_OSIRIS_
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I wasn't sure if my browser was running slow and acting up today or if it was just the way the game looks now.
 
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