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Damn, wasn't expecting it, great job! For me, fixing and balancing is way more important then new plays, i'm happy with these changes.
 
_OSIRIS_
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In our first scrim the teams combined for 27-51 with just 6 drops.
 
MadCow420
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love the attempt, hoe they work. I have 3 scrims at 19:00 and i wonder if the changes were on it.
 
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Passing looks pretty close to the way it was before the offseason.
 
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http://glb2.warriorgeneral.com/game/replay/343702/581525

Pretty amazing pass for a guy with no passing skill. Great play by the S* WR too with a First Step, Head Fake, and perfect catch and run.
 
DeeVee8
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Crazy good scrim between the Drunks and Kentucky! It's came down to this play in OT...

http://glb2.warriorgeneral.com/game/replay/343712/590157

Looks like passing is back! That $h!t better be a scrim Top Play!
 
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Originally posted by Myrik_Justiciar
So does this fix passing or not? What's the verdict?

I do like the that balance affects power rushing more.


I don't know. Run a scrim. Or wait until tomorrow's league games.
Edited by Galactic Empire on Jul 13, 2016 22:11:00
 
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DeeVee scrimmed me and passing looked pretty good:

http://glb2.warriorgeneral.com/game/game/343712 (Hell of a game)

Also, this was a hell of play at the end of the game:

http://glb2.warriorgeneral.com/game/replay/343712/590157

Hopefully this is the fix we needed.
Edited by Myrik_Justiciar on Jul 13, 2016 22:11:53
 
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Originally posted by Galactic Empire
I don't know. Run a scrim.


I wasn't talking to you.
 
aMaizenBlue
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Haven't tested the sim yet but thanks bort for tweaking it
 
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Well, looks like the passing game was fixed. Nice job dev team.
 
bhall43
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You guys testing before rollover...



And maybe it is in effect but generally it never goes into effect till after so you guys could be applauding old code.
Edited by bhall43 on Jul 13, 2016 22:19:31
 
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My Rookie team is passing around 50% in two scrims. We went 2/22 in a real game a few days ago. Seems pretty different to me.
 
bhall43
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Originally posted by Corndog
Not really.

When people say they want new plays, they actually mean they want better plays. If they aren't better than the current plays, they don't get used and add zero value.

I'd prefer adjusting mechanics to make more of the current 350+ (per side) plays better than making more plays hoping they are better than the current plays without being brokenly good.




That isn't true. I have actually been pretty vocal about taking the Diamond Formation and mirroring the running plays. As well as making FB off tackle or outside runs in the formation that is well, FB based. But hey, make up the shit you want because you wish to ignore a good suggestion.

It's a whatever.
 
bhall43
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Don't even comeback with the lame excuse of well there are 350+ plays blah blah blah....for a reasoning that you can't mirror runs. That's a bullshit lazy ass cop out. There is entirely no reason not to add it to the game. the formation is a mirror of itself. Why can't we get mirrored runs?
 
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